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/dports/games/blobwars/blobwars-2.00/src/
H A Dparticles.cpp34 x = Math::rrand(-100, 700); in addWindParticles()
38 x = player.x + Math::rrand(-450, 450); in addWindParticles()
50 y = player.y + Math::rrand(-450, 450); in addWindParticles()
53 dy = Math::rrand(1, 10); dy /= 10; in addWindParticles()
77 dx = Math::rrand(-30, 30); dx /= 30; in addColorParticles()
78 dy = Math::rrand(-30, 30); dy /= 30; in addColorParticles()
92 …map.addParticle(x + Math::rrand(-2, 2), y + Math::rrand(-2, 2), 0, 1, Math::rrand(5, 30), graphics… in addFireParticles()
108 int amount = Math::rrand(3, 6); in throwStalagParticles()
112 …map.addParticle(x, y, Math::rrand(-2, 2), Math::rrand(-3, -1), Math::rrand(5, 30), graphics.red, s… in throwStalagParticles()
118 int amount = Math::rrand(4, 8); in throwBrickParticles()
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H A DtankBoss.cpp48 dx = Math::rrand(0, 5); in plasmaBurstTraceParticles()
55 …map.addParticle(x + Math::rrand(-6, 6), y + Math::rrand(-2, 2), dx, 0, Math::rrand(1, 90), color[M… in plasmaBurstTraceParticles()
119 addExplosion(player.x + Math::rrand(-25, 25), player.y + Math::rrand(-25, 25), 10, self); in traceTankBossMGFireLine()
137 addExplosion(enemy->x + Math::rrand(-25, 25), enemy->y + Math::rrand(-25, 25), 10, self); in traceTankBossMGFireLine()
234 addSmokeAndFire(self, Math::rrand(-5, 5), Math::rrand(-5, 5), 2); in tankBossMGDie()
235 addBlood(self, Math::rrand(-5, 5), Math::rrand(-5, 5), 3); in tankBossMGDie()
240 self->dy = Math::rrand(-8, 0); in tankBossMGDie()
299 self->dx = Math::rrand(-2, 2); in tankBossMGFight()
445 int speed = Math::rrand(3, 5); in tankBossGLMortor()
586 addSmokeAndFire(self, Math::rrand(-5, 5), Math::rrand(-5, 5), 2); in tankBossGLDie()
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H A DaquaBoss.cpp34 dx *= Math::rrand(1, 2); in leachParticles()
35 dy *= Math::rrand(1, 2); in leachParticles()
39 …map.addParticle(enemy->x + 10 + Math::rrand(-2, 2), enemy->y + 10 + Math::rrand(-2, 2), dx, dy, Ma… in leachParticles()
222 self->health -= Math::rrand(1, 2); in aquaBossDie()
226 self->dx = Math::rrand(-3, 3); in aquaBossDie()
227 self->dy = Math::rrand(-3, 3); in aquaBossDie()
230 addSmokeAndFire(self, Math::rrand(-5, 5), Math::rrand(-5, 5), 2); in aquaBossDie()
231 addBlood(self, Math::rrand(-5, 5), Math::rrand(-5, 5), 3); in aquaBossDie()
257 self->dx = Math::rrand(-2, 2); in aquaBossAttack()
258 self->dy = Math::rrand(-2, 2); in aquaBossAttack()
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H A DspawnPoints.cpp137 …e.setPlayerPosition((int)player.x + Math::rrand(-MAP_SHAKEAMOUNT, MAP_SHAKEAMOUNT), (int)player.y … in doSpawnPoints()
175 … addBullet(&engine.world, Math::rrand(-5, 5), Math::rrand(-(5 + game.skill), -(2 + game.skill))); in doSpawnPoints()
180 addBullet(&engine.world, Math::rrand(-2, 2), Math::rrand(0, 2)); in doSpawnPoints()
