Searched refs:rotatemap (Results 1 – 8 of 8) sorted by relevance
/dports/games/edge/Edge-1.35-source/src/ |
H A D | am_map.cc | 189 bool rotatemap = false; variable 497 if (rotatemap) in GetRotatedCoords() 512 if (rotatemap) in GetRotatedAngle() 964 if (rotatemap) in AM_CheckBBox() 1065 if (grid && !rotatemap) in AM_Drawer() 1092 if (rotatemap) in AM_GetState() 1111 rotatemap = (state & AMST_Rotate) ? true : false; in AM_SetState()
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H A D | am_map.h | 36 extern bool rotatemap;
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H A D | m_misc.cc | 131 {CFGT_Boolean, "rotatemap", &rotatemap, CFGDEF_ROTATEMAP},
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H A D | e_main.cc | 311 M_CheckBooleanParm("rotatemap", &rotatemap, false); in SetGlobalVars()
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H A D | m_option.cc | 375 {OPT_Boolean, "Map Rotation", YesNo, 2, &rotatemap, NULL, NULL},
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/dports/games/tesseract-data/tesseract/src/game/ |
H A D | server.cpp | 1953 void rotatemap(bool next) in rotatemap() function 2008 else rotatemap(true); in checkvotes() 2695 if(!hasmap(ci)) rotatemap(false); in connected() 3249 if(!val && !hasmap(spinfo)) rotatemap(true); in parsepacket()
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/dports/games/tesseract/tesseract/src/game/ |
H A D | server.cpp | 1953 void rotatemap(bool next) in rotatemap() function 2008 else rotatemap(true); in checkvotes() 2695 if(!hasmap(ci)) rotatemap(false); in connected() 3249 if(!val && !hasmap(spinfo)) rotatemap(true); in parsepacket()
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/dports/games/sauerbraten/sauerbraten/src/fpsgame/ |
H A D | server.cpp | 2094 void rotatemap(bool next) in rotatemap() function 2150 else rotatemap(true); in checkvotes() 2625 if(!hasmap(ci)) rotatemap(true); in unspectate() 2926 if(!hasmap(ci)) rotatemap(false); in connected()
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