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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/
H A DAFEntity.cpp3549 idStr requiredWeapons = spawnArgs.GetString("required_weapons"); in Event_Touch() local
3551 if(requiredWeapons.Length() > 0) { in Event_Touch()
3553 if(playerWeap.Length() == 0 || requiredWeapons.Find(playerWeap, false) == -1) { in Event_Touch()