/dports/emulators/ppsspp/ppsspp-1.12.3/ext/glslang/Test/ |
H A D | spv.sparseTexture.frag | 36 int resident = 0; 41 resident |= sparseTextureARB(s2D, c2, texel); 42 resident |= sparseTextureARB(s3D, c3, texel, 2.0); 43 resident |= sparseTextureARB(isCube, c3, itexel); 44 resident |= sparseTextureARB(s2DShadow, c3, texel.x); 47 resident |= sparseTextureLodARB(s2D, c2, 2.0, texel); 66 resident |= sparseTextureGradARB(s3D, c3, c3, c3, texel); 74 resident |= sparseTextureGatherARB(s2D, c2, texel); 86 resident |= sparseImageLoadARB(i2D, ic2, texel); 87 resident |= sparseImageLoadARB(ii3D, ic3, itexel); [all …]
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H A D | spv.1.4.sparseTexture.frag | 25 int resident = 0; 30 resident |= sparseTextureARB(s2D, c2, texel); 31 resident |= sparseTextureARB(is2D, c2, texel); 32 resident |= sparseTextureARB(us2D, c2, texel); 34 resident |= sparseTextureLodARB( s2D, c2, 2.0, texel); 35 resident |= sparseTextureLodARB(is2D, c2, 2.0, texel); 36 resident |= sparseTextureLodARB(us2D, c2, 2.0, texel); 38 resident |= sparseTexelFetchARB( s2D, ivec2(c2), 2, texel); 42 resident |= sparseImageLoadARB(i2D, ic2, texel); 43 resident |= sparseImageLoadARB(ii2DMS, ic2, 3, texel); [all …]
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/glslang/Test/ |
H A D | spv.sparseTexture.frag | 36 int resident = 0; 41 resident |= sparseTextureARB(s2D, c2, texel); 42 resident |= sparseTextureARB(s3D, c3, texel, 2.0); 43 resident |= sparseTextureARB(isCube, c3, itexel); 44 resident |= sparseTextureARB(s2DShadow, c3, texel.x); 47 resident |= sparseTextureLodARB(s2D, c2, 2.0, texel); 66 resident |= sparseTextureGradARB(s3D, c3, c3, c3, texel); 74 resident |= sparseTextureGatherARB(s2D, c2, texel); 86 resident |= sparseImageLoadARB(i2D, ic2, texel); 87 resident |= sparseImageLoadARB(ii3D, ic3, itexel); [all …]
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H A D | spv.1.4.sparseTexture.frag | 25 int resident = 0; 30 resident |= sparseTextureARB(s2D, c2, texel); 31 resident |= sparseTextureARB(is2D, c2, texel); 32 resident |= sparseTextureARB(us2D, c2, texel); 34 resident |= sparseTextureLodARB( s2D, c2, 2.0, texel); 35 resident |= sparseTextureLodARB(is2D, c2, 2.0, texel); 36 resident |= sparseTextureLodARB(us2D, c2, 2.0, texel); 38 resident |= sparseTexelFetchARB( s2D, ivec2(c2), 2, texel); 42 resident |= sparseImageLoadARB(i2D, ic2, texel); 43 resident |= sparseImageLoadARB(ii2DMS, ic2, 3, texel); [all …]
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/glslang/Test/ |
H A D | spv.sparseTexture.frag | 36 int resident = 0; 41 resident |= sparseTextureARB(s2D, c2, texel); 42 resident |= sparseTextureARB(s3D, c3, texel, 2.0); 43 resident |= sparseTextureARB(isCube, c3, itexel); 44 resident |= sparseTextureARB(s2DShadow, c3, texel.x); 47 resident |= sparseTextureLodARB(s2D, c2, 2.0, texel); 66 resident |= sparseTextureGradARB(s3D, c3, c3, c3, texel); 74 resident |= sparseTextureGatherARB(s2D, c2, texel); 86 resident |= sparseImageLoadARB(i2D, ic2, texel); 87 resident |= sparseImageLoadARB(ii3D, ic3, itexel); [all …]
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H A D | spv.1.4.sparseTexture.frag | 25 int resident = 0; 30 resident |= sparseTextureARB(s2D, c2, texel); 31 resident |= sparseTextureARB(is2D, c2, texel); 32 resident |= sparseTextureARB(us2D, c2, texel); 34 resident |= sparseTextureLodARB( s2D, c2, 2.0, texel); 35 resident |= sparseTextureLodARB(is2D, c2, 2.0, texel); 36 resident |= sparseTextureLodARB(us2D, c2, 2.0, texel); 38 resident |= sparseTexelFetchARB( s2D, ivec2(c2), 2, texel); 42 resident |= sparseImageLoadARB(i2D, ic2, texel); 43 resident |= sparseImageLoadARB(ii2DMS, ic2, 3, texel); [all …]
