/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/libdoomsday/src/defs/ |
H A D | material.cpp | 29 void MaterialDecoration::resetToDefaults() in resetToDefaults() function in defn::MaterialDecoration 31 Definition::resetToDefaults(); in resetToDefaults() 86 void MaterialLayer::resetToDefaults() in resetToDefaults() function in defn::MaterialLayer 88 Definition::resetToDefaults(); in resetToDefaults() 132 void Material::resetToDefaults() in resetToDefaults() function in defn::Material 134 Definition::resetToDefaults(); in resetToDefaults() 148 MaterialDecoration(*decor).resetToDefaults(); in addDecoration() 176 MaterialLayer(*layer).resetToDefaults(); in addLayer()
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H A D | mapinfo.cpp | 30 void MapInfo::resetToDefaults() in resetToDefaults() function in defn::MapInfo 32 Definition::resetToDefaults(); in resetToDefaults() 55 Sky(*sky).resetToDefaults(); in resetToDefaults()
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H A D | decoration.cpp | 34 void Decoration::resetToDefaults() in resetToDefaults() function in defn::Decoration 36 Definition::resetToDefaults(); in resetToDefaults() 47 MaterialDecoration(*decor).resetToDefaults(); in addLight()
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H A D | ded.cpp | 110 defn::Episode(def).resetToDefaults(); in addEpisode() 117 defn::Thing(def).resetToDefaults(); in addThing() 125 defn::State(def).resetToDefaults(); in addState() 133 defn::Decoration(def).resetToDefaults(); in addDecoration() 140 defn::Finale(def).resetToDefaults(); in addFinale() 147 defn::MapInfo(def).resetToDefaults(); in addMapInfo() 154 defn::Material(def).resetToDefaults(); in addMaterial() 161 defn::Model(def).resetToDefaults(); in addModel() 168 defn::Music(def).resetToDefaults(); in addMusic() 175 defn::Sky(def).resetToDefaults(); in addSky()
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H A D | finale.cpp | 29 void Finale::resetToDefaults() in resetToDefaults() function in defn::Finale 31 Definition::resetToDefaults(); in resetToDefaults()
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H A D | music.cpp | 29 void Music::resetToDefaults() in resetToDefaults() function in defn::Music 31 Definition::resetToDefaults(); in resetToDefaults()
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H A D | state.cpp | 29 void State::resetToDefaults() in resetToDefaults() function in defn::State 31 Definition::resetToDefaults(); in resetToDefaults()
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H A D | mapgraphnode.cpp | 29 void MapGraphNode::resetToDefaults() in resetToDefaults() function in defn::MapGraphNode 31 Definition::resetToDefaults(); in resetToDefaults()
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H A D | thing.cpp | 28 void Thing::resetToDefaults() in resetToDefaults() function in defn::Thing 30 Definition::resetToDefaults(); in resetToDefaults()
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H A D | sky.cpp | 29 void Sky::resetToDefaults() in resetToDefaults() function in defn::Sky 31 Definition::resetToDefaults(); in resetToDefaults()
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H A D | model.cpp | 29 void Model::resetToDefaults() in resetToDefaults() function in defn::Model 31 Definition::resetToDefaults(); in resetToDefaults()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/libdoomsday/include/doomsday/defs/ |
H A D | material.h | 38 void resetToDefaults(); 60 void resetToDefaults(); 82 void resetToDefaults();
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/ui/dialogs/ |
H A D | networksettingsdialog.cpp | 100 new SignalAction(this, SLOT(resetToDefaults()))) in NetworkSettingsDialog() 108 void NetworkSettingsDialog::resetToDefaults() in resetToDefaults() function in NetworkSettingsDialog 110 ClientApp::networkSettings().resetToDefaults(); in resetToDefaults()
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H A D | uisettingsdialog.cpp | 63 void resetToDefaults() in DENG2_PIMPL() 65 ClientApp::uiSettings().resetToDefaults(); in DENG2_PIMPL() 125 new CallbackAction([this] () { d->resetToDefaults(); })); in UISettingsDialog()
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H A D | renderersettingsdialog.cpp | 186 new SignalAction(this, SLOT(resetToDefaults()))) in RendererSettingsDialog() 207 void RendererSettingsDialog::resetToDefaults() in resetToDefaults() function in RendererSettingsDialog 209 ClientApp::renderSystem().settings().resetToDefaults(); in resetToDefaults()
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H A D | coloradjustmentdialog.cpp | 82 new SignalAction(this, SLOT(resetToDefaults()))); in ColorAdjustmentDialog() 92 void ColorAdjustmentDialog::resetToDefaults() in resetToDefaults() function in ColorAdjustmentDialog
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/dports/databases/kbibtex/kbibtex-0.9.2/src/gui/preferences/ |
H A D | settingsuserinterfacewidget.cpp | 67 void resetToDefaults() { in resetToDefaults() function in SettingsUserInterfaceWidget::SettingsUserInterfaceWidgetPrivate 127 void SettingsUserInterfaceWidget::resetToDefaults() in resetToDefaults() function in SettingsUserInterfaceWidget 129 d->resetToDefaults(); in resetToDefaults()
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H A D | settingsgeneralwidget.cpp | 68 void resetToDefaults() { in resetToDefaults() function in SettingsGeneralWidget::SettingsGeneralWidgetPrivate 129 void SettingsGeneralWidget::resetToDefaults() in resetToDefaults() function in SettingsGeneralWidget 131 d->resetToDefaults(); in resetToDefaults()
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H A D | settingsglobalkeywordswidget.cpp | 81 void resetToDefaults() { in resetToDefaults() function in SettingsGlobalKeywordsWidget::SettingsGlobalKeywordsWidgetPrivate 139 void SettingsGlobalKeywordsWidget::resetToDefaults() in resetToDefaults() function in SettingsGlobalKeywordsWidget 141 d->resetToDefaults(); in resetToDefaults()
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H A D | settingsfileexporterpdfpswidget.cpp | 81 void resetToDefaults() { 157 void SettingsFileExporterPDFPSWidget::resetToDefaults() 159 d->resetToDefaults();
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/ui/ |
H A D | impulsebinding.cpp | 51 void ImpulseBinding::resetToDefaults() in resetToDefaults() function in ImpulseBinding 53 Binding::resetToDefaults(); in resetToDefaults() 102 bind.resetToDefaults(); in doConfigure()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/libdoomsday/src/world/ |
H A D | detailtexturemateriallayer.cpp | 64 void DetailTextureMaterialLayer::AnimationStage::resetToDefaults() in resetToDefaults() function in world::DetailTextureMaterialLayer::AnimationStage 66 TextureMaterialLayer::AnimationStage::resetToDefaults(); in resetToDefaults()
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H A D | shinetexturemateriallayer.cpp | 63 void ShineTextureMaterialLayer::AnimationStage::resetToDefaults() in resetToDefaults() function in world::ShineTextureMaterialLayer::AnimationStage 65 TextureMaterialLayer::AnimationStage::resetToDefaults(); in resetToDefaults()
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/dports/misc/freeguide/freeguide-0.11.1/src/freeguide/plugins/program/freeguide/options/ |
H A D | PanelGeneralController.java | 62 resetToDefaults( ); in getPanel() 84 public void resetToDefaults( ) in resetToDefaults() method in PanelGeneralController
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/include/ui/editors/ |
H A D | variablegroupeditor.h | 51 virtual void resetToDefaults(de::String const &name) = 0; 107 virtual void resetToDefaults();
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