/dports/games/q2pro/q2pro/source/ |
H A D | cl_ents.c | 164 unsigned int effects, renderfx; in CL_AddPacketEntities() local 181 renderfx = s1->renderfx; in CL_AddPacketEntities() 203 renderfx |= RF_SHELL_RED; in CL_AddPacketEntities() 209 renderfx |= RF_SHELL_BLUE; in CL_AddPacketEntities() 216 renderfx |= RF_SHELL_DOUBLE; in CL_AddPacketEntities() 222 renderfx |= RF_SHELL_HALF_DAM; in CL_AddPacketEntities() 229 if (renderfx & RF_FRAMELERP) { in CL_AddPacketEntities() 256 if ( renderfx & RF_BEAM ) in CL_AddPacketEntities() 309 if ((renderfx & RF_TRANSLUCENT) && !(renderfx & RF_BEAM)) in CL_AddPacketEntities() 316 ent.flags = renderfx; in CL_AddPacketEntities() [all …]
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/dports/games/q2p/Q2P-0.2-2006-12-31/client/ |
H A D | cl_ents.c | 651 int oldeffects = renderfx; in AddEntityShells() 667 if (renderfx & RF_SHELL_RED) in AddEntityShells() 668 renderfx |= RF_SHELL_BLUE; in AddEntityShells() 747 renderfx = s1->renderfx; in CL_AddPacketEntities() 752 ent.renderfx = 0; in CL_AddPacketEntities() 763 renderfx |= RF_NOSHADOW; in CL_AddPacketEntities() 779 ent.renderfx |= RF_NOSHADOW; in CL_AddPacketEntities() 785 renderfx |= RF_SHELL_RED; in CL_AddPacketEntities() 791 renderfx |= RF_SHELL_BLUE; in CL_AddPacketEntities() 798 renderfx |= RF_SHELL_DOUBLE; in CL_AddPacketEntities() [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/client/ |
H A D | cl_ents.c | 660 unsigned int effects, renderfx; in CL_AddPacketEntities() local 681 renderfx = s1->renderfx; in CL_AddPacketEntities() 686 ent.renderfx = 0; in CL_AddPacketEntities() 701 ent.renderfx |= RF2_NOSHADOW; in CL_AddPacketEntities() 707 renderfx |= RF_SHELL_RED; in CL_AddPacketEntities() 712 renderfx |= RF_SHELL_BLUE; in CL_AddPacketEntities() 719 renderfx |= RF_SHELL_DOUBLE; in CL_AddPacketEntities() 904 ent.flags = renderfx; in CL_AddPacketEntities() 947 if (renderfx & RF_SHELL_RED) in CL_AddPacketEntities() 949 if (renderfx & RF_SHELL_BLUE) in CL_AddPacketEntities() [all …]
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/dports/games/quake2-source/quake2-r0.16.2/src/client/ |
H A D | cl_ents.c | 860 unsigned int effects, renderfx; in CL_AddPacketEntities() local 877 renderfx = s1->renderfx; in CL_AddPacketEntities() 896 renderfx |= RF_SHELL_RED; in CL_AddPacketEntities() 903 renderfx |= RF_SHELL_BLUE; in CL_AddPacketEntities() 911 renderfx |= RF_SHELL_DOUBLE; in CL_AddPacketEntities() 918 renderfx |= RF_SHELL_HALF_DAM; in CL_AddPacketEntities() 943 if ( renderfx & RF_BEAM ) in CL_AddPacketEntities() 996 if (renderfx == RF_TRANSLUCENT) in CL_AddPacketEntities() 1003 ent.flags = renderfx; in CL_AddPacketEntities() 1116 if (renderfx & RF_SHELL_RED) in CL_AddPacketEntities() [all …]
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/dports/games/quake2lnx/quake2-r0.16.2/src/client/ |
