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Searched refs:rpc_mode (Results 1 – 25 of 38) sorted by relevance

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/dports/devel/grpc130/grpc-1.30.2/test/cpp/interop/
H A Dgrpclb_fallback_test.cc86 RpcMode rpc_mode) { in DoRPCAndGetPath() argument
88 deadline_seconds, rpc_mode); in DoRPCAndGetPath()
92 if (rpc_mode == WaitForReady) { in DoRPCAndGetPath()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/grpc/src/test/cpp/interop/
H A Dgrpclb_fallback_test.cc86 RpcMode rpc_mode) { in DoRPCAndGetPath() argument
88 deadline_seconds, rpc_mode); in DoRPCAndGetPath()
92 if (rpc_mode == WaitForReady) { in DoRPCAndGetPath()
/dports/x11-fm/rox-filer/rox-filer-2.11/ROX-Filer/src/
H A Dmain.c199 static void soap_reply(xmlDocPtr reply, gboolean rpc_mode);
263 gboolean rpc_mode = FALSE; in main() local
509 rpc_mode=TRUE; in main()
652 soap_reply(reply, rpc_mode); in main()
753 static void soap_reply(xmlDocPtr reply, gboolean rpc_mode) in soap_reply() argument
760 if(!rpc_mode) { in soap_reply()
/dports/devel/grpc134/grpc-1.34.1/test/cpp/interop/
H A Dgrpclb_fallback_test.cc90 RpcMode rpc_mode) { in DoRPCAndGetPath() argument
92 deadline_seconds, rpc_mode); in DoRPCAndGetPath()
96 if (rpc_mode == WaitForReady) { in DoRPCAndGetPath()
/dports/devel/grpc/grpc-1.42.0/test/cpp/interop/
H A Dgrpclb_fallback_test.cc93 RpcMode rpc_mode) { in DoRPCAndGetPath() argument
95 deadline_seconds, rpc_mode); in DoRPCAndGetPath()
99 if (rpc_mode == WaitForReady) { in DoRPCAndGetPath()
/dports/devel/godot/godot-3.2.3-stable/core/io/
H A Dmultiplayer_api.cpp282 RPCMode rpc_mode = RPC_MODE_DISABLED; in _process_rpc() local
285 rpc_mode = E->get(); in _process_rpc()
287 rpc_mode = p_node->get_script_instance()->get_rpc_mode(p_name); in _process_rpc()
290 bool can_call = _can_call_mode(p_node, rpc_mode, p_from); in _process_rpc()
291 …_node->get_path() + " from: " + itos(p_from) + ". Mode is " + itos((int)rpc_mode) + ", master is "… in _process_rpc()
659 RPCMode rpc_mode = p_node->get_script_instance()->get_rpc_mode(p_method); in rpcp() local
660 call_local_script = _should_call_local(rpc_mode, is_master, skip_rpc); in rpcp()
743 RPCMode rpc_mode = p_node->get_script_instance()->get_rset_mode(p_property); in rsetp() local
745 set_local = _should_call_local(rpc_mode, is_master, skip_rset); in rsetp()
/dports/devel/godot-tools/godot-3.2.3-stable/core/io/
H A Dmultiplayer_api.cpp282 RPCMode rpc_mode = RPC_MODE_DISABLED; in _process_rpc() local
285 rpc_mode = E->get(); in _process_rpc()
287 rpc_mode = p_node->get_script_instance()->get_rpc_mode(p_name); in _process_rpc()
290 bool can_call = _can_call_mode(p_node, rpc_mode, p_from); in _process_rpc()
291 …_node->get_path() + " from: " + itos(p_from) + ". Mode is " + itos((int)rpc_mode) + ", master is "… in _process_rpc()
659 RPCMode rpc_mode = p_node->get_script_instance()->get_rpc_mode(p_method); in rpcp() local
660 call_local_script = _should_call_local(rpc_mode, is_master, skip_rpc); in rpcp()
743 RPCMode rpc_mode = p_node->get_script_instance()->get_rset_mode(p_property); in rsetp() local
745 set_local = _should_call_local(rpc_mode, is_master, skip_rset); in rsetp()
/dports/devel/godot/godot-3.2.3-stable/modules/gdscript/
H A Dgdscript_parser.h170 MultiplayerAPI::RPCMode rpc_mode; member
211 MultiplayerAPI::RPCMode rpc_mode; member
231 rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED; in FunctionNode()
