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Searched refs:restoreObjects (Results 1 – 25 of 41) sorted by relevance

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/dports/multimedia/opentoonz/opentoonz-1.5.0/toonz/sources/include/toonzqt/
H A Dstageobjectsdata.h129 std::vector<TStageObjectId> restoreObjects(
133 std::vector<TStageObjectId> restoreObjects(
/dports/games/arx-libertatis/arx-libertatis-1.1.2/src/window/
H A DD3D9Window.cpp193 restoreObjects(); in tick()
361 restoreObjects(); in changeDisplay()
386 void D3D9Window::restoreObjects() { in restoreObjects() function in D3D9Window
H A DD3D9Window.h53 void restoreObjects();
/dports/games/residualvm/residualvm-0.3.1/engines/grim/
H A Dgrim.cpp957 Bitmap::getPool().restoreObjects(_savedState); in savegameRestore()
960 Font::getPool().restoreObjects(_savedState); in savegameRestore()
963 ObjectState::getPool().restoreObjects(_savedState); in savegameRestore()
966 Set::getPool().restoreObjects(_savedState); in savegameRestore()
969 TextObject::getPool().restoreObjects(_savedState); in savegameRestore()
972 PrimitiveObject::getPool().restoreObjects(_savedState); in savegameRestore()
975 Actor::getPool().restoreObjects(_savedState); in savegameRestore()
979 PoolSound::getPool().restoreObjects(_savedState); in savegameRestore()
982 Layer::getPool().restoreObjects(_savedState); in savegameRestore()
H A Dpool.h90 void restoreObjects(SaveGame *save);
307 void PoolObject<T>::Pool::restoreObjects(SaveGame *state) { in restoreObjects() function
/dports/games/scummvm/scummvm-2.5.1/engines/grim/
H A Dgrim.cpp1188 Bitmap::getPool().restoreObjects(_savedState); in savegameRestore()
1191 Font::getPool().restoreObjects(_savedState); in savegameRestore()
1194 ObjectState::getPool().restoreObjects(_savedState); in savegameRestore()
1197 Set::getPool().restoreObjects(_savedState); in savegameRestore()
1200 TextObject::getPool().restoreObjects(_savedState); in savegameRestore()
1203 PrimitiveObject::getPool().restoreObjects(_savedState); in savegameRestore()
1206 Actor::getPool().restoreObjects(_savedState); in savegameRestore()
1210 PoolSound::getPool().restoreObjects(_savedState); in savegameRestore()
1213 Layer::getPool().restoreObjects(_savedState); in savegameRestore()
H A Dpool.h90 void restoreObjects(SaveGame *save);
307 void PoolObject<T>::Pool::restoreObjects(SaveGame *state) { in restoreObjects() function
/dports/www/ilias6/ILIAS-6.14/Services/Repository/classes/
H A Dclass.ilRepUtilGUI.php159 \ilRepUtil::restoreObjects($form->getInput('target_id'), $trash_ids);
412 public function restoreObjects($a_cur_ref_id, $a_ref_ids) function in ilRepUtilGUI
438 \ilRepUtil::restoreObjects($target_id, $deleted_node_ids);
H A Dclass.ilRepUtil.php352 public static function restoreObjects($a_cur_ref_id, $a_ref_ids) function in ilRepUtil
/dports/net-mgmt/icingaweb2-module-director/icingaweb2-module-director-1.6.2/library/Director/DirectorObject/Automation/
H A DBasketSnapshot.php202 $snapshot->restoreObjects(
217 protected function restoreObjects($all, Db $connection, $replace = true) function in Icinga\\Module\\Director\\DirectorObject\\Automation\\BasketSnapshot
/dports/www/ilias/ILIAS-5.4.25/Services/Repository/classes/
H A Dclass.ilRepUtilGUI.php274 public function restoreObjects($a_cur_ref_id, $a_ref_ids) function in ilRepUtilGUI
284 ilRepUtil::restoreObjects($a_cur_ref_id, $a_ref_ids);