H A D | cl_ents.c | 860 unsigned int effects, renderfx; in CL_AddPacketEntities() local 877 renderfx = s1->renderfx; in CL_AddPacketEntities() 896 renderfx |= RF_SHELL_RED; in CL_AddPacketEntities() 903 renderfx |= RF_SHELL_BLUE; in CL_AddPacketEntities() 911 renderfx |= RF_SHELL_DOUBLE; in CL_AddPacketEntities() 918 renderfx |= RF_SHELL_HALF_DAM; in CL_AddPacketEntities() 943 if ( renderfx & RF_BEAM ) in CL_AddPacketEntities() 996 if (renderfx == RF_TRANSLUCENT) in CL_AddPacketEntities() 1003 ent.flags = renderfx; in CL_AddPacketEntities() 1116 if (renderfx & RF_SHELL_RED) in CL_AddPacketEntities() [all …]
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/dports/games/quake2max/Quake2maX_0.45-src_unix/client/ |
H A D | cl_ents.c | 863 int oldeffects = renderfx; in AddEntityShells() 875 if (renderfx & RF_SHELL_DOUBLE) in AddEntityShells() 883 if (renderfx & RF_SHELL_RED) in AddEntityShells() 884 renderfx |= RF_SHELL_BLUE; in AddEntityShells() 889 renderfx &= ~RF_SHELL_BLUE; in AddEntityShells() 965 renderfx = s1->renderfx; in CL_AddPacketEntities() 970 ent.renderfx = 0; in CL_AddPacketEntities() 987 ent.renderfx |= RF2_NOSHADOW; in CL_AddPacketEntities() 1023 if ( renderfx & RF_BEAM ) in CL_AddPacketEntities() 1309 ent.flags = renderfx; in CL_AddPacketEntities() [all …]
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/dports/games/iortcw/iortcw-1.51c/MP/code/ui/ |
H A D | ui_players.c | 699 ent.renderfx = 0; in UI_PlayerFloatSprite() 776 int renderfx; in UI_DrawPlayer() local 842 renderfx = RF_LIGHTING_ORIGIN | RF_NOSHADOW; in UI_DrawPlayer() 849 legs.renderfx = renderfx; in UI_DrawPlayer() 887 head.renderfx = renderfx; in UI_DrawPlayer() 899 gun.renderfx = renderfx; in UI_DrawPlayer() 911 barrel.renderfx = renderfx; in UI_DrawPlayer() 924 flash.renderfx = renderfx; in UI_DrawPlayer() 943 backpack.renderfx = renderfx; in UI_DrawPlayer() 955 helmet.renderfx = renderfx; in UI_DrawPlayer()
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/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | cl_ents.c | 113 to->renderfx = MSG_ReadLong(&net_message); in CL_ParseDelta() 115 to->renderfx = MSG_ReadByte(&net_message); in CL_ParseDelta() 117 to->renderfx = MSG_ReadShort(&net_message); in CL_ParseDelta() 685 unsigned int effects, renderfx; in CL_AddPacketEntities() local 699 renderfx = s1->renderfx; in CL_AddPacketEntities() 717 renderfx |= RF_SHELL_RED; in CL_AddPacketEntities() 723 renderfx |= RF_SHELL_BLUE; in CL_AddPacketEntities() 730 if(renderfx & RF_BEAM){ // beam lerp in CL_AddPacketEntities() 775 if(renderfx & RF_TRANSLUCENT && !(renderfx & RF_BEAM)) in CL_AddPacketEntities() 782 ent.flags = renderfx; in CL_AddPacketEntities() [all …]
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/dports/games/ioquake3/ioquake3-1.36/code/q3_ui/ |
H A D | ui_players.c | 643 ent.renderfx = 0; in UI_PlayerFloatSprite() 699 int renderfx; in UI_DrawPlayer() local 761 renderfx = RF_LIGHTING_ORIGIN | RF_NOSHADOW; in UI_DrawPlayer() 772 legs.renderfx = renderfx; in UI_DrawPlayer() 795 torso.renderfx = renderfx; in UI_DrawPlayer() 812 head.renderfx = renderfx; in UI_DrawPlayer() 824 gun.renderfx = renderfx; in UI_DrawPlayer() 836 barrel.renderfx = renderfx; in UI_DrawPlayer() 862 flash.renderfx = renderfx; in UI_DrawPlayer()
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/dports/games/ioquake3-server/ioquake3-1.36/code/q3_ui/ |
