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Searched refs:restore_custom_sprite (Results 1 – 11 of 11) sorted by relevance

/dports/emulators/uae/uae-0.8.29/src/
H A Dsavestate.c316 end = restore_custom_sprite (0, chunk); in restore_state()
318 end = restore_custom_sprite (1, chunk); in restore_state()
320 end = restore_custom_sprite (2, chunk); in restore_state()
322 end = restore_custom_sprite (3, chunk); in restore_state()
324 end = restore_custom_sprite (4, chunk); in restore_state()
326 end = restore_custom_sprite (5, chunk); in restore_state()
328 end = restore_custom_sprite (6, chunk); in restore_state()
330 end = restore_custom_sprite (7, chunk); in restore_state()
H A Dcustom.c4346 const uae_u8 *restore_custom_sprite (int num, const uae_u8 *src) in restore_custom_sprite() function
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/
H A Dsavestate.c595 end = restore_custom_sprite (0, chunk); in restore_state()
597 end = restore_custom_sprite (1, chunk); in restore_state()
599 end = restore_custom_sprite (2, chunk); in restore_state()
601 end = restore_custom_sprite (3, chunk); in restore_state()
603 end = restore_custom_sprite (4, chunk); in restore_state()
605 end = restore_custom_sprite (5, chunk); in restore_state()
607 end = restore_custom_sprite (6, chunk); in restore_state()
609 end = restore_custom_sprite (7, chunk); in restore_state()
1224 p = restore_custom_sprite (i, p); in savestate_rewind()
H A Dcustom.c7936 uae_u8 *restore_custom_sprite (int num, uae_u8 *src) in restore_custom_sprite() function
/dports/emulators/fs-uae/fs-uae-3.1.35/src/
H A Dsavestate.cpp604 end = restore_custom_sprite (0, chunk); in restore_state()
606 end = restore_custom_sprite (1, chunk); in restore_state()
608 end = restore_custom_sprite (2, chunk); in restore_state()
610 end = restore_custom_sprite (3, chunk); in restore_state()
612 end = restore_custom_sprite (4, chunk); in restore_state()
614 end = restore_custom_sprite (5, chunk); in restore_state()
616 end = restore_custom_sprite (6, chunk); in restore_state()
618 end = restore_custom_sprite (7, chunk); in restore_state()
1327 p = restore_custom_sprite (i, p); in savestate_rewind()
H A Dcustom.cpp9653 uae_u8 *restore_custom_sprite (int num, uae_u8 *src) function
/dports/emulators/uae/uae-0.8.29/src/include/
H A Dsavestate.h57 extern const uae_u8 *restore_custom_sprite (int num, const uae_u8 *src);
/dports/games/libretro-hatari/hatari-561c07e/src/cpu/
H A Dsavestate.h72 extern uae_u8 *restore_custom_sprite (int num, uae_u8 *src);
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/include/
H A Dsavestate.h95 extern uae_u8 *restore_custom_sprite (int num, uae_u8 *src);
/dports/emulators/fs-uae/fs-uae-3.1.35/src/include/
H A Dsavestate.h103 extern uae_u8 *restore_custom_sprite (int num, uae_u8 *src);
/dports/emulators/hatari/hatari-2.2.1/src/cpu/
H A Dsavestate.h113 extern uae_u8 *restore_custom_sprite (int num, uae_u8 *src);