H A Dclass.ilRepUtil.php367 public static function restoreObjects($a_cur_ref_id, $a_ref_ids) function in ilRepUtil
/dports/math/dune-fem/dune-fem-d1c625e6d51167d0cce57de6adcef21f548a8f82/dune/fem/io/file/
H A Dpersistencemanager.hh281 void restoreObjects ( const std::string &path ) in restoreObjects() function in Dune::Fem::PersistenceManager
376 instance().restoreObjects( path ); in restore()
/dports/multimedia/opentoonz/opentoonz-1.5.0/toonz/sources/toonzqt/
H A Dstageobjectselection.cpp80 m_objData->restoreObjects(indexes, splineIds, m_xshHandle->getXsheet(), 0, in redo()
365 std::vector<TStageObjectId> ids = objData->restoreObjects( in pasteSelection()
H A Dstageobjectsdata.cpp917 std::vector<TStageObjectId> StageObjectsData::restoreObjects( in restoreObjects() function in StageObjectsData
922 return restoreObjects(columnIndices, restoredSpline, xsh, fxFlags, idTable, in restoreObjects()
929 std::vector<TStageObjectId> StageObjectsData::restoreObjects( in restoreObjects() function in StageObjectsData
/dports/games/scummvm/scummvm-2.5.1/engines/hugo/
H A Dobject.h92 void restoreObjects(Common::SeekableReadStream *in);
H A Dfile.cpp440 _vm->_object->restoreObjects(in); in restoreGame()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/hugo/
H A Dobject.h92 void restoreObjects(Common::SeekableReadStream *in);
/dports/biology/ugene/ugene-40.1/src/corelibs/U2Core/src/dbi/
H A DU2ObjectDbi.h212 virtual QStringList restoreObjects(const QList<U2DataId> &objectIds, U2OpStatus &os) = 0;
H A DU2AbstractDbi.h232 virtual QStringList restoreObjects(const QList<U2DataId> &, U2OpStatus &os) { in restoreObjects() function
/dports/biology/ugene/ugene-40.1/src/corelibs/U2Formats/src/mysql_dbi/
H A DMysqlObjectDbi.h156 virtual QStringList restoreObjects(const QList<U2DataId> &objectIds, U2OpStatus &os);
/dports/biology/ugene/ugene-40.1/src/corelibs/U2Formats/src/sqlite_dbi/
H A DSQLiteObjectDbi.h149 virtual QStringList restoreObjects(const QList<U2DataId> &objectIds, U2OpStatus &os);
/dports/multimedia/opentoonz/opentoonz-1.5.0/toonz/sources/toonz/
H A Dsubscenecommand.cpp1319 data->restoreObjects(newIndices, restoredSplineIds, childXsh, 0, idTable, in collapseColumns()
1429 data->restoreObjects(newIndices, restoredSplineIds, childXsh, 0, idTable, in collapseColumns()
1491 data->restoreObjects(newIndices, restoredSplineIds, childXsh, 0, idTable, in collapseColumns()
1613 m_data->restoreObjects(indices, restoredSplineIds, xsh, 0); in doUndo()
1644 m_newData->restoreObjects(indices, restoredSplineIds, xsh, 0); in doRedo()
1938 m_oldData->restoreObjects(indexes, restoredSplineIds, xsh, 0); in undo()
2013 m_newData->restoreObjects(indexes, restoredSplineIds, xsh, 0); in redo()
2212 m_newData->restoreObjects(indexes, restoredSplineIds, xsh, 0); in redo()
H A Dcolumncommand.cpp263 data->restoreObjects(*indices, restoredSplineIds, xsh, in pasteColumnsWithoutUndo()
364 data->restoreObjects(*indices, restoredSplineIds, xsh, 0); in resetColumns()
413 data->restoreObjects(indices, restoredSplineIds, newChildXsh, in cloneChildLevel()
1078 data->restoreObjects(indices, restoredSplineIds, newChildXsh, in cloneChild()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/include/world/
H A Dmap.h208 void restoreObjects(de::Info const &objState, IThinkerMapping const &thinkerMapping) const;

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