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Searched refs:rshark_spritelayout (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/drivers/
H A Ddooyong.c823 static struct GfxLayout rshark_spritelayout = variable
868 { REGION_GFX1, 0, &rshark_spritelayout, 0, 16 },
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/drivers/
H A Ddooyong.c941 static struct GfxLayout rshark_spritelayout = variable
996 { REGION_GFX1, 0, &rshark_spritelayout, 0, 16 },
/dports/emulators/mess/mame-mame0226/src/mame/drivers/
H A Ddooyong.cpp1381 const gfx_layout rshark_spritelayout = variable
1423 GFXDECODE_ENTRY( "sprite", 0, rshark_spritelayout, 0, 16 ) in GFXDECODE_START()
1432 GFXDECODE_ENTRY( "sprite", 0, rshark_spritelayout, 0, 16 ) in GFXDECODE_START()
/dports/emulators/mame/mame-mame0226/src/mame/drivers/
H A Ddooyong.cpp1381 const gfx_layout rshark_spritelayout = variable
1423 GFXDECODE_ENTRY( "sprite", 0, rshark_spritelayout, 0, 16 ) in GFXDECODE_START()
1432 GFXDECODE_ENTRY( "sprite", 0, rshark_spritelayout, 0, 16 ) in GFXDECODE_START()