/dports/devel/grpc130/grpc-1.30.2/test/cpp/interop/ |
H A D | grpclb_fallback_test.cc | 86 RpcMode rpc_mode) { in DoRPCAndGetPath() argument 88 deadline_seconds, rpc_mode); in DoRPCAndGetPath() 92 if (rpc_mode == WaitForReady) { in DoRPCAndGetPath()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/grpc/src/test/cpp/interop/ |
H A D | grpclb_fallback_test.cc | 86 RpcMode rpc_mode) { in DoRPCAndGetPath() argument 88 deadline_seconds, rpc_mode); in DoRPCAndGetPath() 92 if (rpc_mode == WaitForReady) { in DoRPCAndGetPath()
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/dports/x11-fm/rox-filer/rox-filer-2.11/ROX-Filer/src/ |
H A D | main.c | 199 static void soap_reply(xmlDocPtr reply, gboolean rpc_mode); 263 gboolean rpc_mode = FALSE; in main() local 509 rpc_mode=TRUE; in main() 652 soap_reply(reply, rpc_mode); in main() 753 static void soap_reply(xmlDocPtr reply, gboolean rpc_mode) in soap_reply() argument 760 if(!rpc_mode) { in soap_reply()
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/dports/devel/grpc134/grpc-1.34.1/test/cpp/interop/ |
H A D | grpclb_fallback_test.cc | 90 RpcMode rpc_mode) { in DoRPCAndGetPath() argument 92 deadline_seconds, rpc_mode); in DoRPCAndGetPath() 96 if (rpc_mode == WaitForReady) { in DoRPCAndGetPath()
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/dports/devel/grpc/grpc-1.42.0/test/cpp/interop/ |
H A D | grpclb_fallback_test.cc | 93 RpcMode rpc_mode) { in DoRPCAndGetPath() argument 95 deadline_seconds, rpc_mode); in DoRPCAndGetPath() 99 if (rpc_mode == WaitForReady) { in DoRPCAndGetPath()
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/dports/devel/godot/godot-3.2.3-stable/core/io/ |
H A D | multiplayer_api.cpp | 282 RPCMode rpc_mode = RPC_MODE_DISABLED; in _process_rpc() local 285 rpc_mode = E->get(); in _process_rpc() 287 rpc_mode = p_node->get_script_instance()->get_rpc_mode(p_name); in _process_rpc() 290 bool can_call = _can_call_mode(p_node, rpc_mode, p_from); in _process_rpc() 291 …_node->get_path() + " from: " + itos(p_from) + ". Mode is " + itos((int)rpc_mode) + ", master is "… in _process_rpc() 659 RPCMode rpc_mode = p_node->get_script_instance()->get_rpc_mode(p_method); in rpcp() local 660 call_local_script = _should_call_local(rpc_mode, is_master, skip_rpc); in rpcp() 743 RPCMode rpc_mode = p_node->get_script_instance()->get_rset_mode(p_property); in rsetp() local 745 set_local = _should_call_local(rpc_mode, is_master, skip_rset); in rsetp()
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/dports/devel/godot-tools/godot-3.2.3-stable/core/io/ |
H A D | multiplayer_api.cpp | 282 RPCMode rpc_mode = RPC_MODE_DISABLED; in _process_rpc() local 285 rpc_mode = E->get(); in _process_rpc() 287 rpc_mode = p_node->get_script_instance()->get_rpc_mode(p_name); in _process_rpc() 290 bool can_call = _can_call_mode(p_node, rpc_mode, p_from); in _process_rpc() 291 …_node->get_path() + " from: " + itos(p_from) + ". Mode is " + itos((int)rpc_mode) + ", master is "… in _process_rpc() 659 RPCMode rpc_mode = p_node->get_script_instance()->get_rpc_mode(p_method); in rpcp() local 660 call_local_script = _should_call_local(rpc_mode, is_master, skip_rpc); in rpcp() 743 RPCMode rpc_mode = p_node->get_script_instance()->get_rset_mode(p_property); in rsetp() local 745 set_local = _should_call_local(rpc_mode, is_master, skip_rset); in rsetp()
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/dports/devel/godot/godot-3.2.3-stable/modules/gdscript/ |
H A D | gdscript_parser.h | 170 MultiplayerAPI::RPCMode rpc_mode; member 211 MultiplayerAPI::RPCMode rpc_mode; member 231 rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED; in FunctionNode() 603 MultiplayerAPI::RPCMode rpc_mode; variable
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H A D | gdscript_function.h | 247 MultiplayerAPI::RPCMode rpc_mode; variable 347 _FORCE_INLINE_ MultiplayerAPI::RPCMode get_rpc_mode() const { return rpc_mode; } in get_rpc_mode()
