/dports/games/NBlood/NBlood-a1689a4/source/tekwar/src/ |
H A D | tekprep.cpp | 165 revolvecnt = 0; //Make a list of revolving doors in prepareboard() 296 revolvepivotx[revolvecnt] = dax / (endwall-startwall+1); in prepareboard() 297 revolvepivoty[revolvecnt] = day / (endwall-startwall+1); in prepareboard() 302 revolvex[revolvecnt][k] = wall[j].x; in prepareboard() 303 revolvey[revolvecnt][k] = wall[j].y; in prepareboard() 306 revolvesector[revolvecnt] = i; in prepareboard() 307 revolveang[revolvecnt] = 0; in prepareboard() 310 revolvecnt++; in prepareboard()
|
H A D | tekldsv.cpp | 214 read(fil,&revolvecnt,2); in loadgame() 430 rv=write(fil,&revolvecnt,2); in savegame()
|
H A D | tekwar.h | 148 extern short revolvesector[4], revolveang[4], revolvecnt;
|
H A D | tekgame.cpp | 265 short revolvesector[4], revolveang[4], revolvecnt; variable
|
H A D | tektag.cpp | 573 for(i=0;i<revolvecnt;i++) in tagcode()
|
/dports/games/NBlood/NBlood-a1689a4/source/witchaven/src/ |
H A D | witchaven.cpp | 161 short revolvesector[16], revolveang[16], revolveclip[16], revolvecnt; variable 731 revolvecnt = 0; in setupboard() 1221 revolvepivotx[revolvecnt] = dax / (endwall - startwall + 1); in setupboard() 1222 revolvepivoty[revolvecnt] = day / (endwall - startwall + 1); in setupboard() 1226 revolvex[revolvecnt][k] = wall[j].x; in setupboard() 1227 revolvey[revolvecnt][k] = wall[j].y; in setupboard() 1230 revolvesector[revolvecnt] = i; in setupboard() 1231 revolveang[revolvecnt] = 0; in setupboard() 1233 revolveclip[revolvecnt] = 1; in setupboard() 1235 revolveclip[revolvecnt] = 0; in setupboard() [all …]
|
H A D | effects.cpp | 49 extern short revolvesector[], revolveang[], revolveclip[], revolvecnt; 476 for (int i = 0; i < revolvecnt; i++) in revolvefx() 863 if (revolvecnt > 0) in dofx()
|
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | GAME.C | 246 static short revolvesector[4], revolveang[4], revolvecnt; variable 1009 revolvecnt = 0; //Make a list of revolving doors in prepareboard() 1132 revolvepivotx[revolvecnt] = dax / (endwall-startwall); in prepareboard() 1138 revolvex[revolvecnt][k] = wall[j].x; in prepareboard() 1139 revolvey[revolvecnt][k] = wall[j].y; in prepareboard() 1148 revolvesector[revolvecnt] = i; in prepareboard() 1149 revolveang[revolvecnt] = 0; in prepareboard() 1151 revolvecnt++; in prepareboard() 1952 for(i=0;i<revolvecnt;i++) in tagcode() 5173 kdfread(&revolvecnt,2,1,fil); in loadgame() [all …]
|
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | GAME.C | 247 static short revolvesector[4], revolveang[4], revolvecnt; variable 1010 revolvecnt = 0; //Make a list of revolving doors in prepareboard() 1133 revolvepivotx[revolvecnt] = dax / (endwall-startwall); in prepareboard() 1139 revolvex[revolvecnt][k] = wall[j].x; in prepareboard() 1140 revolvey[revolvecnt][k] = wall[j].y; in prepareboard() 1149 revolvesector[revolvecnt] = i; in prepareboard() 1150 revolveang[revolvecnt] = 0; in prepareboard() 1152 revolvecnt++; in prepareboard() 1953 for(i=0;i<revolvecnt;i++) in tagcode() 5174 kdfread(&revolvecnt,2,1,fil); in loadgame() [all …]
|
/dports/games/NBlood/NBlood-a1689a4/source/kenbuild/src/ |
H A D | game.cpp | 267 static short revolvesector[4], revolveang[4], revolvecnt; variable 1265 revolvecnt = 0; //Make a list of revolving doors in prepareboard() 1394 revolvepivotx[revolvecnt] = dax / (endwall-startwall); in prepareboard() 1400 revolvex[revolvecnt][k] = wall[j].x; in prepareboard() 1401 revolvey[revolvecnt][k] = wall[j].y; in prepareboard() 1410 revolvesector[revolvecnt] = i; in prepareboard() 1411 revolveang[revolvecnt] = 0; in prepareboard() 1413 revolvecnt++; in prepareboard() 2255 for (i=0; i<revolvecnt; i++) in tagcode() 5428 kdfread(&revolvecnt,2,1,fil); in loadgame() [all …]
|
/dports/games/jfsw/jfsw-c434002/jfbuild/kenbuild/ |
H A D | game.c | 235 static short revolvesector[4], revolveang[4], revolvecnt; variable 1276 revolvecnt = 0; //Make a list of revolving doors 1399 revolvepivotx[revolvecnt] = dax / (endwall-startwall); 1405 revolvex[revolvecnt][k] = wall[j].x; 1406 revolvey[revolvecnt][k] = wall[j].y; 1415 revolvesector[revolvecnt] = i; 1416 revolveang[revolvecnt] = 0; 1418 revolvecnt++; 2224 for(i=0;i<revolvecnt;i++) 5398 kdfread(&revolvecnt,2,1,fil); [all …]
|