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Searched refs:resetEngine (Results 1 – 25 of 33) sorted by relevance

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/dports/science/clhep/2.4.1.0/CLHEP/Random/src/
H A DRandom.cc50 void resetEngine( HepRandomEngine * newEngine ) { in resetEngine() function
54 void resetEngine( HepRandomEngine & newEngine ) { in resetEngine() function
186 theDefaults().resetEngine( algorithm ); in HepRandom()
191 theDefaults().resetEngine( algorithm ); in HepRandom()
/dports/finance/quantlib/QuantLib-1.20/ql/termstructures/credit/
H A Ddefaultprobabilityhelpers.hpp99 virtual void resetEngine() = 0;
162 void resetEngine();
210 void resetEngine();
H A Ddefaultprobabilityhelpers.cpp89 resetEngine(); in setTermStructure()
94 resetEngine(); in update()
181 void SpreadCdsHelper::resetEngine() { in resetEngine() function in QuantLib::SpreadCdsHelper
266 void UpfrontCdsHelper::resetEngine() { in resetEngine() function in QuantLib::UpfrontCdsHelper
/dports/misc/gpsim/gpsim-0.31.0/extras/ds1820/
H A Dds1820.h36 virtual void resetEngine();
H A Drom1w.h41 virtual void resetEngine() = 0;
H A Dds1820.cc112 void DS1820::resetEngine() { in resetEngine() function in DS1820_Modules::DS1820
H A Drom1w.cc156 resetEngine(); in readRom()
/dports/sysutils/triton/Triton-0.8.1/src/tracer/pin/
H A Dsnapshot.hpp97 void resetEngine(void);
H A Dsnapshot.cpp111 void Snapshot::resetEngine(void) { in resetEngine() function in tracer::pintool::Snapshot
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/cine/
H A Dcine.h150 void resetEngine();
/dports/audio/qsynth/qsynth-0.9.2/src/
H A DqsynthMainForm.h78 void resetEngine(qsynthEngine *pEngine);
/dports/games/scummvm/scummvm-2.5.1/engines/cine/
H A Dcine.h147 void resetEngine();
/dports/www/mediawiki135/mediawiki-1.35.5/extensions/Scribunto/tests/phpunit/engines/LuaCommon/
H A DLuaEngineTestHelper.php188 protected function resetEngine() { function
/dports/www/mediawiki137/mediawiki-1.37.1/extensions/Scribunto/tests/phpunit/engines/LuaCommon/
H A DLuaEngineTestHelper.php189 protected function resetEngine() { function
H A DTitleLibraryTest.php145 $this->resetEngine();
/dports/www/mediawiki136/mediawiki-1.36.3/extensions/Scribunto/tests/phpunit/engines/LuaCommon/
H A DLuaEngineTestHelper.php189 protected function resetEngine() { function
H A DTitleLibraryTest.php118 $this->resetEngine();
/dports/games/scid/scid/tcl/tools/
H A Dtacgame.tcl61 proc resetEngine {n} { procedure
250 resetEngine 1
251 resetEngine 2
H A Danalysis.tcl53 proc resetEngine {n} { procedure
114 resetEngine 1
115 resetEngine 2
1703 resetEngine $n
1786 resetEngine $n
1839 resetEngine $n
H A Dinputengine.tcl427 proc resetEngine {} { procedure
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/
H A Dultima8.h150 void resetEngine();
H A Dultima8.cpp1110 void Ultima8Engine::resetEngine() { in resetEngine() function in Ultima::Ultima8::Ultima8Engine
1186 resetEngine(); in newGame()
1333 resetEngine(); in loadGameStream()
/dports/converters/wkhtmltopdf/qt-5db36ec/src/gui/embedded/
H A Dqwindowsystem_p.h209 void resetEngine();
/dports/x11-toolkits/qt5-declarative/kde-qtdeclarative-5.15.2p41/src/quick/items/
H A Dqquicktextedit.cpp2019 inline void resetEngine(QQuickTextNodeEngine *engine, const QColor& textColor, const QColor& select… in resetEngine() function
2081 resetEngine(&frameDecorationsEngine, d->color, d->selectedTextColor, d->selectionColor); in updatePaintNode()
2108 resetEngine(&engine, d->color, d->selectedTextColor, d->selectionColor); in updatePaintNode()
2153 resetEngine(&engine, d->color, d->selectedTextColor, d->selectionColor); in updatePaintNode()
/dports/x11-toolkits/qt5-declarative-test/kde-qtdeclarative-5.15.2p41/src/quick/items/
H A Dqquicktextedit.cpp2019 inline void resetEngine(QQuickTextNodeEngine *engine, const QColor& textColor, const QColor& select… in resetEngine() function
2081 resetEngine(&frameDecorationsEngine, d->color, d->selectedTextColor, d->selectionColor); in updatePaintNode()
2108 resetEngine(&engine, d->color, d->selectedTextColor, d->selectionColor); in updatePaintNode()
2153 resetEngine(&engine, d->color, d->selectedTextColor, d->selectionColor); in updatePaintNode()

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