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/glslang/Test/ |
H A D | spv.sparseTexture.frag | 36 int resident = 0; 41 resident |= sparseTextureARB(s2D, c2, texel); 42 resident |= sparseTextureARB(s3D, c3, texel, 2.0); 43 resident |= sparseTextureARB(isCube, c3, itexel); 44 resident |= sparseTextureARB(s2DShadow, c3, texel.x); 47 resident |= sparseTextureLodARB(s2D, c2, 2.0, texel); 66 resident |= sparseTextureGradARB(s3D, c3, c3, c3, texel); 74 resident |= sparseTextureGatherARB(s2D, c2, texel); 86 resident |= sparseImageLoadARB(i2D, ic2, texel); 87 resident |= sparseImageLoadARB(ii3D, ic3, itexel); [all …]
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/glslang/Test/ |
H A D | spv.sparseTexture.frag | 36 int resident = 0; 41 resident |= sparseTextureARB(s2D, c2, texel); 42 resident |= sparseTextureARB(s3D, c3, texel, 2.0); 43 resident |= sparseTextureARB(isCube, c3, itexel); 44 resident |= sparseTextureARB(s2DShadow, c3, texel.x); 47 resident |= sparseTextureLodARB(s2D, c2, 2.0, texel); 66 resident |= sparseTextureGradARB(s3D, c3, c3, c3, texel); 74 resident |= sparseTextureGatherARB(s2D, c2, texel); 86 resident |= sparseImageLoadARB(i2D, ic2, texel); 87 resident |= sparseImageLoadARB(ii3D, ic3, itexel); [all …]
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/dports/graphics/waifu2x-ncnn-vulkan/waifu2x-ncnn-vulkan-20210521/src/ncnn/glslang/Test/ |
H A D | spv.sparseTexture.frag | 36 int resident = 0; 41 resident |= sparseTextureARB(s2D, c2, texel); 42 resident |= sparseTextureARB(s3D, c3, texel, 2.0); 43 resident |= sparseTextureARB(isCube, c3, itexel); 44 resident |= sparseTextureARB(s2DShadow, c3, texel.x); 47 resident |= sparseTextureLodARB(s2D, c2, 2.0, texel); 66 resident |= sparseTextureGradARB(s3D, c3, c3, c3, texel); 74 resident |= sparseTextureGatherARB(s2D, c2, texel); 86 resident |= sparseImageLoadARB(i2D, ic2, texel); 87 resident |= sparseImageLoadARB(ii3D, ic3, itexel); [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/glslang/src/Test/ |
H A D | spv.sparseTexture.frag | 36 int resident = 0; 41 resident |= sparseTextureARB(s2D, c2, texel); 42 resident |= sparseTextureARB(s3D, c3, texel, 2.0); 43 resident |= sparseTextureARB(isCube, c3, itexel); 44 resident |= sparseTextureARB(s2DShadow, c3, texel.x); 47 resident |= sparseTextureLodARB(s2D, c2, 2.0, texel); 66 resident |= sparseTextureGradARB(s3D, c3, c3, c3, texel); 74 resident |= sparseTextureGatherARB(s2D, c2, texel); 86 resident |= sparseImageLoadARB(i2D, ic2, texel); 87 resident |= sparseImageLoadARB(ii3D, ic3, itexel); [all …]
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/dports/graphics/glslang/glslang-11.7.1/Test/ |
H A D | spv.sparseTexture.frag | 34 int resident = 0; 39 resident |= sparseTextureARB(s2D, c2, texel); 40 resident |= sparseTextureARB(s3D, c3, texel, 2.0); 41 resident |= sparseTextureARB(isCube, c3, itexel); 42 resident |= sparseTextureARB(s2DShadow, c3, texel.x); 45 resident |= sparseTextureLodARB(s2D, c2, 2.0, texel); 64 resident |= sparseTextureGradARB(s3D, c3, c3, c3, texel); 72 resident |= sparseTextureGatherARB(s2D, c2, texel); 85 resident |= sparseImageLoadARB(i2D, ic2, texel); 86 resident |= sparseImageLoadARB(ii3D, ic3, itexel); [all …]
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/dports/games/retroarch/RetroArch-1.9.7/deps/glslang/glslang/Test/ |
