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Searched refs:resourceRegistry (Results 1 – 25 of 72) sorted by relevance

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/dports/misc/usd/USD-21.11/pxr/imaging/hdSt/
H A DimageShaderRenderPass.cpp54 HdStResourceRegistrySharedPtr const& resourceRegistry) in _ExecuteDraw() argument
56 drawBatch->ExecuteDraw(stRenderPassState, resourceRegistry); in _ExecuteDraw()
116 HdStResourceRegistrySharedPtr const& resourceRegistry = in SetupFullscreenTriangleDrawItem() local
119 TF_VERIFY(resourceRegistry); in SetupFullscreenTriangleDrawItem()
126 _SetupVertexPrimvarBAR(resourceRegistry); in SetupFullscreenTriangleDrawItem()
130 HdSt_GeometricShader::Create(shaderKey, resourceRegistry); in SetupFullscreenTriangleDrawItem()
150 HdStResourceRegistrySharedPtr const& resourceRegistry = in _Execute() local
153 TF_VERIFY(resourceRegistry); in _Execute()
155 _immediateBatch->PrepareDraw(stRenderPassState, resourceRegistry); in _Execute()
184 _ExecuteDraw(batch, stRenderPassState, resourceRegistry); in _Execute()
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H A DindirectDrawBatch.h64 HdStResourceRegistrySharedPtr const &resourceRegistry) override;
70 HdStResourceRegistrySharedPtr const &resourceRegistry) override;
131 HdStResourceRegistrySharedPtr const &resourceRegistry);
133 void _CompileBatch(HdStResourceRegistrySharedPtr const &resourceRegistry);
139 HdStResourceRegistrySharedPtr const &resourceRegistry);
145 HdStResourceRegistrySharedPtr const &resourceRegistry);
148 HdStResourceRegistrySharedPtr const &resourceRegistry);
151 HdStResourceRegistrySharedPtr const &resourceRegistry,
H A DextComputation.cpp73 HdStResourceRegistrySharedPtr const & resourceRegistry) in _AllocateComputationDataRange() argument
79 resourceRegistry->AllocateShaderStorageBufferArrayRange( in _AllocateComputationDataRange()
83 resourceRegistry->AddSources(inputRange, std::move(inputs)); in _AllocateComputationDataRange()
117 HdStResourceRegistrySharedPtr const & resourceRegistry = in Sync() local
146 resourceRegistry->RegisterExtComputationDataRange(inputId); in Sync()
151 resourceRegistry); in Sync()
179 std::move(inputs), resourceRegistry); in Sync()
194 resourceRegistry->AddSources( in Sync()
204 std::move(inputs), resourceRegistry); in Sync()
H A Dmesh.cpp577 resourceRegistry, in _PopulateTopology()
1113 resourceRegistry->AddSource(source); in _QuadrangulateFaceVaryingPrimvar()
1129 resourceRegistry->AddSource(source); in _TriangulateFaceVaryingPrimvar()
1152 resourceRegistry.get(), in _RefinePrimvar()
1323 resourceRegistry, in _PopulateVertexPrimvars()
1330 resourceRegistry, in _PopulateVertexPrimvars()
1418 resourceRegistry, in _PopulateVertexPrimvars()
1688 resourceRegistry->AddComputation( in _PopulateVertexPrimvars()
1838 resourceRegistry->AddSources( in _PopulateFaceVaryingPrimvars()
1846 resourceRegistry->AddComputation( in _PopulateFaceVaryingPrimvars()
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H A DinterleavedMemoryManager.h63 _StripedInterleavedBufferRange(HdStResourceRegistry* resourceRegistry) in _StripedInterleavedBufferRange() argument
64 : HdStBufferArrayRange(resourceRegistry) in _StripedInterleavedBufferRange()
