Searched refs:resman_logic_time (Results 1 – 3 of 3) sorted by relevance
113 uint32 resman_logic_time; // Time spent in logic variable
284 …time(0), lt_time(0), set_time(0), flip_time(0), cycle_time(0), logic_time(0), resman_logic_time(0), in _mission()374 resman_logic_time = 0; // reset in Game_cycle()
350 g_mission->resman_logic_time += time; in Res_open()