H A D | spv.sparseTexture.frag | 36 int resident = 0; 41 resident |= sparseTextureARB(s2D, c2, texel); 42 resident |= sparseTextureARB(s3D, c3, texel, 2.0); 43 resident |= sparseTextureARB(isCube, c3, itexel); 44 resident |= sparseTextureARB(s2DShadow, c3, texel.x); 47 resident |= sparseTextureLodARB(s2D, c2, 2.0, texel); 66 resident |= sparseTextureGradARB(s3D, c3, c3, c3, texel); 74 resident |= sparseTextureGatherARB(s2D, c2, texel); 86 resident |= sparseImageLoadARB(i2D, ic2, texel); 87 resident |= sparseImageLoadARB(ii3D, ic3, itexel); [all …]
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/dports/benchmarks/vkpeak/vkpeak-20210430/ncnn/glslang/Test/ |
H A D | spv.sparseTexture.frag | 36 int resident = 0; 41 resident |= sparseTextureARB(s2D, c2, texel); 42 resident |= sparseTextureARB(s3D, c3, texel, 2.0); 43 resident |= sparseTextureARB(isCube, c3, itexel); 44 resident |= sparseTextureARB(s2DShadow, c3, texel.x); 47 resident |= sparseTextureLodARB(s2D, c2, 2.0, texel); 66 resident |= sparseTextureGradARB(s3D, c3, c3, c3, texel); 74 resident |= sparseTextureGatherARB(s2D, c2, texel); 86 resident |= sparseImageLoadARB(i2D, ic2, texel); 87 resident |= sparseImageLoadARB(ii3D, ic3, itexel); [all …]
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/dports/graphics/realsr-ncnn-vulkan/realsr-ncnn-vulkan-20210210/src/ncnn/glslang/Test/ |
H A D | spv.sparseTexture.frag | 36 int resident = 0; 41 resident |= sparseTextureARB(s2D, c2, texel); 42 resident |= sparseTextureARB(s3D, c3, texel, 2.0); 43 resident |= sparseTextureARB(isCube, c3, itexel); 44 resident |= sparseTextureARB(s2DShadow, c3, texel.x); 47 resident |= sparseTextureLodARB(s2D, c2, 2.0, texel); 66 resident |= sparseTextureGradARB(s3D, c3, c3, c3, texel); 74 resident |= sparseTextureGatherARB(s2D, c2, texel); 86 resident |= sparseImageLoadARB(i2D, ic2, texel); 87 resident |= sparseImageLoadARB(ii3D, ic3, itexel); [all …]
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/glslang/Test/baseResults/ |
H A D | spv.sparseTexture.frag.out | 20 Name 8 "resident" 227 39: 6(int) Load 8(resident) 236 54: 6(int) Load 8(resident) 245 66: 6(int) Load 8(resident) 256 81: 6(int) Load 8(resident) 266 96: 6(int) Load 8(resident) 275 103: 6(int) Load 8(resident) 284 115: 6(int) Load 8(resident) 295 125: 6(int) Load 8(resident) 304 135: 6(int) Load 8(resident) [all …]
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/dports/emulators/ppsspp/ppsspp-1.12.3/ext/glslang/Test/baseResults/ |
H A D | spv.sparseTexture.frag.out | 20 Name 8 "resident" 227 39: 6(int) Load 8(resident) 236 54: 6(int) Load 8(resident) 245 66: 6(int) Load 8(resident) 256 81: 6(int) Load 8(resident) 266 96: 6(int) Load 8(resident) 275 103: 6(int) Load 8(resident) 284 115: 6(int) Load 8(resident) 295 125: 6(int) Load 8(resident) 304 135: 6(int) Load 8(resident) [all …]
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/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/ |
H A D | spv.sparseTexture.frag.out | 20 Name 8 "resident" 220 39: 6(int) Load 8(resident) 229 54: 6(int) Load 8(resident) 238 66: 6(int) Load 8(resident) 249 81: 6(int) Load 8(resident) 259 96: 6(int) Load 8(resident) 268 103: 6(int) Load 8(resident) 277 115: 6(int) Load 8(resident) 288 125: 6(int) Load 8(resident) 297 135: 6(int) Load 8(resident) [all …]
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/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/glslang/Test/baseResults/ |
H A D | spv.sparseTexture.frag.out | 20 Name 8 "resident" 220 39: 6(int) Load 8(resident) 229 54: 6(int) Load 8(resident) 238 66: 6(int) Load 8(resident) 249 81: 6(int) Load 8(resident) 259 96: 6(int) Load 8(resident) 268 103: 6(int) Load 8(resident) 277 115: 6(int) Load 8(resident) 288 125: 6(int) Load 8(resident) 297 135: 6(int) Load 8(resident) [all …]