196 HdStResourceRegistry* resourceRegistry,
295 HdStInterleavedMemoryManager(HdStResourceRegistry* resourceRegistry) in HdStInterleavedMemoryManager() argument
296 : _resourceRegistry(resourceRegistry) {} in HdStInterleavedMemoryManager()
315 HdStInterleavedUBOMemoryManager(HdStResourceRegistry* resourceRegistry) in HdStInterleavedUBOMemoryManager() argument
316 : HdStInterleavedMemoryManager(resourceRegistry) {} in HdStInterleavedUBOMemoryManager()
335 HdStInterleavedSSBOMemoryManager(HdStResourceRegistry* resourceRegistry) in HdStInterleavedSSBOMemoryManager() argument
336 : HdStInterleavedMemoryManager(resourceRegistry) {} in HdStInterleavedSSBOMemoryManager()
H A DindirectDrawBatch.cpp146 HdStResourceRegistrySharedPtr const &resourceRegistry) in _GetCullingProgram() argument
161 resourceRegistry); in _GetCullingProgram()
229 HdStResourceRegistrySharedPtr const &resourceRegistry) in _CompileBatch() argument
708 resourceRegistry->RegisterDispatchBuffer( in _CompileBatch()
1011 _CompileBatch(resourceRegistry); in PrepareDraw()
1296 resourceRegistry->RegisterGraphicsPipeline(hash); in _GetCullPipeline()
1310 Hgi* hgi = resourceRegistry->GetHgi(); in _GetCullPipeline()
1416 Hgi* hgi = resourceRegistry->GetHgi(); in _GPUFrustumInstanceCulling()
1553 Hgi* hgi = resourceRegistry->GetHgi(); in _GPUFrustumNonInstanceCulling()
1658 resourceRegistry->RegisterBufferResource( in _BeginGPUCountVisibleInstances()
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H A DglslProgram.cpp383 HdStResourceRegistry *resourceRegistry) in GetComputeProgram() argument
386 resourceRegistry); in GetComputeProgram()
393 HdStResourceRegistry *resourceRegistry) in GetComputeProgram() argument
397 resourceRegistry->RegisterGLSLProgram( in GetComputeProgram()
404 HdTokens->computeShader, resourceRegistry); in GetComputeProgram()
432 HdStResourceRegistry *resourceRegistry, in GetComputeProgram() argument
437 resourceRegistry, in GetComputeProgram()
445 HdStResourceRegistry *resourceRegistry, in GetComputeProgram() argument
450 resourceRegistry->RegisterGLSLProgram( in GetComputeProgram()
464 Hgi *hgi = resourceRegistry->GetHgi(); in GetComputeProgram()
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H A DglslProgram.h74 HdStResourceRegistry *resourceRegistry);
80 HdStResourceRegistry *resourceRegistry);
88 HdStResourceRegistry *resourceRegistry,
95 HdStResourceRegistry *resourceRegistry,
H A DrenderPass.cpp74 HdStResourceRegistrySharedPtr const& resourceRegistry) in _ExecuteDraw() argument
76 cmdBuffer->ExecuteDraw(stRenderPassState, resourceRegistry); in _ExecuteDraw()
235 HdStResourceRegistrySharedPtr const& resourceRegistry = in _Execute() local
238 TF_VERIFY(resourceRegistry); in _Execute()
240 _cmdBuffer.PrepareDraw(stRenderPassState, resourceRegistry); in _Execute()
271 auto executeDrawOp = [cmdBuffer, stRenderPassState, resourceRegistry] { in _Execute()
272 _ExecuteDraw(cmdBuffer, stRenderPassState, resourceRegistry); in _Execute()
276 _ExecuteDraw(cmdBuffer, stRenderPassState, resourceRegistry); in _Execute()
H A DsimpleLightingShader.cpp315 HdStResourceRegistry * const resourceRegistry, in _MakeNamedTextureHandle() argument
