Searched refs:rf_next (Results 1 – 4 of 4) sorted by relevance
/dports/games/angband/Angband-4.2.2/src/ |
H A D | mon-lore.c | 774 for (flag = rf_next(f, FLAG_START); flag; flag = rf_next(f, flag + 1)) { in lore_append_clause() 776 if (flag != rf_next(f, FLAG_START)) { in lore_append_clause() 781 if (rf_next(f, flag + 1) == FLAG_END) { in lore_append_clause() 962 for (f = rf_next(flags, FLAG_START); f; f = rf_next(flags, f + 1)) { in lore_append_movement() 969 f = rf_next(flags, FLAG_START); in lore_append_movement() 1309 for (flag = rf_next(test_flags, FLAG_START); flag; in lore_append_abilities() 1310 flag = rf_next(test_flags, flag + 1)) { in lore_append_abilities() 1327 for (flag = rf_next(test_flags, FLAG_START); flag; in lore_append_abilities() 1328 flag = rf_next(test_flags, flag + 1)) { in lore_append_abilities() 1337 for (flag = rf_next(test_flags, FLAG_START); flag; in lore_append_abilities() [all …]
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H A D | main-stats.c | 665 for (flag = rf_next(race->flags, FLAG_START); in stats_dump_monsters() 667 flag = rf_next(race->flags, flag + 1)) in stats_dump_monsters() 699 for (flag = rf_next(base->flags, FLAG_START); in stats_dump_monsters() 701 flag = rf_next(base->flags, flag + 1)) { in stats_dump_monsters()
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H A D | monster.h | 100 #define rf_next(f, flag) flag_next(f, RF_SIZE, flag) macro
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/dports/misc/rump/buildrump.sh-b914579/src/sys/dev/rasops/ |
H A D | rasops.c | 170 SLIST_ENTRY(rotatedfont) rf_next; 1301 SLIST_FOREACH(f, &rotatedfonts, rf_next) { in rasops_rotate_font() 1322 SLIST_INSERT_HEAD(&rotatedfonts, f, rf_next); in rasops_rotate_font()
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