603 MultiplayerAPI::RPCMode rpc_mode; variable
H A Dgdscript_function.h247 MultiplayerAPI::RPCMode rpc_mode; variable
347 _FORCE_INLINE_ MultiplayerAPI::RPCMode get_rpc_mode() const { return rpc_mode; } in get_rpc_mode()
H A Dgdscript_compiler.cpp1684 gdfunc->rpc_mode = p_func->rpc_mode; in _parse_function()
1692 gdfunc->rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED; in _parse_function()
1904 minfo.rpc_mode = p_class->variables[i].rpc_mode; in _parse_class_level()
H A Dgdscript_parser.cpp4014 function->rpc_mode = rpc_mode; in _parse_class()
4015 rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED; in _parse_class()
4755 rpc_mode = MultiplayerAPI::RPC_MODE_REMOTE; in _parse_class()
4776 rpc_mode = MultiplayerAPI::RPC_MODE_MASTER; in _parse_class()
4801 rpc_mode = MultiplayerAPI::RPC_MODE_PUPPET; in _parse_class()
4817 rpc_mode = MultiplayerAPI::RPC_MODE_REMOTESYNC; in _parse_class()
4832 rpc_mode = MultiplayerAPI::RPC_MODE_MASTERSYNC; in _parse_class()
4847 rpc_mode = MultiplayerAPI::RPC_MODE_PUPPETSYNC; in _parse_class()
4875 member.rpc_mode = rpc_mode; in _parse_class()
4913 rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED; in _parse_class()
[all …]
/dports/devel/godot-tools/godot-3.2.3-stable/modules/gdscript/
H A Dgdscript_parser.h170 MultiplayerAPI::RPCMode rpc_mode; member
211 MultiplayerAPI::RPCMode rpc_mode; member
231 rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED; in FunctionNode()
603 MultiplayerAPI::RPCMode rpc_mode; variable
H A Dgdscript_function.h247 MultiplayerAPI::RPCMode rpc_mode; variable
347 _FORCE_INLINE_ MultiplayerAPI::RPCMode get_rpc_mode() const { return rpc_mode; } in get_rpc_mode()
H A Dgdscript_compiler.cpp1684 gdfunc->rpc_mode = p_func->rpc_mode; in _parse_function()
1692 gdfunc->rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED; in _parse_function()
1904 minfo.rpc_mode = p_class->variables[i].rpc_mode; in _parse_class_level()
H A Dgdscript_parser.cpp4014 function->rpc_mode = rpc_mode; in _parse_class()
4015 rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED; in _parse_class()
4755 rpc_mode = MultiplayerAPI::RPC_MODE_REMOTE; in _parse_class()
4776 rpc_mode = MultiplayerAPI::RPC_MODE_MASTER; in _parse_class()
4801 rpc_mode = MultiplayerAPI::RPC_MODE_PUPPET; in _parse_class()
4817 rpc_mode = MultiplayerAPI::RPC_MODE_REMOTESYNC; in _parse_class()
4832 rpc_mode = MultiplayerAPI::RPC_MODE_MASTERSYNC; in _parse_class()
4847 rpc_mode = MultiplayerAPI::RPC_MODE_PUPPETSYNC; in _parse_class()
4875 member.rpc_mode = rpc_mode; in _parse_class()
4913 rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED; in _parse_class()
[all …]
/dports/devel/godot/godot-3.2.3-stable/modules/visual_script/
H A Dvisual_script_func_nodes.cpp752 VisualScriptFunctionCall::RPCCallMode rpc_mode; member in VisualScriptNodeInstanceFunctionCall
775 if (rpc_mode >= VisualScriptFunctionCall::RPC_RELIABLE_TO_ID) { in call_rpc()
779 if (rpc_mode == VisualScriptFunctionCall::RPC_UNRELIABLE_TO_ID) { in call_rpc()
782 } else if (rpc_mode == VisualScriptFunctionCall::RPC_UNRELIABLE) { in call_rpc()
799 if (rpc_mode) { in step()
823 if (rpc_mode) { in step()
837 if (rpc_mode) { in step()
874 if (rpc_mode) { in step()
906 instance->rpc_mode = rpc_call_mode; in instance()
H A Dvisual_script_nodes.cpp96 rpc_mode = MultiplayerAPI::RPCMode(int(p_value)); in _set()
140 r_ret = rpc_mode; in _get()
274 rpc_mode = p_mode; in set_rpc_mode()
278 return rpc_mode; in get_rpc_mode()
