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Searched refs:renderQueueStarted (Results 1 – 25 of 28) sorted by relevance

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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Components/Overlay/include/
H A DOgreOverlaySystem.h70 virtual void renderQueueStarted(uint8 queueGroupId, const String& invocation,
/dports/graphics/ogre3d/ogre-1.11.6/OgreMain/include/
H A DOgreRenderQueueListener.h80 virtual void renderQueueStarted(uint8 queueGroupId, const String& invocation, in renderQueueStarted() function
H A DOgreCompositorChain.h212 … void renderQueueStarted(uint8 queueGroupId, const String& invocation, bool& skipThisInvocation);
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/OgreMain/include/
H A DOgreRenderQueueListener.h80 virtual void renderQueueStarted(uint8 queueGroupId, const String& invocation, in renderQueueStarted() function
H A DOgreCompositorChain.h209 …virtual void renderQueueStarted(uint8 queueGroupId, const String& invocation, bool& skipThisInvoca…
/dports/graphics/ogre3d/ogre-1.11.6/Components/Overlay/include/
H A DOgreOverlaySystem.h69 virtual void renderQueueStarted(uint8 queueGroupId, const String& invocation,
/dports/games/fs2open/fs2open.github.com-release_21_4_1/lib/libRocket/Samples/basic/ogre3d/src/
H A DRocketApplication.h63 …virtual void renderQueueStarted(uint8 queueGroupId, const Ogre::String& invocation, bool& skipThis…
H A DRocketApplication.cpp133 void RocketApplication::renderQueueStarted(uint8 queueGroupId, const Ogre::String& invocation, bool… in renderQueueStarted() function in RocketApplication
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Components/Overlay/src/
H A DOgreOverlaySystem.cpp68 void OverlaySystem::renderQueueStarted(uint8 queueGroupId, const String& invocation, in renderQueueStarted() function in Ogre::OverlaySystem
/dports/graphics/ogre3d/ogre-1.11.6/Components/Overlay/src/
H A DOgreOverlaySystem.cpp78 void OverlaySystem::renderQueueStarted(uint8 queueGroupId, const String& invocation, in renderQueueStarted() function in Ogre::OverlaySystem
/dports/x11-toolkits/mygui-opengl/mygui-MyGUI3.4.0/Platforms/Ogre/OgrePlatform/include/
H A DMyGUI_OgreRenderManager.h102 …virtual void renderQueueStarted(Ogre::uint8 queueGroupId, const Ogre::String& invocation, bool& sk…
/dports/x11-toolkits/mygui/mygui-MyGUI3.4.0/Platforms/Ogre/OgrePlatform/include/
H A DMyGUI_OgreRenderManager.h102 …virtual void renderQueueStarted(Ogre::uint8 queueGroupId, const Ogre::String& invocation, bool& sk…
/dports/x11-toolkits/mygui-ogre/mygui-MyGUI3.4.0/Platforms/Ogre/OgrePlatform/include/
H A DMyGUI_OgreRenderManager.h102 …virtual void renderQueueStarted(Ogre::uint8 queueGroupId, const Ogre::String& invocation, bool& sk…
/dports/x11-toolkits/mygui-dummy/mygui-MyGUI3.4.0/Platforms/Ogre/OgrePlatform/include/
H A DMyGUI_OgreRenderManager.h102 …virtual void renderQueueStarted(Ogre::uint8 queueGroupId, const Ogre::String& invocation, bool& sk…
/dports/games/opendungeons/OpenDungeons-0.7.1/source/render/
H A DODFrameListener.h111 void renderQueueStarted(Ogre::uint8 queueGroupId, const Ogre::String& invocation,
H A DODFrameListener.cpp230 void ODFrameListener::renderQueueStarted(Ogre::uint8 queueGroupId, const Ogre::String& invocation, in renderQueueStarted() function in ODFrameListener
/dports/games/stuntrally/stuntrally-2.6.1/source/ogre/common/
H A DMyGUI_D3D11.h101 …virtual void renderQueueStarted(Ogre::uint8 queueGroupId, const Ogre::String& invocation, bool& sk…
H A DMyGUI_D3D11.cpp184 …void OgreD3D11RenderManager::renderQueueStarted(Ogre::uint8 queueGroupId, const Ogre::String& invo… in renderQueueStarted() function in MyGUI::OgreD3D11RenderManager
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/OgreMain/src/
H A DOgreCompositorChain.cpp534 void CompositorChain::RQListener::renderQueueStarted(uint8 id, in renderQueueStarted() function in Ogre::CompositorChain::RQListener
/dports/graphics/ogre3d/ogre-1.11.6/OgreMain/src/
H A DOgreCompositorChain.cpp564 void CompositorChain::RQListener::renderQueueStarted(uint8 id, in renderQueueStarted() function in Ogre::CompositorChain::RQListener
H A DOgreSceneManager.cpp2789 (*i)->renderQueueStarted(id, invocation, skip); in fireRenderQueueStarted()
/dports/x11-toolkits/mygui-dummy/mygui-MyGUI3.4.0/Platforms/Ogre/OgrePlatform/src/
H A DMyGUI_OgreRenderManager.cpp209 …void OgreRenderManager::renderQueueStarted(Ogre::uint8 queueGroupId, const Ogre::String& invocatio… in renderQueueStarted() function in MyGUI::OgreRenderManager
/dports/x11-toolkits/mygui/mygui-MyGUI3.4.0/Platforms/Ogre/OgrePlatform/src/
H A DMyGUI_OgreRenderManager.cpp209 …void OgreRenderManager::renderQueueStarted(Ogre::uint8 queueGroupId, const Ogre::String& invocatio… in renderQueueStarted() function in MyGUI::OgreRenderManager
/dports/x11-toolkits/mygui-ogre/mygui-MyGUI3.4.0/Platforms/Ogre/OgrePlatform/src/
H A DMyGUI_OgreRenderManager.cpp209 …void OgreRenderManager::renderQueueStarted(Ogre::uint8 queueGroupId, const Ogre::String& invocatio… in renderQueueStarted() function in MyGUI::OgreRenderManager
/dports/x11-toolkits/mygui-opengl/mygui-MyGUI3.4.0/Platforms/Ogre/OgrePlatform/src/
H A DMyGUI_OgreRenderManager.cpp209 …void OgreRenderManager::renderQueueStarted(Ogre::uint8 queueGroupId, const Ogre::String& invocatio… in renderQueueStarted() function in MyGUI::OgreRenderManager

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