Searched refs:resetstats (Results 1 – 16 of 16) sorted by relevance
119 void resetstats() in resetstats() function264 resetstats(); in checkwritestats()300 resetstats(); in checkwritestats()
54 void resetstats();
73 static bool resetstats = false; variable196 ap.arg("--resetstats", &resetstats) in getargs()640 if (resetstats) { in test_plain_texture()772 if (resetstats) { in test_plain_texture_batch()
241 resetstats () { function474 resetstats $server
243 resetstats () { function479 resetstats $server
240 resetstats () { function479 resetstats $server
678 if(s->lifesequence==0) s->resetstats(); //NEW in parsemessages()718 if(player1->lifesequence==0) player1->resetstats(); //NEW in parsemessages()900 if(d->lifesequence==0) d->resetstats(); //NEW in parsemessages()
262 void resetstats() { loopi(NUMGUNS) pstatshots[i] = pstatdamage[i] = 0; } in resetstats() function
416 if(d->deaths==0) d->resetstats(); in spawnstate()
1 …resetstats.php":"1d12c4e48ffdbf12940ff961885230ca","lists\/admin\/help\/ru\/footer.php":"8d540d2f6…
938 \label{sec:imagecache:api:resetstats}
1318 \label{sec:texturesys:api:resetstats}