325 rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED; in VisualScriptFunction()
/dports/devel/godot-tools/godot-3.2.3-stable/modules/visual_script/
H A Dvisual_script_func_nodes.cpp752 VisualScriptFunctionCall::RPCCallMode rpc_mode; member in VisualScriptNodeInstanceFunctionCall
775 if (rpc_mode >= VisualScriptFunctionCall::RPC_RELIABLE_TO_ID) { in call_rpc()
779 if (rpc_mode == VisualScriptFunctionCall::RPC_UNRELIABLE_TO_ID) { in call_rpc()
782 } else if (rpc_mode == VisualScriptFunctionCall::RPC_UNRELIABLE) { in call_rpc()
799 if (rpc_mode) { in step()
823 if (rpc_mode) { in step()
837 if (rpc_mode) { in step()
874 if (rpc_mode) { in step()
906 instance->rpc_mode = rpc_call_mode; in instance()
/dports/security/softether-devel/v4.36-9754/src/Cedar/
H A DClient.c5296 UINT rpc_mode; in CiRpcAccepted() local
5311 rpc_mode = Endian32(rpc_mode); in CiRpcAccepted()
5313 if (rpc_mode == CLIENT_RPC_MODE_NOTIFY) in CiRpcAccepted()
5319 else if (rpc_mode == CLIENT_RPC_MODE_SHORTCUT || rpc_mode == CLIENT_RPC_MODE_SHORTCUT_DISCONNECT) in CiRpcAccepted()
5705 bool rpc_mode = false; in CcConnectNotify() local
5723 rpc_mode = Endian32(rpc_mode); in CcConnectNotify()
5724 if (SendAll(s, &rpc_mode, sizeof(rpc_mode), false) == false) in CcConnectNotify()
5818 UINT rpc_mode = CLIENT_RPC_MODE_MANAGEMENT; in CcConnectRpcEx() local
5956 rpc_mode = CLIENT_RPC_MODE_SHORTCUT; in CcConnectRpcEx()
5964 rpc_mode = Endian32(rpc_mode); in CcConnectRpcEx()
[all …]
/dports/security/softether/v4.38-9760/src/Cedar/
H A DClient.c5296 UINT rpc_mode; in CiRpcAccepted() local
5311 rpc_mode = Endian32(rpc_mode); in CiRpcAccepted()
5313 if (rpc_mode == CLIENT_RPC_MODE_NOTIFY) in CiRpcAccepted()
5319 else if (rpc_mode == CLIENT_RPC_MODE_SHORTCUT || rpc_mode == CLIENT_RPC_MODE_SHORTCUT_DISCONNECT) in CiRpcAccepted()
5705 bool rpc_mode = false; in CcConnectNotify() local
5723 rpc_mode = Endian32(rpc_mode); in CcConnectNotify()
5724 if (SendAll(s, &rpc_mode, sizeof(rpc_mode), false) == false) in CcConnectNotify()
5818 UINT rpc_mode = CLIENT_RPC_MODE_MANAGEMENT; in CcConnectRpcEx() local
5956 rpc_mode = CLIENT_RPC_MODE_SHORTCUT; in CcConnectRpcEx()
5964 rpc_mode = Endian32(rpc_mode); in CcConnectRpcEx()
[all …]
/dports/security/softether5/SoftEtherVPN-5.02.5180/src/Cedar/
H A DClient.c5004 UINT rpc_mode; in CiRpcAccepted() local
5019 rpc_mode = Endian32(rpc_mode); in CiRpcAccepted()
5021 if (rpc_mode == CLIENT_RPC_MODE_NOTIFY) in CiRpcAccepted()
5027 else if (rpc_mode == CLIENT_RPC_MODE_SHORTCUT || rpc_mode == CLIENT_RPC_MODE_SHORTCUT_DISCONNECT) in CiRpcAccepted()
5413 bool rpc_mode = false; in CcConnectNotify() local
5431 rpc_mode = Endian32(rpc_mode); in CcConnectNotify()
5432 if (SendAll(s, &rpc_mode, sizeof(rpc_mode), false) == false) in CcConnectNotify()
5526 UINT rpc_mode = CLIENT_RPC_MODE_MANAGEMENT; in CcConnectRpcEx() local
5666 rpc_mode = CLIENT_RPC_MODE_SHORTCUT; in CcConnectRpcEx()
5674 rpc_mode = Endian32(rpc_mode); in CcConnectRpcEx()
[all …]
/dports/devel/godot/godot-3.2.3-stable/modules/gdnative/nativescript/
H A Dgodot_nativescript.cpp111 method.rpc_mode = p_attr.rpc_type; in godot_nativescript_register_method()
H A Dnativescript.h56 int rpc_mode; member
/dports/devel/godot-tools/godot-3.2.3-stable/modules/gdnative/nativescript/
H A Dgodot_nativescript.cpp111 method.rpc_mode = p_attr.rpc_type; in godot_nativescript_register_method()
H A Dnativescript.h56 int rpc_mode; member

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