185 addBullet(&engine.world, Math::rrand(-2, 2), Math::rrand(0, 2)); in doSpawnPoints()
188 x = sp->x + Math::rrand(-128, 128); in doSpawnPoints()
189 y = sp->y + Math::rrand(-128, 128); in doSpawnPoints()
237 x += Math::rrand(-10, 10); in doSpawnPoints()
238 y += Math::rrand(-10, 10); in doSpawnPoints()
263 x += Math::rrand(-10, 10); in doSpawnPoints()
264 y += Math::rrand(-10, 10); in doSpawnPoints()
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H A Dexplosions.cpp36 dx = Math::rrand(-radius, radius); dx /= 10; in addExplosion()
37 dy = Math::rrand(-radius, radius); dy /= 10; in addExplosion()
38 map.addParticle(x, y, dx, dy, Math::rrand(5, 30), graphics.white, explosion, PAR_WEIGHTLESS); in addExplosion()
100 … ? addSmokeAndFire(enemy, Math::rrand(-15, 5), Math::rrand(-15, 5), 2) : addBlood(enemy, Math::rra… in addExplosion()
105 enemy->dx = Math::rrand(-5, 5); in addExplosion()
106 enemy->dy = Math::rrand(-5, 0); in addExplosion()
H A Dbosses.cpp118 map.bossNextThink = Math::rrand(10, 15) * 60; in tankBossLevel()
148 map.bossNextThink = Math::rrand(5, 10) * 60; in aquaBossLevel()
150 map.bossNextThink = Math::rrand(2, 6) * 60; in aquaBossLevel()
231 r = Math::rrand(ITEM_CHERRY, ITEM_DOUBLECHERRY); in droidBossLevel()
234 x += Math::rrand(-10, 10); in droidBossLevel()
235 y += Math::rrand(-10, 10); in droidBossLevel()
244 map.bossNextThink = Math::rrand(10, 15) * 60; in droidBossLevel()
262 map.bossNextThink = Math::rrand(10, 15) * 60; in galdovFinalLevel()
286 int x = Math::rrand(23, 62); in galdovFinalLevel()
287 int y = Math::rrand(42, 61); in galdovFinalLevel()
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H A Dtraps.cpp49 if (wait1 == -1) wait1 = Math::rrand(10, 60); in addTrap()
50 if (wait2 == -1) wait2 = Math::rrand(10, 60); in addTrap()
167 addExplosion(trap->x + Math::rrand(-15, 15), trap->y + Math::rrand(-15, 15), 50, &engine.world); in doTrapCollisions()
279 addBullet(&engine.world, Math::rrand(-500, -100) / 100.00, Math::rrand(-20, 20) / 100.00); in doTraps()
283 addBullet(&engine.world, Math::rrand(100, 500) / 100.00, Math::rrand(-2, 20) / 100.00); in doTraps()
287 addBullet(&engine.world, Math::rrand(-20, 20) / 100.00, Math::rrand(-500, -100) / 100.00); in doTraps()
291 addBullet(&engine.world, Math::rrand(-20, 20) / 100.00, Math::rrand(100, 500) / 100.00); in doTraps()
H A DdroidBoss.cpp56 dy = Math::rrand(-150, -50); in droidBossChangeParticles()
138 self->health -= Math::rrand(1, 2); in droidBossDie()
142 self->dx = Math::rrand(-3, 3); in droidBossDie()
143 self->dy = Math::rrand(-3, 3); in droidBossDie()
146 addSmokeAndFire(self, Math::rrand(-5, 5), Math::rrand(-5, 5), 2); in droidBossDie()
158 self->dx = Math::rrand(-8, 8); in droidGoCrazy()
159 self->dy = Math::rrand(-8, 8); in droidGoCrazy()
305 self->dx = Math::rrand(-200, 200); in droidBossMoveRandomly()
