/dports/games/blobwars/blobwars-2.00/src/ |
H A D | particles.cpp | 34 x = Math::rrand(-100, 700); in addWindParticles() 38 x = player.x + Math::rrand(-450, 450); in addWindParticles() 50 y = player.y + Math::rrand(-450, 450); in addWindParticles() 53 dy = Math::rrand(1, 10); dy /= 10; in addWindParticles() 77 dx = Math::rrand(-30, 30); dx /= 30; in addColorParticles() 78 dy = Math::rrand(-30, 30); dy /= 30; in addColorParticles() 92 …map.addParticle(x + Math::rrand(-2, 2), y + Math::rrand(-2, 2), 0, 1, Math::rrand(5, 30), graphics… in addFireParticles() 108 int amount = Math::rrand(3, 6); in throwStalagParticles() 112 …map.addParticle(x, y, Math::rrand(-2, 2), Math::rrand(-3, -1), Math::rrand(5, 30), graphics.red, s… in throwStalagParticles() 118 int amount = Math::rrand(4, 8); in throwBrickParticles() [all …]
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H A D | tankBoss.cpp | 48 dx = Math::rrand(0, 5); in plasmaBurstTraceParticles() 55 …map.addParticle(x + Math::rrand(-6, 6), y + Math::rrand(-2, 2), dx, 0, Math::rrand(1, 90), color[M… in plasmaBurstTraceParticles() 119 addExplosion(player.x + Math::rrand(-25, 25), player.y + Math::rrand(-25, 25), 10, self); in traceTankBossMGFireLine() 137 addExplosion(enemy->x + Math::rrand(-25, 25), enemy->y + Math::rrand(-25, 25), 10, self); in traceTankBossMGFireLine() 234 addSmokeAndFire(self, Math::rrand(-5, 5), Math::rrand(-5, 5), 2); in tankBossMGDie() 235 addBlood(self, Math::rrand(-5, 5), Math::rrand(-5, 5), 3); in tankBossMGDie() 240 self->dy = Math::rrand(-8, 0); in tankBossMGDie() 299 self->dx = Math::rrand(-2, 2); in tankBossMGFight() 445 int speed = Math::rrand(3, 5); in tankBossGLMortor() 586 addSmokeAndFire(self, Math::rrand(-5, 5), Math::rrand(-5, 5), 2); in tankBossGLDie() [all …]
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H A D | aquaBoss.cpp | 34 dx *= Math::rrand(1, 2); in leachParticles() 35 dy *= Math::rrand(1, 2); in leachParticles() 39 …map.addParticle(enemy->x + 10 + Math::rrand(-2, 2), enemy->y + 10 + Math::rrand(-2, 2), dx, dy, Ma… in leachParticles() 222 self->health -= Math::rrand(1, 2); in aquaBossDie() 226 self->dx = Math::rrand(-3, 3); in aquaBossDie() 227 self->dy = Math::rrand(-3, 3); in aquaBossDie() 230 addSmokeAndFire(self, Math::rrand(-5, 5), Math::rrand(-5, 5), 2); in aquaBossDie() 231 addBlood(self, Math::rrand(-5, 5), Math::rrand(-5, 5), 3); in aquaBossDie() 257 self->dx = Math::rrand(-2, 2); in aquaBossAttack() 258 self->dy = Math::rrand(-2, 2); in aquaBossAttack() [all …]
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H A D | spawnPoints.cpp | 137 …e.setPlayerPosition((int)player.x + Math::rrand(-MAP_SHAKEAMOUNT, MAP_SHAKEAMOUNT), (int)player.y … in doSpawnPoints() 175 … addBullet(&engine.world, Math::rrand(-5, 5), Math::rrand(-(5 + game.skill), -(2 + game.skill))); in doSpawnPoints() 180 addBullet(&engine.world, Math::rrand(-2, 2), Math::rrand(0, 2)); in doSpawnPoints() 185 addBullet(&engine.world, Math::rrand(-2, 2), Math::rrand(0, 2)); in doSpawnPoints() 188 x = sp->x + Math::rrand(-128, 128); in doSpawnPoints() 189 y = sp->y + Math::rrand(-128, 128); in doSpawnPoints() 237 x += Math::rrand(-10, 10); in doSpawnPoints() 238 y += Math::rrand(-10, 10); in doSpawnPoints() 263 x += Math::rrand(-10, 10); in doSpawnPoints() 264 y += Math::rrand(-10, 10); in doSpawnPoints() [all …]
