Searched refs:rotation45Allowed (Results 1 – 23 of 23) sorted by relevance
49 bool rotation45Allowed();
42 bool Breadboard::rotation45Allowed() { in rotation45Allowed() function in Breadboard
57 bool rotation45Allowed();
51 bool rotation45Allowed();
61 bool rotation45Allowed();
66 bool rotation45Allowed();
203 bool GroundPlane::rotation45Allowed() { in rotation45Allowed() function in GroundPlane
54 bool rotation45Allowed();
306 bool Hole::rotation45Allowed() { in rotation45Allowed() function in Hole
735 return rotation45Allowed(); in freeRotationAllowed()741 return rotation45Allowed(); in freeRotationAllowed()
144 bool rotation45Allowed();
368 bool Perfboard::rotation45Allowed() { in rotation45Allowed() function in Perfboard
287 bool Pad::rotation45Allowed() { in rotation45Allowed() function in Pad
196 virtual bool rotation45Allowed();
424 bool SchematicFrame::rotation45Allowed() { in rotation45Allowed() function in SchematicFrame
757 bool Note::rotation45Allowed() { in rotation45Allowed() function in Note
1689 bool Wire::rotation45Allowed() { in rotation45Allowed() function in Wire
168 bool Board::rotation45Allowed() { in rotation45Allowed() function in Board
1163 bool ItemBase::rotation45Allowed() { in rotation45Allowed() function in ItemBase
1158 if (itemBase->rotation45Allowed()) step = 45; in setRotation()
4139 rotatable = itemBase->rotation45Allowed(); in calcItemCount()