Searched refs:reverb_room_length (Results 1 – 3 of 3) sorted by relevance
65 float reverb_room_length = 22.5f; member
82 static float reverb_room_length = 22.5f; variable855 reverb_room_length = (float) atof(line_tokens[1]); in WM_LoadConfig()856 if (reverb_room_length < 1.0f) { in WM_LoadConfig()860 reverb_room_length = 1.0f; in WM_LoadConfig()861 } else if (reverb_room_length > 100.0f) { in WM_LoadConfig()865 reverb_room_length = 100.0f; in WM_LoadConfig()908 reverb_listen_posy = reverb_room_length * 0.75f; in WM_LoadConfig()2673 reverb_room_length, reverb_listen_posx, reverb_listen_posy)) in WildMidi_NewMidi()2782 reverb_room_length = 22.5f; in WildMidi_Shutdown()
809 reverb_room_length = (float) atof(line_tokens[1]); in LoadConfig()810 if (reverb_room_length < 1.0f) { in LoadConfig()814 reverb_room_length = 1.0f; in LoadConfig()815 } else if (reverb_room_length > 100.0f) { in LoadConfig()819 reverb_room_length = 100.0f; in LoadConfig()862 reverb_listen_posy = reverb_room_length * 0.75f; in LoadConfig()2481 …instruments->reverb_room_length, instruments->reverb_listen_posx, instruments->reverb_listen_posy); in NewMidi()