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H A D | explosions.cpp | 36 dx = Math::rrand(-radius, radius); dx /= 10; in addExplosion() 37 dy = Math::rrand(-radius, radius); dy /= 10; in addExplosion() 38 map.addParticle(x, y, dx, dy, Math::rrand(5, 30), graphics.white, explosion, PAR_WEIGHTLESS); in addExplosion() 100 … ? addSmokeAndFire(enemy, Math::rrand(-15, 5), Math::rrand(-15, 5), 2) : addBlood(enemy, Math::rra… in addExplosion() 105 enemy->dx = Math::rrand(-5, 5); in addExplosion() 106 enemy->dy = Math::rrand(-5, 0); in addExplosion()
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H A D | bosses.cpp | 118 map.bossNextThink = Math::rrand(10, 15) * 60; in tankBossLevel() 148 map.bossNextThink = Math::rrand(5, 10) * 60; in aquaBossLevel() 150 map.bossNextThink = Math::rrand(2, 6) * 60; in aquaBossLevel() 231 r = Math::rrand(ITEM_CHERRY, ITEM_DOUBLECHERRY); in droidBossLevel() 234 x += Math::rrand(-10, 10); in droidBossLevel() 235 y += Math::rrand(-10, 10); in droidBossLevel() 244 map.bossNextThink = Math::rrand(10, 15) * 60; in droidBossLevel() 262 map.bossNextThink = Math::rrand(10, 15) * 60; in galdovFinalLevel() 286 int x = Math::rrand(23, 62); in galdovFinalLevel() 287 int y = Math::rrand(42, 61); in galdovFinalLevel() [all …]
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H A D | traps.cpp | 49 if (wait1 == -1) wait1 = Math::rrand(10, 60); in addTrap() 50 if (wait2 == -1) wait2 = Math::rrand(10, 60); in addTrap() 167 addExplosion(trap->x + Math::rrand(-15, 15), trap->y + Math::rrand(-15, 15), 50, &engine.world); in doTrapCollisions() 279 addBullet(&engine.world, Math::rrand(-500, -100) / 100.00, Math::rrand(-20, 20) / 100.00); in doTraps() 283 addBullet(&engine.world, Math::rrand(100, 500) / 100.00, Math::rrand(-2, 20) / 100.00); in doTraps() 287 addBullet(&engine.world, Math::rrand(-20, 20) / 100.00, Math::rrand(-500, -100) / 100.00); in doTraps() 291 addBullet(&engine.world, Math::rrand(-20, 20) / 100.00, Math::rrand(100, 500) / 100.00); in doTraps()
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H A D | droidBoss.cpp | 56 dy = Math::rrand(-150, -50); in droidBossChangeParticles() 138 self->health -= Math::rrand(1, 2); in droidBossDie() 142 self->dx = Math::rrand(-3, 3); in droidBossDie() 143 self->dy = Math::rrand(-3, 3); in droidBossDie() 146 addSmokeAndFire(self, Math::rrand(-5, 5), Math::rrand(-5, 5), 2); in droidBossDie() 158 self->dx = Math::rrand(-8, 8); in droidGoCrazy() 159 self->dy = Math::rrand(-8, 8); in droidGoCrazy() 305 self->dx = Math::rrand(-200, 200); in droidBossMoveRandomly() 306 self->dy = Math::rrand(-200, 200); in droidBossMoveRandomly() 340 self->custom = Math::rrand(1, 3); in droidBossAttack() [all …]