306 self->dy = Math::rrand(-200, 200); in droidBossMoveRandomly()
340 self->custom = Math::rrand(1, 3); in droidBossAttack()
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H A Denemies.cpp225 int distance = Math::rrand(1, 4); in lookForPlayer()
491 enemy->dx = Math::rrand(-3, 3); in enemyBulletCollisions()
567 addSmokeAndFire(enemy, Math::rrand(-5, 5), Math::rrand(-5, 5), 2); in gibEnemy()
577 x = enemy->x + Math::rrand(-3, 3); in gibEnemy()
578 y = enemy->y + Math::rrand(-3, 3); in gibEnemy()
582 dx = Math::rrand(-5, 5); in gibEnemy()
583 dy = Math::rrand(-15, -5); in gibEnemy()
588 dx = Math::rrand(-5, 5); in gibEnemy()
589 dy = Math::rrand(-5, 5); in gibEnemy()
736 addBlood(enemy, Math::rrand(-2, 2), Math::rrand(-6, -3), 1); in doEnemies()
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H A Dgaldov.cpp57 dy = Math::rrand(-150, -50); in splitParticles()
91 x += Math::rrand(-10, 10); in galdovTeleport()
92 y += Math::rrand(-10, 10); in galdovTeleport()
263 self->dx = Math::rrand(-200, 200); in galdovMoveRandom()
264 self->dy = Math::rrand(-200, 200); in galdovMoveRandom()
274 self->dy = Math::rrand(-12, 0); in galdovMoveRandom()
318 self->custom = Math::rrand(1, 8); in galdovAttack()
370 self->custom = Math::rrand(4, 8); in galdovAttack()
400 self->dx = Math::rrand(-5, 5); in galdovDie()
401 self->dy = Math::rrand(-5, 5); in galdovDie()
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/dports/games/viruskiller/viruskiller-1.03/src/
H A Dparticles.cpp61 particle->dx = Math::rrand(-500, 500); in addVirusDeathParticles()
62 particle->dy = Math::rrand(-500, 500); in addVirusDeathParticles()
65 particle->dx /= (100 * Math::rrand(1, 3)); in addVirusDeathParticles()
68 particle->dy /= (100 * Math::rrand(1, 3)); in addVirusDeathParticles()
70 particle->health = Math::rrand(100, 300); in addVirusDeathParticles()
87 particle->dx = Math::rrand(-100, 100); in addBulletParticle()
88 particle->dy = Math::rrand(-100, 100); in addBulletParticle()
96 particle->health = Math::rrand(50, 75); in addBulletParticle()
121 particle->dx = Math::rrand(-500, 500); in addDirectoryDeathParticles()
122 particle->dy = Math::rrand(-500, 500); in addDirectoryDeathParticles()
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H A DCVirus.cpp34 speed = Math::rrand(1, 3); in Virus()
69 targetX += Math::rrand(-50, 100); in moveErratic()
70 targetY += Math::rrand(-50, 100); in moveErratic()
74 targetX = Math::rrand(50, 750); in moveErratic()
75 targetY = Math::rrand(50, 550); in moveErratic()
89 thinktime = Math::rrand(500, 2000); in moveErratic()
H A Ditems.cpp27 …item->set(Math::rrand(50, 750), Math::rrand(50, 550), ITEM_POWER, graphics.getSprite("ItemPower", … in addItem()
30 …item->set(Math::rrand(50, 750), Math::rrand(50, 550), ITEM_CLOCK, graphics.getSprite("ItemClock", … in addItem()
33 …item->set(Math::rrand(50, 750), Math::rrand(50, 550), ITEM_BOMB, graphics.getSprite("ItemBomb", tr… in addItem()
