Searched refs:rsD3D9 (Results 1 – 2 of 2) sorted by relevance
128 RenderSystem* rsD3D9 = root->getRenderSystemByName("Direct3D9 Rendering Subsystem"); in main() local129 if(rsD3D9) in main()131 setUpD3D9RenderSystemOptions(rsD3D9); in main()132 root->setRenderSystem(rsD3D9); in main()134 d3d9Caps = const_cast<RenderSystemCapabilities *>(rsD3D9->getCapabilities()); in main()