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Searched refs:rollDir (Results 1 – 4 of 4) sorted by relevance

/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Clonk.ocd/Animations.ocd/
H A DScript.c53 rollDir = nil, in Construction()
1307 if(GetDir() == 1) lAnim.rollDir = 1; in OnStartRoll()
1309 lAnim.rollDir = -1; in OnStartRoll()
1326 if(GetContact(-1)) SetXDir(23 * lAnim.rollDir); in FxRollingTimer()
1330 while(GBackSolid(lAnim.rollDir, 9) && i != 0) in FxRollingTimer()
1364 lAnim.rollDir = nil; in FxRollingStop()
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/
H A DAvatar.h244 int rollDir; variable
H A DAvatar.cpp5151 rollDir = dir; in startRoll()
H A DScriptInterface.cpp3594 v = dsq->game->avatar->rollDir; in luaFunc()