Searched refs:rounding_mode_rtz (Results 1 – 2 of 2) sorted by relevance
3243 bool rounding_mode_rtz = (shader_float_control.shaderRoundingModeRTZFloat32 == VK_TRUE); in TEST_F() local3336 if (rounding_mode_rtz) { in TEST_F()
10642 bool rounding_mode_rtz = (shader_float_control.shaderRoundingModeRTZFloat32 == VK_TRUE); in TEST_F() local10742 if (!rounding_mode_rtz) { in TEST_F()