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H A D | gdscript_compiler.cpp | 1684 gdfunc->rpc_mode = p_func->rpc_mode; in _parse_function() 1692 gdfunc->rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED; in _parse_function() 1904 minfo.rpc_mode = p_class->variables[i].rpc_mode; in _parse_class_level()
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H A D | gdscript_parser.cpp | 4014 function->rpc_mode = rpc_mode; in _parse_class() 4015 rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED; in _parse_class() 4755 rpc_mode = MultiplayerAPI::RPC_MODE_REMOTE; in _parse_class() 4776 rpc_mode = MultiplayerAPI::RPC_MODE_MASTER; in _parse_class() 4801 rpc_mode = MultiplayerAPI::RPC_MODE_PUPPET; in _parse_class() 4817 rpc_mode = MultiplayerAPI::RPC_MODE_REMOTESYNC; in _parse_class() 4832 rpc_mode = MultiplayerAPI::RPC_MODE_MASTERSYNC; in _parse_class() 4847 rpc_mode = MultiplayerAPI::RPC_MODE_PUPPETSYNC; in _parse_class() 4875 member.rpc_mode = rpc_mode; in _parse_class() 4913 rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED; in _parse_class() [all …]
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/dports/devel/godot-tools/godot-3.2.3-stable/modules/gdscript/ |
H A D | gdscript_parser.h | 170 MultiplayerAPI::RPCMode rpc_mode; member 211 MultiplayerAPI::RPCMode rpc_mode; member 231 rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED; in FunctionNode() 603 MultiplayerAPI::RPCMode rpc_mode; variable
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H A D | gdscript_function.h | 247 MultiplayerAPI::RPCMode rpc_mode; variable 347 _FORCE_INLINE_ MultiplayerAPI::RPCMode get_rpc_mode() const { return rpc_mode; } in get_rpc_mode()
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H A D | gdscript_compiler.cpp | 1684 gdfunc->rpc_mode = p_func->rpc_mode; in _parse_function() 1692 gdfunc->rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED; in _parse_function() 1904 minfo.rpc_mode = p_class->variables[i].rpc_mode; in _parse_class_level()
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H A D | gdscript_parser.cpp | 4014 function->rpc_mode = rpc_mode; in _parse_class() 4015 rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED; in _parse_class() 4755 rpc_mode = MultiplayerAPI::RPC_MODE_REMOTE; in _parse_class() 4776 rpc_mode = MultiplayerAPI::RPC_MODE_MASTER; in _parse_class() 4801 rpc_mode = MultiplayerAPI::RPC_MODE_PUPPET; in _parse_class() 4817 rpc_mode = MultiplayerAPI::RPC_MODE_REMOTESYNC; in _parse_class() 4832 rpc_mode = MultiplayerAPI::RPC_MODE_MASTERSYNC; in _parse_class() 4847 rpc_mode = MultiplayerAPI::RPC_MODE_PUPPETSYNC; in _parse_class() 4875 member.rpc_mode = rpc_mode; in _parse_class() 4913 rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED; in _parse_class() [all …]
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/dports/devel/godot/godot-3.2.3-stable/modules/visual_script/ |
H A D | visual_script_func_nodes.cpp | 752 VisualScriptFunctionCall::RPCCallMode rpc_mode; member in VisualScriptNodeInstanceFunctionCall 775 if (rpc_mode >= VisualScriptFunctionCall::RPC_RELIABLE_TO_ID) { in call_rpc() 779 if (rpc_mode == VisualScriptFunctionCall::RPC_UNRELIABLE_TO_ID) { in call_rpc() 782 } else if (rpc_mode == VisualScriptFunctionCall::RPC_UNRELIABLE) { in call_rpc() 799 if (rpc_mode) { in step() 823 if (rpc_mode) { in step() 837 if (rpc_mode) { in step() 874 if (rpc_mode) { in step() 906 instance->rpc_mode = rpc_call_mode; in instance()
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H A D | visual_script_nodes.cpp | 96 rpc_mode = MultiplayerAPI::RPCMode(int(p_value)); in _set() 140 r_ret = rpc_mode; in _get() 274 rpc_mode = p_mode; in set_rpc_mode() 278 return rpc_mode; in get_rpc_mode() 325 rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED; in VisualScriptFunction()