/dports/audio/sc3-plugins/sc3-plugins-Version-3.9.0/source/SLUGens/sc/HelpSource/Classes/
H A DNL2.schelp60 a=[10]++(Array.fill(10,{var bsize, asize; bsize= rrand(1,3); asize=rrand(0,3);
62 ….5.rand2,bsize]++(Array.fill(bsize,{[rrand(0,20), exprand(0.1,6)]}).flatten) ++ [asize] ++ (Array.…
83 num=rrand(2,10);
86 e=[num]++(Array.fill(num,{var bsize, asize; bsize= rrand(1,3); asize=rrand(0,3);
88 ….5.rand2,bsize]++(Array.fill(bsize,{[rrand(0,20), exprand(0.1,6)]}).flatten) ++ [asize] ++ (Array.…
116 a=[10]++(Array.fill(10,{var bsize, asize; bsize= rrand(1,2); asize=rrand(0,1);
118 …7.rand2,bsize]++(Array.fill(bsize,{[rrand(0,999), exprand(0.1,6)]}).flatten) ++ [asize] ++ (Array.…
133 num=rrand(2,10);
135 e=[num]++(Array.fill(num,{var bsize, asize; bsize= rrand(1,2); asize=rrand(0,1);
137 …7.rand2,bsize]++(Array.fill(bsize,{[rrand(0,999), exprand(0.1,6)]}).flatten) ++ [asize] ++ (Array.…
H A DNTube.schelp150 …=`(Array.fill(7,{EnvGen.ar(Env([rrand(0.95,1.0),rrand(0.95,1.0),rrand(0.5,0.9),rrand(0.0,0.1)],[0.…
151 k= `(Array.fill(5,{rrand(0.7,1.0)}));
200 var range= rrand(0.1,1.0);
201 var minloss= rrand(0.7,0.98);
202 var maxloss= (minloss+rrand(0.0,0.1)).min(0.99);
203 var maxdur= rrand(0.001,0.05);
211 if(0.1.coin) {range= rrand(0.1,1.0);};
212 if(0.07.coin) {minloss= rrand(0.8,0.98); maxloss= (minloss+rrand(0.0,0.1)).min(0.99);};
215 …d(group,\ntubehelp,[\dur, rrand(0.1,3.0), \freq, exprand(1,1000).round(30.0)+(3.rand2),\lagtime, r…
219 //a.set(\freq, exprand(1,4000),\lagtime, rrand(0.001,0.1), \pan, rrand(-0.1,0.1), \amp, exprand(0.0…
H A DTwoTube.schelp72 …h(\twotube,[\delay1, rrand(1,300),\delay2, rrand(1,300),\loss, rrand(0.9,0.999),\dur, rrand(0.1,5.…
H A DGravityGrid2.schelp35 b.setn(0,[5]++(Array.fill(5,{[1.0.rand2,1.0.rand2,rrand(0.1,1.0)]}).flatten)); //set weights
42 n=rrand(1,20); //random number of masses
44 b.setn(0,[n]++(Array.fill(n,{[1.0.rand2,1.0.rand2,rrand(0.1,1.0)]}).flatten)); //change weights to …
56 n=rrand(1,20); //random number of masses
58 b.setn(0,[n]++(Array.fill(n,{[1.0.rand2,1.0.rand2,0.01*rrand(0.1,1.0)]}).flatten)); //change weight…
67 b.setn(0,[4]++(Array.fill(4,{arg i; [if(i<2,1,-1),if(i%2==0,1,-1),0.1*rrand(0.1,1.0)]}).flatten)); …
73 b.setn(0,[4]++(Array.fill(4,{arg i; [if(i<2,rrand(1,2.3),-1),if(i%2==0,1,rrand(-1.1,-1.5)),0.1*rran…
98 n=rrand(1,20); //random number of masses
H A DInstruction.schelp82 …(0.6.coin,{[0,exprand(0.005,0.05)]}, {[8,rrand(0.1,1.0),9,2*rrand(0,12)]})},{[rrand(1,6),[exprand(…
91 …(0.6.coin,{[0,exprand(0.005,0.05)]}, {[8,rrand(0.1,1.0),9,2*rrand(0,12)]})},{[rrand(1,6),[exprand(…
/dports/audio/supercollider/SuperCollider-3.11.0-Source/HelpSource/Classes/
H A DLatoocarfianL.schelp72 LFNoise0,LFNoise1,LFNoise2].choose.kr(rrand(2,20),rrand(2,20)*0.1,rrand(2,20)*0.2),
74 LFNoise0,LFNoise1,LFNoise2].choose.kr(rrand(2,20),rrand(2,20)*0.1,rrand(2,20)*0.2),