327 resourceRegistry->AllocateTextureHandle( in _MakeNamedTextureHandle()
363 HdStResourceRegistry * const resourceRegistry = in AllocateTextureHandles() local
366 if (!TF_VERIFY(resourceRegistry)) { in AllocateTextureHandles()
382 resourceRegistry->AllocateTextureHandle( in AllocateTextureHandles()
395 resourceRegistry, in AllocateTextureHandles()
403 resourceRegistry, in AllocateTextureHandles()
411 resourceRegistry, in AllocateTextureHandles()
H A DdrawBatch.cpp228 HdStResourceRegistrySharedPtr const &resourceRegistry) in _GetDrawingProgram() argument
268 if (!_program.CompileShader(firstDrawItem, indirect, resourceRegistry)){ in _GetDrawingProgram()
290 resourceRegistry); in _GetDrawingProgram()
305 HdStResourceRegistrySharedPtr const &resourceRegistry) in CompileShader() argument
343 resourceRegistry->RegisterGLSLProgram(hash); in CompileShader()
347 resourceRegistry.get()); in CompileShader()
H A DvboMemoryManager.h53 HdStVBOMemoryManager(HdStResourceRegistry *resourceRegistry) in HdStVBOMemoryManager() argument
55 , _resourceRegistry(resourceRegistry) {} in HdStVBOMemoryManager()
93 _StripedBufferArrayRange(HdStResourceRegistry* resourceRegistry) in _StripedBufferArrayRange() argument
94 : HdStBufferArrayRange(resourceRegistry), in _StripedBufferArrayRange()
244 _StripedBufferArray(HdStResourceRegistry* resourceRegistry,
H A DvboSimpleMemoryManager.h50 HdStVBOSimpleMemoryManager(HdStResourceRegistry* resourceRegistry) in HdStVBOSimpleMemoryManager() argument
51 : _resourceRegistry(resourceRegistry) {} in HdStVBOSimpleMemoryManager()
91 _SimpleBufferArrayRange(HdStResourceRegistry* resourceRegistry) in _SimpleBufferArrayRange() argument
92 : HdStBufferArrayRange(resourceRegistry) in _SimpleBufferArrayRange()
227 _SimpleBufferArray(HdStResourceRegistry* resourceRegistry,
H A DbasisCurves.cpp374 HdStResourceRegistrySharedPtr resourceRegistry = in _UpdateDrawItemGeometricShader() local
592 HdStResourceRegistrySharedPtr const& resourceRegistry = in _PopulateTopology() local
624 resourceRegistry, in _PopulateTopology()
676 resourceRegistry->RegisterBasisCurvesIndexRange( in _PopulateTopology()
816 HdStResourceRegistrySharedPtr const& resourceRegistry = in _PopulateVertexPrimvars() local
897 resourceRegistry->UpdateNonUniformBufferArrayRange( in _PopulateVertexPrimvars()
925 resourceRegistry->AddComputation( in _PopulateVertexPrimvars()
930 resourceRegistry->AddSource(*it); in _PopulateVertexPrimvars()
945 HdStResourceRegistrySharedPtr const& resourceRegistry = in _PopulateVaryingPrimvars() local
1014 resourceRegistry->UpdateNonUniformBufferArrayRange( in _PopulateVaryingPrimvars()
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H A DdrawBatch.h94 HdStResourceRegistrySharedPtr const &resourceRegistry) = 0;
99 HdStResourceRegistrySharedPtr const & resourceRegistry) = 0;
128 HdStResourceRegistrySharedPtr const &resourceRegistry);
213 HdStResourceRegistrySharedPtr const &resourceRegistry);
H A DdispatchBuffer.cpp43 HdStResourceRegistry* resourceRegistry, HdStDispatchBuffer *buffer) in Hd_DispatchBufferArrayRange() argument
44 : HdStBufferArrayRange(resourceRegistry) in Hd_DispatchBufferArrayRange()