H A D | ui_players.c | 643 ent.renderfx = 0; in UI_PlayerFloatSprite() 699 int renderfx; in UI_DrawPlayer() local 761 renderfx = RF_LIGHTING_ORIGIN | RF_NOSHADOW; in UI_DrawPlayer() 772 legs.renderfx = renderfx; in UI_DrawPlayer() 795 torso.renderfx = renderfx; in UI_DrawPlayer() 812 head.renderfx = renderfx; in UI_DrawPlayer() 824 gun.renderfx = renderfx; in UI_DrawPlayer() 836 barrel.renderfx = renderfx; in UI_DrawPlayer() 862 flash.renderfx = renderfx; in UI_DrawPlayer()
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/dports/games/iortcw/iortcw-1.51c/SP/code/ui/ |
H A D | ui_players.c | 681 ent.renderfx = 0; in UI_PlayerFloatSprite() 758 int renderfx; in UI_DrawPlayer() local 824 renderfx = RF_LIGHTING_ORIGIN | RF_NOSHADOW; in UI_DrawPlayer() 831 legs.renderfx = renderfx; in UI_DrawPlayer() 869 head.renderfx = renderfx; in UI_DrawPlayer() 881 gun.renderfx = renderfx; in UI_DrawPlayer() 894 flash.renderfx = renderfx; in UI_DrawPlayer() 913 backpack.renderfx = renderfx; in UI_DrawPlayer() 925 helmet.renderfx = renderfx; in UI_DrawPlayer()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/q3_ui/ |
H A D | ui_players.c | 643 ent.renderfx = 0; in UI_PlayerFloatSprite() 699 int renderfx; in UI_DrawPlayer() local 761 renderfx = RF_LIGHTING_ORIGIN | RF_NOSHADOW; in UI_DrawPlayer() 772 legs.renderfx = renderfx; in UI_DrawPlayer() 795 torso.renderfx = renderfx; in UI_DrawPlayer() 812 head.renderfx = renderfx; in UI_DrawPlayer() 824 gun.renderfx = renderfx; in UI_DrawPlayer() 836 barrel.renderfx = renderfx; in UI_DrawPlayer() 862 flash.renderfx = renderfx; in UI_DrawPlayer()
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/dports/games/evq3/evq3/code/q3_ui/ |
H A D | ui_players.c | 643 ent.renderfx = 0; in UI_PlayerFloatSprite() 699 int renderfx; in UI_DrawPlayer() local 761 renderfx = RF_LIGHTING_ORIGIN | RF_NOSHADOW; in UI_DrawPlayer() 772 legs.renderfx = renderfx; in UI_DrawPlayer() 795 torso.renderfx = renderfx; in UI_DrawPlayer() 812 head.renderfx = renderfx; in UI_DrawPlayer() 824 gun.renderfx = renderfx; in UI_DrawPlayer() 836 barrel.renderfx = renderfx; in UI_DrawPlayer() 862 flash.renderfx = renderfx; in UI_DrawPlayer()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/ui/ |
H A D | ui_players.c | 634 ent.renderfx = 0; in UI_PlayerFloatSprite() 690 int renderfx; in UI_DrawPlayer() local 757 renderfx = RF_LIGHTING_ORIGIN | RF_NOSHADOW; in UI_DrawPlayer() 768 legs.renderfx = renderfx; in UI_DrawPlayer() 791 torso.renderfx = renderfx; in UI_DrawPlayer() 808 head.renderfx = renderfx; in UI_DrawPlayer() 820 gun.renderfx = renderfx; in UI_DrawPlayer() 832 barrel.renderfx = renderfx; in UI_DrawPlayer() 858 flash.renderfx = renderfx; in UI_DrawPlayer()
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/dports/games/ioquake3/ioquake3-1.36/code/ui/ |
H A D | ui_players.c | 644 ent.renderfx = 0; in UI_PlayerFloatSprite() 700 int renderfx; in UI_DrawPlayer() local 767 renderfx = RF_LIGHTING_ORIGIN | RF_NOSHADOW; in UI_DrawPlayer() 778 legs.renderfx = renderfx; in UI_DrawPlayer() 801 torso.renderfx = renderfx; in UI_DrawPlayer() 818 head.renderfx = renderfx; in UI_DrawPlayer() 830 gun.renderfx = renderfx; in UI_DrawPlayer() 842 barrel.renderfx = renderfx; in UI_DrawPlayer() 868 flash.renderfx = renderfx; in UI_DrawPlayer()
