/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/ |
H A D | material.cpp | 245 bool material_type::rotting() const in rotting() function in material_type 319 static std::set<material_id> rotting; in get_rotting() local 324 rotting.clear(); in get_rotting() 326 if( m.rotting() ) { in get_rotting() 327 rotting.emplace( m.ident() ); in get_rotting() 333 return rotting; in get_rotting()
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H A D | material.h | 133 bool rotting() const;
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/ |
H A D | material.cpp | 245 bool material_type::rotting() const in rotting() function in material_type 319 static std::set<material_id> rotting; in get_rotting() local 324 rotting.clear(); in get_rotting() 326 if( m.rotting() ) { in get_rotting() 327 rotting.emplace( m.ident() ); in get_rotting() 333 return rotting; in get_rotting()
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H A D | material.h | 133 bool rotting() const;
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/dports/devel/devhelp/devhelp-41.2/devhelp/future/ |
H A D | README | 2 when written of course). Instead of the code bit-rotting in a forgotten branch,
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/dports/games/openage/openage-0.3.0-1262-ga554ab49/doc/reverse_engineering/game_mechanics/ |
H A D | research.md | 6 units have 5 states: idle, walking, attacking, dying, rotting. for each state, there is a sprite fo…
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/dports/games/dungeoncrawl/dc400b26-src/source/ |
H A D | output.cc | 495 if (you.rotting) in print_stats() 497 textcolor( bad_ench_colour( you.rotting, 4, 8 ) ); in print_stats()
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H A D | acr.cc | 546 you.rotting = 0; in handle_wizard_command() 554 you.rotting = 0; in handle_wizard_command() 2156 if (you.rotting > 0) in input() 2162 you.rotting = 0; in input() 2163 else if (random2(20) <= (you.rotting - 1)) in input() 2168 you.rotting--; in input() 2185 if (you.rotting > 0) in input() 2186 you.rotting--; in input()
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H A D | player.cc | 2623 if (you.rotting || you.species == SP_GHOUL) in display_char_status() 2628 (you.rotting > 15) ? " before your eyes!": in display_char_status() 2629 (you.rotting > 8) ? " away quickly.": in display_char_status() 2630 (you.rotting > 4) ? " badly." in display_char_status() 2631 : ((you.species == SP_GHOUL && you.rotting > 0) in display_char_status() 3875 if (you.rotting < 40) in rot_player() 3880 (you.rotting) ? "rotting" : "start to rot" ); in rot_player() 3883 you.rotting += amount; in rot_player()
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H A D | it_use2.cc | 65 you.rotting = 0; in potion_effect()
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H A D | externs.h | 270 int rotting; member
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H A D | spells1.cc | 501 you.rotting = 0; in purification()
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/dports/textproc/link-grammar/link-grammar-5.8.0/data/en/words/ |
H A D | words.v.5.4 | 61 rotting.v
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/dports/mail/spamassassin-devel/spamassassin-1ea352210/rulesrc/sandbox/kb/ |
H A D | 70_misc.cf | 26 # Some old stuff rotting in a testing env only, that previously was extracted
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/dat/vim/syntax/ |
H A D | levdes.vim | 125 "Note: `rotting` removed here which often caught `rotting devil` but was
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/dports/games/wesnoth/wesnoth-1.14.17/data/campaigns/Northern_Rebirth/scenarios/ |
H A D | 04_Clearing_the_Mines.cfg | 466 … head</i>) I reject your evil. Attack, men! Let us rid the good green world of this rotting filth!" 471 … head</i>) I reject your evil. Attack, men! Let us rid the good green world of this rotting filth!"
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/dports/editors/sly/sly-1.0.43/ |
H A D | README.md | 150 In 2013, SLIME development was stalling, patches and issues rotting. In early
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/dports/games/xnethack/xNetHack-xnh6.1/doc/ |
H A D | fixes34.3 | 88 rotting corpses grammar fix
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/dports/games/nethack36/NetHack-NetHack-3.6.6_Released/doc/ |
H A D | fixes34.3 | 88 rotting corpses grammar fix
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/dports/games/nethack36-nox11/NetHack-NetHack-3.6.6_Released/doc/ |
H A D | fixes34.3 | 88 rotting corpses grammar fix
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/dports/games/nethack34/nethack-3.4.3/doc/ |
H A D | fixes34.3 | 88 rotting corpses grammar fix
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/dports/games/nethack34-nox11/nethack-3.4.3/doc/ |
H A D | fixes34.3 | 88 rotting corpses grammar fix
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/dports/games/vultures-eye/vulture-2.3.67/nethack/doc/ |
H A D | fixes34.3 | 88 rotting corpses grammar fix
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/dports/games/unnethack/unnethack-5.1.0-20131208/doc/ |
H A D | fixes34.3 | 88 rotting corpses grammar fix
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/dports/games/vultures-eye/vulture-2.3.67/unnethack/doc/ |
H A D | fixes34.3 | 88 rotting corpses grammar fix
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