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/glslang/Test/baseResults/ |
H A D | spv.sparseTexture.frag.out | 20 Name 8 "resident" 227 39: 6(int) Load 8(resident) 236 54: 6(int) Load 8(resident) 245 66: 6(int) Load 8(resident) 256 81: 6(int) Load 8(resident) 266 96: 6(int) Load 8(resident) 275 103: 6(int) Load 8(resident) 284 115: 6(int) Load 8(resident) 295 125: 6(int) Load 8(resident) 304 135: 6(int) Load 8(resident) [all …]
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/dports/graphics/waifu2x-ncnn-vulkan/waifu2x-ncnn-vulkan-20210521/src/ncnn/glslang/Test/baseResults/ |
H A D | spv.sparseTexture.frag.out | 20 Name 8 "resident" 227 39: 6(int) Load 8(resident) 236 54: 6(int) Load 8(resident) 245 66: 6(int) Load 8(resident) 256 81: 6(int) Load 8(resident) 266 96: 6(int) Load 8(resident) 275 103: 6(int) Load 8(resident) 284 115: 6(int) Load 8(resident) 295 125: 6(int) Load 8(resident) 304 135: 6(int) Load 8(resident) [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/glslang/src/Test/baseResults/ |
H A D | spv.sparseTexture.frag.out | 20 Name 8 "resident" 227 39: 6(int) Load 8(resident) 236 54: 6(int) Load 8(resident) 245 66: 6(int) Load 8(resident) 256 81: 6(int) Load 8(resident) 266 96: 6(int) Load 8(resident) 275 103: 6(int) Load 8(resident) 284 115: 6(int) Load 8(resident) 295 125: 6(int) Load 8(resident) 304 135: 6(int) Load 8(resident) [all …]
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/dports/graphics/glslang/glslang-11.7.1/Test/baseResults/ |
H A D | spv.sparseTexture.frag.out | 20 Name 8 "resident" 231 39: 6(int) Load 8(resident) 240 54: 6(int) Load 8(resident) 249 66: 6(int) Load 8(resident) 260 81: 6(int) Load 8(resident) 270 96: 6(int) Load 8(resident) 279 103: 6(int) Load 8(resident) 288 115: 6(int) Load 8(resident) 299 125: 6(int) Load 8(resident) 308 135: 6(int) Load 8(resident) [all …]
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/dports/games/retroarch/RetroArch-1.9.7/deps/glslang/glslang/Test/baseResults/ |
H A D | spv.sparseTexture.frag.out | 19 Name 8 "resident" 204 39: 6(int) Load 8(resident) 213 54: 6(int) Load 8(resident) 222 66: 6(int) Load 8(resident) 233 81: 6(int) Load 8(resident) 243 96: 6(int) Load 8(resident) 252 103: 6(int) Load 8(resident) 261 115: 6(int) Load 8(resident) 272 125: 6(int) Load 8(resident) 281 135: 6(int) Load 8(resident) [all …]
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/dports/benchmarks/vkpeak/vkpeak-20210430/ncnn/glslang/Test/baseResults/ |
H A D | spv.sparseTexture.frag.out | 20 Name 8 "resident" 227 39: 6(int) Load 8(resident) 236 54: 6(int) Load 8(resident) 245 66: 6(int) Load 8(resident) 256 81: 6(int) Load 8(resident) 266 96: 6(int) Load 8(resident) 275 103: 6(int) Load 8(resident) 284 115: 6(int) Load 8(resident) 295 125: 6(int) Load 8(resident) 304 135: 6(int) Load 8(resident) [all …]
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/dports/graphics/realsr-ncnn-vulkan/realsr-ncnn-vulkan-20210210/src/ncnn/glslang/Test/baseResults/ |
H A D | spv.sparseTexture.frag.out | 20 Name 8 "resident" 227 39: 6(int) Load 8(resident) 236 54: 6(int) Load 8(resident) 245 66: 6(int) Load 8(resident) 256 81: 6(int) Load 8(resident) 266 96: 6(int) Load 8(resident) 275 103: 6(int) Load 8(resident) 284 115: 6(int) Load 8(resident) 295 125: 6(int) Load 8(resident) 304 135: 6(int) Load 8(resident) [all …]
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