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H A D | enemies.cpp | 225 int distance = Math::rrand(1, 4); in lookForPlayer() 491 enemy->dx = Math::rrand(-3, 3); in enemyBulletCollisions() 567 addSmokeAndFire(enemy, Math::rrand(-5, 5), Math::rrand(-5, 5), 2); in gibEnemy() 577 x = enemy->x + Math::rrand(-3, 3); in gibEnemy() 578 y = enemy->y + Math::rrand(-3, 3); in gibEnemy() 582 dx = Math::rrand(-5, 5); in gibEnemy() 583 dy = Math::rrand(-15, -5); in gibEnemy() 588 dx = Math::rrand(-5, 5); in gibEnemy() 589 dy = Math::rrand(-5, 5); in gibEnemy() 736 addBlood(enemy, Math::rrand(-2, 2), Math::rrand(-6, -3), 1); in doEnemies() [all …]
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H A D | galdov.cpp | 57 dy = Math::rrand(-150, -50); in splitParticles() 91 x += Math::rrand(-10, 10); in galdovTeleport() 92 y += Math::rrand(-10, 10); in galdovTeleport() 263 self->dx = Math::rrand(-200, 200); in galdovMoveRandom() 264 self->dy = Math::rrand(-200, 200); in galdovMoveRandom() 274 self->dy = Math::rrand(-12, 0); in galdovMoveRandom() 318 self->custom = Math::rrand(1, 8); in galdovAttack() 370 self->custom = Math::rrand(4, 8); in galdovAttack() 400 self->dx = Math::rrand(-5, 5); in galdovDie() 401 self->dy = Math::rrand(-5, 5); in galdovDie() [all …]
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/dports/games/viruskiller/viruskiller-1.03/src/ |
H A D | particles.cpp | 61 particle->dx = Math::rrand(-500, 500); in addVirusDeathParticles() 62 particle->dy = Math::rrand(-500, 500); in addVirusDeathParticles() 65 particle->dx /= (100 * Math::rrand(1, 3)); in addVirusDeathParticles() 68 particle->dy /= (100 * Math::rrand(1, 3)); in addVirusDeathParticles() 70 particle->health = Math::rrand(100, 300); in addVirusDeathParticles() 87 particle->dx = Math::rrand(-100, 100); in addBulletParticle() 88 particle->dy = Math::rrand(-100, 100); in addBulletParticle() 96 particle->health = Math::rrand(50, 75); in addBulletParticle() 121 particle->dx = Math::rrand(-500, 500); in addDirectoryDeathParticles() 122 particle->dy = Math::rrand(-500, 500); in addDirectoryDeathParticles() [all …]
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H A D | CVirus.cpp | 34 speed = Math::rrand(1, 3); in Virus() 69 targetX += Math::rrand(-50, 100); in moveErratic() 70 targetY += Math::rrand(-50, 100); in moveErratic() 74 targetX = Math::rrand(50, 750); in moveErratic() 75 targetY = Math::rrand(50, 550); in moveErratic() 89 thinktime = Math::rrand(500, 2000); in moveErratic()
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H A D | items.cpp | 27 …item->set(Math::rrand(50, 750), Math::rrand(50, 550), ITEM_POWER, graphics.getSprite("ItemPower", … in addItem() 30 …item->set(Math::rrand(50, 750), Math::rrand(50, 550), ITEM_CLOCK, graphics.getSprite("ItemClock", … in addItem() 33 …item->set(Math::rrand(50, 750), Math::rrand(50, 550), ITEM_BOMB, graphics.getSprite("ItemBomb", tr… in addItem()
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/dports/audio/sc3-plugins/sc3-plugins-Version-3.9.0/source/SLUGens/sc/HelpSource/Classes/ |