176 HdStResourceRegistry* resourceRegistry, in HdStDispatchBuffer() argument
181 , _resourceRegistry(resourceRegistry) in HdStDispatchBuffer()
205 resourceRegistry, this); in HdStDispatchBuffer()
H A Dvolume.cpp311 HdStResourceRegistrySharedPtr const resourceRegistry = in _ComputeMaterialNetworkShader() local
425 bufferSpecs, std::move(bufferSources), resourceRegistry); in _ComputeMaterialNetworkShader()
540 HdStResourceRegistrySharedPtr resourceRegistry = in _UpdateDrawItem() local
573 resourceRegistry->AllocateNonUniformBufferArrayRange( in _UpdateDrawItem()
587 resourceRegistry->AddSource( in _UpdateDrawItem()
602 HdSt_GeometricShader::Create(shaderKey, resourceRegistry)); in _UpdateDrawItem()
620 resourceRegistry->AllocateNonUniformBufferArrayRange( in _UpdateDrawItem()
627 resourceRegistry->AddSources(drawItem->GetTopologyRange(), in _UpdateDrawItem()
H A Dmaterial.cpp127 HdStResourceRegistrySharedPtr const& resourceRegistry, in _ProcessTextureDescriptors() argument
136 resourceRegistry->AllocateTextureHandle( in _ProcessTextureDescriptors()
186 HdStResourceRegistrySharedPtr const& resourceRegistry = in Sync() local
214 resourceRegistry.get()); in Sync()
326 resourceRegistry, in Sync()
349 specs, std::move(sources), resourceRegistry); in Sync()
H A Dpoints.cpp172 HdStResourceRegistrySharedPtr resourceRegistry = in _UpdateDrawItem() local
176 HdSt_GeometricShader::Create(shaderKey, resourceRegistry)); in _UpdateDrawItem()
236 HdStResourceRegistrySharedPtr const& resourceRegistry = in _PopulateVertexPrimvars() local
313 resourceRegistry->UpdateNonUniformBufferArrayRange( in _PopulateVertexPrimvars()
334 resourceRegistry->AddSources(drawItem->GetVertexPrimvarRange(), in _PopulateVertexPrimvars()
341 resourceRegistry->AddComputation( in _PopulateVertexPrimvars()
347 resourceRegistry->AddSource(compSrc); in _PopulateVertexPrimvars()
H A DimmediateDrawBatch.h58 HdStResourceRegistrySharedPtr const & resourceRegistry) override;
64 HdStResourceRegistrySharedPtr const & resourceRegistry) override;
H A DstagingBuffer.cpp33 HdStStagingBuffer::HdStStagingBuffer(HdStResourceRegistry *resourceRegistry) in HdStStagingBuffer() argument
34 : _resourceRegistry(resourceRegistry) in HdStStagingBuffer()
39 _tripleBuffered = resourceRegistry->GetHgi()->GetCapabilities()-> in HdStStagingBuffer()
H A DbufferArrayRange.cpp33 HdStResourceRegistry* resourceRegistry) in HdStBufferArrayRange() argument
34 : _resourceRegistry(resourceRegistry) in HdStBufferArrayRange()
H A DmeshTopology.h118 HdStResourceRegistry *resourceRegistry = nullptr);
215 HdStResourceRegistry *resourceRegistry,
221 HdStResourceRegistry *resourceRegistry);
H A DcommandBuffer.h74 HdStResourceRegistrySharedPtr const &resourceRegistry);
79 HdStResourceRegistrySharedPtr const &resourceRegistry);
/dports/misc/usd/USD-21.11/pxr/imaging/hd/
H A DperfLog.cpp240 HdResourceRegistry * const resourceRegistry) in AddResourceRegistry() argument
242 _resourceRegistryVector.push_back(resourceRegistry); in AddResourceRegistry()
247 HdResourceRegistry * const resourceRegistry) in RemoveResourceRegistry() argument
252 resourceRegistry), in RemoveResourceRegistry()

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