Searched refs:resolved_offsets (Results 1 – 5 of 5) sorted by relevance
125 double ComputeProgress(double current_offset, const T& resolved_offsets) { in ComputeProgress() argument126 DCHECK_GE(resolved_offsets.size(), 2u); in ComputeProgress()127 DCHECK(current_offset < resolved_offsets[resolved_offsets.size() - 1]); in ComputeProgress()130 for (offset_id = 1; offset_id < resolved_offsets.size() && in ComputeProgress()131 resolved_offsets[offset_id] <= current_offset; in ComputeProgress()134 DCHECK(offset_id < resolved_offsets.size()); in ComputeProgress()136 double offset_distance = 1.0 / (resolved_offsets.size() - 1); in ComputeProgress()138 double p = (current_offset - resolved_offsets[offset_id - 1]) / in ComputeProgress()139 (resolved_offsets[offset_id] - resolved_offsets[offset_id - 1]); in ComputeProgress()
237 std::vector<double> resolved_offsets; in GetResolvedScrollOffsets() local239 resolved_offsets.push_back(offset); in GetResolvedScrollOffsets()240 return resolved_offsets; in GetResolvedScrollOffsets()247 DCHECK(resolved_offsets.IsEmpty()); in ResolveScrollOffsets()260 resolved_offsets.push_back(0); in ResolveScrollOffsets()266 resolved_offsets.push_back(0); in ResolveScrollOffsets()272 resolved_offsets.clear(); in ResolveScrollOffsets()339 resolved_offsets}; in ComputeTimelineState()354 resolved_offsets}; in ComputeTimelineState()358 double end_offset = resolved_offsets[resolved_offsets.size() - 1]; in ComputeTimelineState()[all …]
106 const WTF::Vector<double>& resolved_offsets) { in ComputeProgress() argument108 resolved_offsets); in ComputeProgress()
44 const WTF::Vector<double>& resolved_offsets);
141 bool ResolveScrollOffsets(WTF::Vector<double>& resolved_offsets) const;