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Searched refs:reserve_vertex_normals (Results 1 – 9 of 9) sorted by relevance

/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed/renderer/modeling/object/
H A Dmeshobjectprimitives.cpp408 mesh.reserve_vertex_normals(vertex_count); in create_vertices()
502 mesh->reserve_vertex_normals(6); in create_cube()
H A Dmeshobject.h97 void reserve_vertex_normals(const size_t count);
H A Dmeshobjectoperations.cpp79 object.reserve_vertex_normals(vertex_count); in compute_smooth_vertex_normals_base_pose()
H A Dmeshobject.cpp179 void MeshObject::reserve_vertex_normals(const size_t count) in reserve_vertex_normals() function in renderer::MeshObject
H A Dmeshobjectreader.cpp682 object.reserve_vertex_normals(triangle_count * 3); in unshare_normals()
/dports/graphics/appleseed/appleseed-2.1.0-beta/src/appleseed.python/
H A Dbindmeshobject.cpp170 .def("reserve_vertex_normals", &MeshObject::reserve_vertex_normals) in bind_mesh_object()
H A Dbindblendermeshconverter.cpp141 blender_mesh->reserve_vertex_normals(bl_vert_count); in export_mesh_blender79()
/dports/graphics/appleseed/appleseed-2.1.0-beta/sandbox/examples/cpp/heightfield/
H A Dheightfield.cpp366 m_mesh->reserve_vertex_normals(m_cube->get_vertex_normal_count() * cube_count); in initialize_assembly()
/dports/graphics/appleseed/appleseed-2.1.0-beta/sandbox/examples/cpp/alembicassembly/
H A Dalembicassembly.cpp716 as_obj->reserve_vertex_normals(n_count); in walk()