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/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/gs/GSH_Vulkan/
H A DGSH_Vulkan.cpp98 auto renderQueueFamily = renderQueueFamilies[0]; in InitializeImpl() local
107 m_context->device.vkGetDeviceQueue(m_context->device, renderQueueFamily, 0, &m_context->queue); in InitializeImpl()
108 …t->commandBufferPool = Framework::Vulkan::CCommandBufferPool(m_context->device, renderQueueFamily); in InitializeImpl()