H A D | NL2.schelp | 60 a=[10]++(Array.fill(10,{var bsize, asize; bsize= rrand(1,3); asize=rrand(0,3); 62 ….5.rand2,bsize]++(Array.fill(bsize,{[rrand(0,20), exprand(0.1,6)]}).flatten) ++ [asize] ++ (Array.… 83 num=rrand(2,10); 86 e=[num]++(Array.fill(num,{var bsize, asize; bsize= rrand(1,3); asize=rrand(0,3); 88 ….5.rand2,bsize]++(Array.fill(bsize,{[rrand(0,20), exprand(0.1,6)]}).flatten) ++ [asize] ++ (Array.… 116 a=[10]++(Array.fill(10,{var bsize, asize; bsize= rrand(1,2); asize=rrand(0,1); 118 …7.rand2,bsize]++(Array.fill(bsize,{[rrand(0,999), exprand(0.1,6)]}).flatten) ++ [asize] ++ (Array.… 133 num=rrand(2,10); 135 e=[num]++(Array.fill(num,{var bsize, asize; bsize= rrand(1,2); asize=rrand(0,1); 137 …7.rand2,bsize]++(Array.fill(bsize,{[rrand(0,999), exprand(0.1,6)]}).flatten) ++ [asize] ++ (Array.…
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H A D | NTube.schelp | 150 …=`(Array.fill(7,{EnvGen.ar(Env([rrand(0.95,1.0),rrand(0.95,1.0),rrand(0.5,0.9),rrand(0.0,0.1)],[0.… 151 k= `(Array.fill(5,{rrand(0.7,1.0)})); 200 var range= rrand(0.1,1.0); 201 var minloss= rrand(0.7,0.98); 202 var maxloss= (minloss+rrand(0.0,0.1)).min(0.99); 203 var maxdur= rrand(0.001,0.05); 211 if(0.1.coin) {range= rrand(0.1,1.0);}; 212 if(0.07.coin) {minloss= rrand(0.8,0.98); maxloss= (minloss+rrand(0.0,0.1)).min(0.99);}; 215 …d(group,\ntubehelp,[\dur, rrand(0.1,3.0), \freq, exprand(1,1000).round(30.0)+(3.rand2),\lagtime, r… 219 //a.set(\freq, exprand(1,4000),\lagtime, rrand(0.001,0.1), \pan, rrand(-0.1,0.1), \amp, exprand(0.0…
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H A D | TwoTube.schelp | 72 …h(\twotube,[\delay1, rrand(1,300),\delay2, rrand(1,300),\loss, rrand(0.9,0.999),\dur, rrand(0.1,5.…
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H A D | GravityGrid2.schelp | 35 b.setn(0,[5]++(Array.fill(5,{[1.0.rand2,1.0.rand2,rrand(0.1,1.0)]}).flatten)); //set weights 42 n=rrand(1,20); //random number of masses 44 b.setn(0,[n]++(Array.fill(n,{[1.0.rand2,1.0.rand2,rrand(0.1,1.0)]}).flatten)); //change weights to … 56 n=rrand(1,20); //random number of masses 58 b.setn(0,[n]++(Array.fill(n,{[1.0.rand2,1.0.rand2,0.01*rrand(0.1,1.0)]}).flatten)); //change weight… 67 b.setn(0,[4]++(Array.fill(4,{arg i; [if(i<2,1,-1),if(i%2==0,1,-1),0.1*rrand(0.1,1.0)]}).flatten)); … 73 b.setn(0,[4]++(Array.fill(4,{arg i; [if(i<2,rrand(1,2.3),-1),if(i%2==0,1,rrand(-1.1,-1.5)),0.1*rran… 98 n=rrand(1,20); //random number of masses
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H A D | Instruction.schelp | 82 …(0.6.coin,{[0,exprand(0.005,0.05)]}, {[8,rrand(0.1,1.0),9,2*rrand(0,12)]})},{[rrand(1,6),[exprand(… 91 …(0.6.coin,{[0,exprand(0.005,0.05)]}, {[8,rrand(0.1,1.0),9,2*rrand(0,12)]})},{[rrand(1,6),[exprand(…
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/dports/audio/supercollider/SuperCollider-3.11.0-Source/HelpSource/Classes/ |
H A D | LatoocarfianL.schelp | 72 LFNoise0,LFNoise1,LFNoise2].choose.kr(rrand(2,20),rrand(2,20)*0.1,rrand(2,20)*0.2), 74 LFNoise0,LFNoise1,LFNoise2].choose.kr(rrand(2,20),rrand(2,20)*0.1,rrand(2,20)*0.2), 76 LFNoise0,LFNoise1,LFNoise2].choose.kr(rrand(2,20),rrand(2,20)*0.1,rrand(2,20)*0.2), 78 LFNoise0,LFNoise1,LFNoise2].choose.kr(rrand(2,20),rrand(2,20)*0.1,rrand(2,20)*0.2)
