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Searched refs:retrchance (Results 1 – 2 of 2) sorted by relevance

/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/kernel/
H A Dcombat.c1506 int retrchance = 0; in maybe_hit_unit() local
1673 retrchance = uu_retreat_chance(a, o); in maybe_hit_unit()
1675 if (u_morale_max(o) > 0 && retrchance < 100) in maybe_hit_unit()
1676 retrchance = 100 - ((100 - retrchance) * other->morale) / in maybe_hit_unit()
1678 if (probability(retrchance)) { in maybe_hit_unit()
/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/changelogs/
H A DChangeLog-20041454 * combat.c (maybe_hit_unit): New variable 'retrchance' to calculate