Searched refs:reveal_state_ (Results 1 – 2 of 2) sorted by relevance
353 if (reveal_state_ == SLIDING_OPEN || reveal_state_ == REVEALED) { in HandleMouseEvent()381 DCHECK(reveal_state_ == SLIDING_CLOSED || reveal_state_ == CLOSED); in UpdateTopEdgeHoverTimer()438 if (reveal_state_ == CLOSED || reveal_state_ == SLIDING_CLOSED) in UpdateLocatedEventRevealedLock()514 if (reveal_state_ == SLIDING_CLOSED || reveal_state_ == CLOSED) { in UpdateRevealedLocksForSwipe()527 if (reveal_state_ == SLIDING_CLOSED || reveal_state_ == CLOSED) { in UpdateRevealedLocksForSwipe()570 reveal_state_ = SLIDING_OPEN; in MaybeStartReveal()593 reveal_state_ = REVEALED; in OnSlideOpenAnimationCompleted()610 if (reveal_state_ == CLOSED || in MaybeEndReveal()615 reveal_state_ = SLIDING_CLOSED; in MaybeEndReveal()628 reveal_state_ = CLOSED; in OnSlideClosedAnimationCompleted()[all …]
263 RevealState reveal_state_ = CLOSED; in COMPONENT_EXPORT() local