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Searched refs:resetgamevars (Results 1 – 5 of 5) sorted by relevance

/dports/games/redeclipse16/base-1.6.0/src/game/
H A Dvars.h174 extern void resetgamevars(bool all);
177 GICOMMAND(0, resetvars, "i", (int *n), server::resetgamevars(*n!=0); result("success"), );
H A Dserver.cpp985 void resetgamevars(bool all) in resetgamevars() function
1139 if(G(resetvarsonend) || init) resetgamevars(true); in cleanup()
2354 resetgamevars(true); in enddemoplayback()
2579 if(G(resetvarsonend) >= 2) resetgamevars(false); in endmatch()
/dports/games/redeclipse/base-2.0.0/src/game/
H A Dvars.h195 extern void resetgamevars(bool all);
198 GICOMMAND(0, 0, resetvars, "i", (int *n), server::resetgamevars(*n!=0); result("success"), );
H A Dserver.cpp1065 void resetgamevars(bool all) in resetgamevars() function
1201 if(G(resetvarsonend) || init) resetgamevars(true); in cleanup()
2436 resetgamevars(true); in enddemoplayback()
2659 if(G(resetvarsonend) >= 2) resetgamevars(false); in endmatch()
/dports/games/bloodfrontier/bloodfrontier/src/game/
H A Dserver.cpp388 void resetgamevars(bool flush) in resetgamevars() function
422 ICOMMANDG(resetvars, "", (), resetgamevars(true));
443 if(GVAR(resetvarsonend)) resetgamevars(true); in cleanup()
1254 if(GVAR(resetvarsonend) >= 2) resetgamevars(true); in endmatch()