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/dports/games/ioquake3-server/ioquake3-1.36/code/ui/ |
H A D | ui_players.c | 644 ent.renderfx = 0; in UI_PlayerFloatSprite() 700 int renderfx; in UI_DrawPlayer() local 767 renderfx = RF_LIGHTING_ORIGIN | RF_NOSHADOW; in UI_DrawPlayer() 778 legs.renderfx = renderfx; in UI_DrawPlayer() 801 torso.renderfx = renderfx; in UI_DrawPlayer() 818 head.renderfx = renderfx; in UI_DrawPlayer() 830 gun.renderfx = renderfx; in UI_DrawPlayer() 842 barrel.renderfx = renderfx; in UI_DrawPlayer() 868 flash.renderfx = renderfx; in UI_DrawPlayer()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/ui/ |
H A D | ui_players.c | 644 ent.renderfx = 0; in UI_PlayerFloatSprite() 700 int renderfx; in UI_DrawPlayer() local 767 renderfx = RF_LIGHTING_ORIGIN | RF_NOSHADOW; in UI_DrawPlayer() 778 legs.renderfx = renderfx; in UI_DrawPlayer() 801 torso.renderfx = renderfx; in UI_DrawPlayer() 818 head.renderfx = renderfx; in UI_DrawPlayer() 830 gun.renderfx = renderfx; in UI_DrawPlayer() 842 barrel.renderfx = renderfx; in UI_DrawPlayer() 868 flash.renderfx = renderfx; in UI_DrawPlayer()
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/ui/ |
H A D | ui_players.c | 644 ent.renderfx = 0; in UI_PlayerFloatSprite() 700 int renderfx; in UI_DrawPlayer() local 767 renderfx = RF_LIGHTING_ORIGIN | RF_NOSHADOW; in UI_DrawPlayer() 778 legs.renderfx = renderfx; in UI_DrawPlayer() 801 torso.renderfx = renderfx; in UI_DrawPlayer() 818 head.renderfx = renderfx; in UI_DrawPlayer() 830 gun.renderfx = renderfx; in UI_DrawPlayer() 842 barrel.renderfx = renderfx; in UI_DrawPlayer() 868 flash.renderfx = renderfx; in UI_DrawPlayer()
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/dports/games/openarena/openarena-engine-source-0.8.8/code/ui/ |
H A D | ui_players.c | 644 ent.renderfx = 0; in UI_PlayerFloatSprite() 700 int renderfx; in UI_DrawPlayer() local 767 renderfx = RF_LIGHTING_ORIGIN | RF_NOSHADOW; in UI_DrawPlayer() 778 legs.renderfx = renderfx; in UI_DrawPlayer() 801 torso.renderfx = renderfx; in UI_DrawPlayer() 818 head.renderfx = renderfx; in UI_DrawPlayer() 830 gun.renderfx = renderfx; in UI_DrawPlayer() 842 barrel.renderfx = renderfx; in UI_DrawPlayer() 868 flash.renderfx = renderfx; in UI_DrawPlayer()
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/dports/games/evq3/evq3/code/ui/ |
H A D | ui_players.c | 644 ent.renderfx = 0; in UI_PlayerFloatSprite() 700 int renderfx; in UI_DrawPlayer() local 767 renderfx = RF_LIGHTING_ORIGIN | RF_NOSHADOW; in UI_DrawPlayer() 778 legs.renderfx = renderfx; in UI_DrawPlayer() 801 torso.renderfx = renderfx; in UI_DrawPlayer() 818 head.renderfx = renderfx; in UI_DrawPlayer() 830 gun.renderfx = renderfx; in UI_DrawPlayer() 842 barrel.renderfx = renderfx; in UI_DrawPlayer() 868 flash.renderfx = renderfx; in UI_DrawPlayer()
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/dports/games/r1q2/r1q2-8012_5/client/ |