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H A D | Pspawn.schelp | 78 …\pattern, Pfunc { Pbind(\degree, Pseries(rrand(0, 10), #[-1, 1].choose, rrand(4, 10)), \dur, 0.125… 90 up: { Pbind(\degree, Pseries(rrand(-4, 5), 1, rrand(4, 10)), \dur, 0.125) }, 91 down: { Pbind(\degree, Pseries(rrand(4, 11), -1, rrand(4, 10)), \dur, 0.125 * 4/3) } 107 up: { Pbind(\degree, Pseries(rrand(-4, 5), 1, rrand(4, 10)), \dur, 0.125) }, 108 down: { Pbind(\degree, Pseries(rrand(4, 11), -1, rrand(4, 10)), \dur, 0.125 * 4/3) } 133 up: { Pbind(\degree, Pseries(rrand(-4, 5), 1, rrand(4, 10)), \dur, 0.125) }, 134 down: { Pbind(\degree, Pseries(rrand(4, 11), -1, rrand(4, 10)), \dur, 0.125 * 4/3) }
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/dports/audio/supercollider/SuperCollider-3.11.0-Source/examples/demonstrations/ |
H A D | SC2-examples_1.scd | 411 Blip.ar(r, [rrand(2,5),rrand(2,5)], 0.1) 428 root = rrand(3,6); 438 Array.geom(16,1,rrand(0.7,0.999)), 439 Array.fill(16, {rrand(0.1,2.5)}) 451 //root = rrand(3,6); 469 range = rrand(500.0,8000.0); 482 //root = rrand(3,6); 489 Array.geom(12,1,rrand(0.7,0.9)), 490 Array.fill(12, {rrand(1.0,3.0)}) 587 Mix.ar(SinOsc.ar(0.125 * [2**rrand(0,6),2**rrand(0,6)], [2pi.rand,2pi.rand], 0.04)).max(0) [all …]
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/dports/math/p5-Math-Random-MT-Auto/Math-Random-MT-Auto-6.23/t/ |
H A D | 11-range.t | 59 # Test several values from rrand() 62 eval { $rr = $prng->rrand(); }; 63 ok(! $@, '$prng->rrand() died: ' . $@); 99 # Test several values from rrand() 102 eval { $rr = $prng2->rrand(); }; 103 ok(! $@, '$prng2->rrand() died: ' . $@); 130 push(@rands2, $prng2->rrand()); 136 push(@rands3, $prng3->rrand()); 183 push(@rands, $prng4->rrand()); 192 eval { $rand = $prng4->rrand(); }; [all …]
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/dports/audio/supercollider/SuperCollider-3.11.0-Source/examples/pieces/ |
H A D | Poeme Symphonique.scd | 24 \tempo, (rrand(0.5,1.5)).reciprocal, 25 \filterfreq, rrand(2000,4000), 26 \rq, rrand(0.3,0.9) ) 40 {Resonz.ar(Impulse.ar(trig, 0, 50*rrand(5,10)), Rand(200,2000), 0.003) ! 2}.play; 41 (wait + rrand(0.1,1)).wait; 42 wait = wait - rrand(0.01, 0.2);
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/dports/audio/supercollider/SuperCollider-3.11.0-Source/HelpSource/Tutorials/Mark_Polishook_tutorial/Japanese_version/ |
H A D | 15.schelp | 169 Synth("fm2", [\freq, 400.0.rrand(1200), \carPartial, 0.5.rrand(2), \ts, 0.1.rrand(4)]); 209 \outbus, 0, \freq, 400.0.rrand(1200), \modPartial, 0.3.rrand(2.0), 210 \carPartial, 0.5.rrand(11), \ts, 0.1.rrand(0.2)]
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H A D | 09.schelp | 156 Synth("timeScale", [\ts, 0.01.rrand(0.3)]); 178 [67.0.rrand(2000), 67.0.rrand(2000)], 207 SinOsc.ar( // それぞれがlow.rrand(high)の範囲内で起こりうる周波数 208 [67.0.rrand(2000), 67.0.rrand(2000)], // ... 実数の値 215 Env.sine(2.0.rrand(17)),
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