76 LFNoise0,LFNoise1,LFNoise2].choose.kr(rrand(2,20),rrand(2,20)*0.1,rrand(2,20)*0.2),
78 LFNoise0,LFNoise1,LFNoise2].choose.kr(rrand(2,20),rrand(2,20)*0.1,rrand(2,20)*0.2)
H A DPspawn.schelp78 …\pattern, Pfunc { Pbind(\degree, Pseries(rrand(0, 10), #[-1, 1].choose, rrand(4, 10)), \dur, 0.125…
90 up: { Pbind(\degree, Pseries(rrand(-4, 5), 1, rrand(4, 10)), \dur, 0.125) },
91 down: { Pbind(\degree, Pseries(rrand(4, 11), -1, rrand(4, 10)), \dur, 0.125 * 4/3) }
107 up: { Pbind(\degree, Pseries(rrand(-4, 5), 1, rrand(4, 10)), \dur, 0.125) },
108 down: { Pbind(\degree, Pseries(rrand(4, 11), -1, rrand(4, 10)), \dur, 0.125 * 4/3) }
133 up: { Pbind(\degree, Pseries(rrand(-4, 5), 1, rrand(4, 10)), \dur, 0.125) },
134 down: { Pbind(\degree, Pseries(rrand(4, 11), -1, rrand(4, 10)), \dur, 0.125 * 4/3) }
/dports/audio/supercollider/SuperCollider-3.11.0-Source/examples/demonstrations/
H A DSC2-examples_1.scd411 Blip.ar(r, [rrand(2,5),rrand(2,5)], 0.1)
428 root = rrand(3,6);
438 Array.geom(16,1,rrand(0.7,0.999)),
439 Array.fill(16, {rrand(0.1,2.5)})
451 //root = rrand(3,6);
469 range = rrand(500.0,8000.0);
482 //root = rrand(3,6);
489 Array.geom(12,1,rrand(0.7,0.9)),
490 Array.fill(12, {rrand(1.0,3.0)})
587 Mix.ar(SinOsc.ar(0.125 * [2**rrand(0,6),2**rrand(0,6)], [2pi.rand,2pi.rand], 0.04)).max(0)
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/dports/math/p5-Math-Random-MT-Auto/Math-Random-MT-Auto-6.23/t/
H A D11-range.t59 # Test several values from rrand()
62 eval { $rr = $prng->rrand(); };
63 ok(! $@, '$prng->rrand() died: ' . $@);
99 # Test several values from rrand()
102 eval { $rr = $prng2->rrand(); };
103 ok(! $@, '$prng2->rrand() died: ' . $@);
130 push(@rands2, $prng2->rrand());
136 push(@rands3, $prng3->rrand());
183 push(@rands, $prng4->rrand());
192 eval { $rand = $prng4->rrand(); };
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/dports/audio/supercollider/SuperCollider-3.11.0-Source/examples/pieces/
H A DPoeme Symphonique.scd24 \tempo, (rrand(0.5,1.5)).reciprocal,
25 \filterfreq, rrand(2000,4000),
26 \rq, rrand(0.3,0.9) )
40 {Resonz.ar(Impulse.ar(trig, 0, 50*rrand(5,10)), Rand(200,2000), 0.003) ! 2}.play;
41 (wait + rrand(0.1,1)).wait;
42 wait = wait - rrand(0.01, 0.2);
/dports/audio/supercollider/SuperCollider-3.11.0-Source/HelpSource/Tutorials/Mark_Polishook_tutorial/Japanese_version/
H A D15.schelp169 Synth("fm2", [\freq, 400.0.rrand(1200), \carPartial, 0.5.rrand(2), \ts, 0.1.rrand(4)]);
209 \outbus, 0, \freq, 400.0.rrand(1200), \modPartial, 0.3.rrand(2.0),
210 \carPartial, 0.5.rrand(11), \ts, 0.1.rrand(0.2)]
H A D09.schelp156 Synth("timeScale", [\ts, 0.01.rrand(0.3)]);
178 [67.0.rrand(2000), 67.0.rrand(2000)],
207 SinOsc.ar( // それぞれがlow.rrand(high)の範囲内で起こりうる周波数
208 [67.0.rrand(2000), 67.0.rrand(2000)], // ... 実数の値
215 Env.sine(2.0.rrand(17)),

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