Searched refs:restore_custom_sprite (Results 1 – 11 of 11) sorted by relevance
/dports/emulators/uae/uae-0.8.29/src/ |
H A D | savestate.c | 316 end = restore_custom_sprite (0, chunk); in restore_state() 318 end = restore_custom_sprite (1, chunk); in restore_state() 320 end = restore_custom_sprite (2, chunk); in restore_state() 322 end = restore_custom_sprite (3, chunk); in restore_state() 324 end = restore_custom_sprite (4, chunk); in restore_state() 326 end = restore_custom_sprite (5, chunk); in restore_state() 328 end = restore_custom_sprite (6, chunk); in restore_state() 330 end = restore_custom_sprite (7, chunk); in restore_state()
|
H A D | custom.c | 4346 const uae_u8 *restore_custom_sprite (int num, const uae_u8 *src) in restore_custom_sprite() function
|
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/ |
H A D | savestate.c | 595 end = restore_custom_sprite (0, chunk); in restore_state() 597 end = restore_custom_sprite (1, chunk); in restore_state() 599 end = restore_custom_sprite (2, chunk); in restore_state() 601 end = restore_custom_sprite (3, chunk); in restore_state() 603 end = restore_custom_sprite (4, chunk); in restore_state() 605 end = restore_custom_sprite (5, chunk); in restore_state() 607 end = restore_custom_sprite (6, chunk); in restore_state() 609 end = restore_custom_sprite (7, chunk); in restore_state() 1224 p = restore_custom_sprite (i, p); in savestate_rewind()
|
H A D | custom.c | 7936 uae_u8 *restore_custom_sprite (int num, uae_u8 *src) in restore_custom_sprite() function
|
/dports/emulators/fs-uae/fs-uae-3.1.35/src/ |
H A D | savestate.cpp | 604 end = restore_custom_sprite (0, chunk); in restore_state() 606 end = restore_custom_sprite (1, chunk); in restore_state() 608 end = restore_custom_sprite (2, chunk); in restore_state() 610 end = restore_custom_sprite (3, chunk); in restore_state() 612 end = restore_custom_sprite (4, chunk); in restore_state() 614 end = restore_custom_sprite (5, chunk); in restore_state() 616 end = restore_custom_sprite (6, chunk); in restore_state() 618 end = restore_custom_sprite (7, chunk); in restore_state() 1327 p = restore_custom_sprite (i, p); in savestate_rewind()
|
H A D | custom.cpp | 9653 uae_u8 *restore_custom_sprite (int num, uae_u8 *src) function
|
/dports/emulators/uae/uae-0.8.29/src/include/ |
H A D | savestate.h | 57 extern const uae_u8 *restore_custom_sprite (int num, const uae_u8 *src);
|
/dports/games/libretro-hatari/hatari-561c07e/src/cpu/ |
H A D | savestate.h | 72 extern uae_u8 *restore_custom_sprite (int num, uae_u8 *src);
|
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/include/ |
H A D | savestate.h | 95 extern uae_u8 *restore_custom_sprite (int num, uae_u8 *src);
|
/dports/emulators/fs-uae/fs-uae-3.1.35/src/include/ |
H A D | savestate.h | 103 extern uae_u8 *restore_custom_sprite (int num, uae_u8 *src);
|
/dports/emulators/hatari/hatari-2.2.1/src/cpu/ |
H A D | savestate.h | 113 extern uae_u8 *restore_custom_sprite (int num, uae_u8 *src);
|