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/dports/devel/godot-tools/godot-3.2.3-stable/modules/visual_script/ |
H A D | visual_script_func_nodes.cpp | 752 VisualScriptFunctionCall::RPCCallMode rpc_mode; member in VisualScriptNodeInstanceFunctionCall 775 if (rpc_mode >= VisualScriptFunctionCall::RPC_RELIABLE_TO_ID) { in call_rpc() 779 if (rpc_mode == VisualScriptFunctionCall::RPC_UNRELIABLE_TO_ID) { in call_rpc() 782 } else if (rpc_mode == VisualScriptFunctionCall::RPC_UNRELIABLE) { in call_rpc() 799 if (rpc_mode) { in step() 823 if (rpc_mode) { in step() 837 if (rpc_mode) { in step() 874 if (rpc_mode) { in step() 906 instance->rpc_mode = rpc_call_mode; in instance()
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/dports/security/softether-devel/v4.36-9754/src/Cedar/ |
H A D | Client.c | 5296 UINT rpc_mode; in CiRpcAccepted() local 5311 rpc_mode = Endian32(rpc_mode); in CiRpcAccepted() 5313 if (rpc_mode == CLIENT_RPC_MODE_NOTIFY) in CiRpcAccepted() 5319 else if (rpc_mode == CLIENT_RPC_MODE_SHORTCUT || rpc_mode == CLIENT_RPC_MODE_SHORTCUT_DISCONNECT) in CiRpcAccepted() 5705 bool rpc_mode = false; in CcConnectNotify() local 5723 rpc_mode = Endian32(rpc_mode); in CcConnectNotify() 5724 if (SendAll(s, &rpc_mode, sizeof(rpc_mode), false) == false) in CcConnectNotify() 5818 UINT rpc_mode = CLIENT_RPC_MODE_MANAGEMENT; in CcConnectRpcEx() local 5956 rpc_mode = CLIENT_RPC_MODE_SHORTCUT; in CcConnectRpcEx() 5964 rpc_mode = Endian32(rpc_mode); in CcConnectRpcEx() [all …]
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/dports/security/softether/v4.38-9760/src/Cedar/ |
H A D | Client.c | 5296 UINT rpc_mode; in CiRpcAccepted() local 5311 rpc_mode = Endian32(rpc_mode); in CiRpcAccepted() 5313 if (rpc_mode == CLIENT_RPC_MODE_NOTIFY) in CiRpcAccepted() 5319 else if (rpc_mode == CLIENT_RPC_MODE_SHORTCUT || rpc_mode == CLIENT_RPC_MODE_SHORTCUT_DISCONNECT) in CiRpcAccepted() 5705 bool rpc_mode = false; in CcConnectNotify() local 5723 rpc_mode = Endian32(rpc_mode); in CcConnectNotify() 5724 if (SendAll(s, &rpc_mode, sizeof(rpc_mode), false) == false) in CcConnectNotify() 5818 UINT rpc_mode = CLIENT_RPC_MODE_MANAGEMENT; in CcConnectRpcEx() local 5956 rpc_mode = CLIENT_RPC_MODE_SHORTCUT; in CcConnectRpcEx() 5964 rpc_mode = Endian32(rpc_mode); in CcConnectRpcEx() [all …]
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/dports/security/softether5/SoftEtherVPN-5.02.5180/src/Cedar/ |
H A D | Client.c | 5004 UINT rpc_mode; in CiRpcAccepted() local 5019 rpc_mode = Endian32(rpc_mode); in CiRpcAccepted() 5021 if (rpc_mode == CLIENT_RPC_MODE_NOTIFY) in CiRpcAccepted() 5027 else if (rpc_mode == CLIENT_RPC_MODE_SHORTCUT || rpc_mode == CLIENT_RPC_MODE_SHORTCUT_DISCONNECT) in CiRpcAccepted() 5413 bool rpc_mode = false; in CcConnectNotify() local 5431 rpc_mode = Endian32(rpc_mode); in CcConnectNotify() 5432 if (SendAll(s, &rpc_mode, sizeof(rpc_mode), false) == false) in CcConnectNotify() 5526 UINT rpc_mode = CLIENT_RPC_MODE_MANAGEMENT; in CcConnectRpcEx() local 5666 rpc_mode = CLIENT_RPC_MODE_SHORTCUT; in CcConnectRpcEx() 5674 rpc_mode = Endian32(rpc_mode); in CcConnectRpcEx() [all …]
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/dports/devel/godot/godot-3.2.3-stable/modules/gdnative/nativescript/ |
H A D | godot_nativescript.cpp | 111 method.rpc_mode = p_attr.rpc_type; in godot_nativescript_register_method()
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H A D | nativescript.h | 56 int rpc_mode; member
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/dports/devel/godot-tools/godot-3.2.3-stable/modules/gdnative/nativescript/ |
H A D | godot_nativescript.cpp | 111 method.rpc_mode = p_attr.rpc_type; in godot_nativescript_register_method()
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H A D | nativescript.h | 56 int rpc_mode; member
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