H A D | cl_ents.c | 587 if ( to->renderfx != from->renderfx ) in CL_DemoDeltaEntity() 589 if (to->renderfx < 256) in CL_DemoDeltaEntity() 692 MSG_WriteLong (to->renderfx); in CL_DemoDeltaEntity() 694 MSG_WriteByte (to->renderfx); in CL_DemoDeltaEntity() 1619 renderfx = s1->renderfx; in CL_AddPacketEntities() 1643 renderfx |= RF_SHELL_RED; in CL_AddPacketEntities() 1650 renderfx |= RF_SHELL_BLUE; in CL_AddPacketEntities() 1799 if (renderfx & RF_BEAM) in CL_AddPacketEntities() 1863 if ( renderfx & RF_BEAM ) in CL_AddPacketEntities() 1918 if (renderfx & RF_TRANSLUCENT && !(renderfx & RF_BEAM)) in CL_AddPacketEntities() [all …]
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/ |
H A D | cg_players.c | 1567 jetpack.renderfx = torso->renderfx; in CG_PlayerUpgrades() 1627 flash.renderfx = torso->renderfx; in CG_PlayerUpgrades() 1663 battpack.renderfx = torso->renderfx; in CG_PlayerUpgrades() 2047 renderfx = 0; in CG_Player() 2145 legs.renderfx = renderfx; in CG_Player() 2217 torso.renderfx = renderfx; in CG_Player() 2239 head.renderfx = renderfx; in CG_Player() 2347 renderfx = 0; in CG_Corpse() 2372 legs.renderfx = renderfx; in CG_Corpse() 2411 torso.renderfx = renderfx; in CG_Corpse() [all …]
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/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/ |
H A D | tr_mesh.cpp | 315 personalModel = (qboolean)((ent->e.renderfx & RF_THIRD_PERSON) && !tr.viewParms.isPortal); in R_AddMD3Surfaces() 317 if ( ent->e.renderfx & RF_CAP_FRAMES) { in R_AddMD3Surfaces() 323 else if ( ent->e.renderfx & RF_WRAP_FRAMES ) { in R_AddMD3Surfaces() 414 && (ent->e.renderfx & RF_SHADOW_PLANE ) in R_AddMD3Surfaces() 415 && !(ent->e.renderfx & ( RF_NOSHADOW | RF_DEPTHHACK ) ) in R_AddMD3Surfaces() 423 && (ent->e.renderfx & RF_SHADOW_PLANE ) in R_AddMD3Surfaces()
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/dports/games/quetoo/quetoo-0.6.1/src/vanctf/ |
H A D | runes.c | 66 …rune->s.renderfx |= rune_renderfx[item - FindItem(rune_namefornum[RUNE_FIRST]) + RUNE_FIRST];//RF_… in rune_drop_dying() 81 …rune->s.renderfx |= rune_renderfx[item - FindItem(rune_namefornum[RUNE_FIRST]) + RUNE_FIRST];//RF_… in rune_drop() 125 …rune->s.renderfx |= rune_renderfx[rune->item - FindItem(rune_namefornum[RUNE_FIRST]) + RUNE_FIRST]… in rune_spawn() 161 ent->s.renderfx |= RF_SHELL_RED | RF_SHELL_BLUE; in rune_set_effects()
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/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/ |
H A D | cg_ents.cpp | 189 ent->renderfx = RF_RGB_TINT; in CG_AddRefEntWithTransportEffect() 385 ent.renderfx|=RF_SETANIMINDEX; in CG_General() 393 ent.renderfx|=RF_CAP_FRAMES; in CG_General() 398 ent.renderfx|=RF_WRAP_FRAMES; in CG_General() 692 ent.renderfx |= RF_PULSATE; in CG_General() 714 ent.renderfx |= RF_RGB_TINT; in CG_General() 1005 ent.renderfx = RF_RGB_TINT; in CG_Item() 1176 ent.renderfx = RF_NOSHADOW; in CG_Mover() 1232 ent.renderfx|=RF_CAP_FRAMES; in CG_Mover() 1237 ent.renderfx|=RF_WRAP_FRAMES; in CG_Mover() [all …]
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