/dports/games/rockdodger/rockdodger-1.1.4/ |
H A D | rocks.c | 79 struct rock_struct *rockptr; in create_rock() local 81 for(rockptr = rock; rockptr < rock + MAX_ROCKS; ++rockptr) { in create_rock() 82 if(!rockptr->active && (rockptr->greeb == 0 || the_greeblies[rockptr->greeb].landed)) { in create_rock() 83 rockptr->x = (float) xsize; in create_rock() 84 rockptr->y = rnd() * ysize; in create_rock() 87 rockptr->heat = 0; in create_rock() 88 rockptr->active = 1; in create_rock() 92 rockptr->type_class = 2; in create_rock() 94 rockptr->heat_capacity = 1.0 / 3; in create_rock() 97 rockptr->type_class = 1; in create_rock() [all …]
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/dports/games/xglk/xglk/ |
H A D | xg_schan.c | 20 schanid_t glk_schannel_iterate(schanid_t chan, glui32 *rockptr) in glk_schannel_iterate() argument 22 if (rockptr) in glk_schannel_iterate() 23 *rockptr = 0; in glk_schannel_iterate()
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H A D | glk.h | 194 extern winid_t glk_window_iterate(winid_t win, glui32 *rockptr); 212 extern strid_t glk_stream_iterate(strid_t str, glui32 *rockptr); 247 extern frefid_t glk_fileref_iterate(frefid_t fref, glui32 *rockptr); 293 extern schanid_t glk_schannel_iterate(schanid_t chan, glui32 *rockptr);
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/dports/games/dungeon/dungeon-3.2_1/glkterm/ |
H A D | gtschan.c | 26 schanid_t glk_schannel_iterate(schanid_t chan, glui32 *rockptr) in glk_schannel_iterate() argument 28 if (rockptr) in glk_schannel_iterate() 29 *rockptr = 0; in glk_schannel_iterate()
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H A D | glk.h | 229 extern winid_t glk_window_iterate(winid_t win, glui32 *rockptr); 247 extern strid_t glk_stream_iterate(strid_t str, glui32 *rockptr); 282 extern frefid_t glk_fileref_iterate(frefid_t fref, glui32 *rockptr); 377 extern schanid_t glk_schannel_iterate(schanid_t chan, glui32 *rockptr);
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/ |
H A D | sound.cpp | 55 schanid_t Sounds::iterate(schanid_t chan, uint *rockptr) { in iterate() argument 59 if (*rockptr) in iterate() 60 *rockptr = next->_rock; in iterate()
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H A D | glk_api.cpp | 341 strid_t GlkAPI::glk_stream_iterate(strid_t str, uint *rockptr) const { in glk_stream_iterate() 342 return str ? str->getNext(rockptr) : _streams->getFirst(rockptr); in glk_stream_iterate() 653 frefid_t GlkAPI::glk_fileref_iterate(frefid_t fref, uint *rockptr) { in glk_fileref_iterate() argument 654 return _streams->iterate(fref, rockptr); in glk_fileref_iterate() 975 schanid_t GlkAPI::glk_schannel_iterate(schanid_t chan, uint *rockptr) { in glk_schannel_iterate() argument 976 return _sounds->iterate(chan, rockptr); in glk_schannel_iterate()
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H A D | sound.h | 117 schanid_t iterate(schanid_t chan, uint *rockptr = nullptr);
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H A D | glk_api.h | 105 strid_t glk_stream_iterate(strid_t str, uint *rockptr) const; 136 frefid_t glk_fileref_iterate(frefid_t fref, uint *rockptr); 218 schanid_t glk_schannel_iterate(schanid_t chan, uint *rockptr);
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/dports/games/scummvm/scummvm-2.5.1/engines/glk/ |
H A D | sound.cpp | 55 schanid_t Sounds::iterate(schanid_t chan, uint *rockptr) { in iterate() argument 59 if (*rockptr) in iterate() 60 *rockptr = next->_rock; in iterate()
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H A D | sound.h | 120 schanid_t iterate(schanid_t chan, uint *rockptr = nullptr);
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H A D | glk_api.cpp | 341 strid_t GlkAPI::glk_stream_iterate(strid_t str, uint *rockptr) const { in glk_stream_iterate() 342 return str ? str->getNext(rockptr) : _streams->getFirst(rockptr); in glk_stream_iterate() 663 frefid_t GlkAPI::glk_fileref_iterate(frefid_t fref, uint *rockptr) { in glk_fileref_iterate() argument 664 return _streams->iterate(fref, rockptr); in glk_fileref_iterate() 1044 schanid_t GlkAPI::glk_schannel_iterate(schanid_t chan, uint *rockptr) { in glk_schannel_iterate() argument 1045 return _sounds->iterate(chan, rockptr); in glk_schannel_iterate()
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H A D | glk_api.h | 105 strid_t glk_stream_iterate(strid_t str, uint *rockptr) const; 136 frefid_t glk_fileref_iterate(frefid_t fref, uint *rockptr); 227 schanid_t glk_schannel_iterate(schanid_t chan, uint *rockptr);
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