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Searched refs:rtlight (Results 1 – 25 of 47) sorted by relevance

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/dports/games/darkplaces/darkplaces/
H A Dr_shadow.c2108 rsurface.rtlight = rtlight; in R_Shadow_RenderMode_ActiveLight()
2559 rtlight = &light->rtlight; in R_Shadow_BounceGrid_CheckEnable()
2660 rtlight = &light->rtlight; in R_Shadow_BounceGrid_UpdateSpacing()
2826 rtlight = &light->rtlight; in R_Shadow_BounceGrid_AssignPhotons()
2932 rtlight = &light->rtlight; in R_Shadow_BounceGrid_AssignPhotons()
3391 rtlight = &light->rtlight; in R_Shadow_BounceGrid_TracePhotons()
4128 rtlight->cullmins[0] = rtlight->shadoworigin[0] - rtlight->radius; in R_RTLight_Update()
6109 rtlight = &light->rtlight; in R_Shadow_DrawCoronas()
6142 rtlight = &light->rtlight; in R_Shadow_DrawCoronas()
6153 R_DrawCorona(rtlight, rtlight->corona, rtlight->radius * rtlight->coronasizescale * 2.0f); in R_Shadow_DrawCoronas()
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H A Dmeshqueue.c8 …void (*callback)(const entity_render_t *ent, const rtlight_t *rtlight, int numsurfaces, int *surfa…
11 const rtlight_t *rtlight; member
34 … const rtlight_t *rtlight, int numsurfaces, int *surfacelist), const entity_render_t *ent, int sur… in R_MeshQueue_AddTransparent() argument
53 mq->rtlight = rtlight; in R_MeshQueue_AddTransparent()
68 const rtlight_t *rtlight; in R_MeshQueue_RenderTransparent() local
69 …void (*callback)(const entity_render_t *ent, const rtlight_t *rtlight, int numsurfaces, int *surfa… in R_MeshQueue_RenderTransparent()
125 rtlight = NULL; in R_MeshQueue_RenderTransparent()
135 …if (ent != mqt->ent || rtlight != mqt->rtlight || callback != mqt->callback || batchnumsurfaces >=… in R_MeshQueue_RenderTransparent()
138 callback(ent, rtlight, batchnumsurfaces, batchsurfaceindex); in R_MeshQueue_RenderTransparent()
141 rtlight = mqt->rtlight; in R_MeshQueue_RenderTransparent()
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H A Dmeshqueue.h9 … const rtlight_t *rtlight, int numsurfaces, int *surfacelist), const entity_render_t *ent, int sur…
H A Dr_shadow.h113 void R_Shadow_RenderMode_ActiveLight(const rtlight_t *rtlight);
134 void R_RTLight_Update(rtlight_t *rtlight, int isstatic, matrix4x4_t *matrix, vec3_t color, int styl…
135 void R_RTLight_Compile(rtlight_t *rtlight);
136 void R_RTLight_Uncompile(rtlight_t *rtlight);
H A Dgl_rsurf.c335 static void R_DrawPortal_Callback(const entity_render_t *ent, const rtlight_t *rtlight, int numsurf… in R_DrawPortal_Callback() argument
396 …ORT_DISTANCE, center, R_DrawPortal_Callback, (entity_render_t *)portal, leafnum, rsurface.rtlight); in R_DrawPortals()
747 …tlight && R_CullBoxCustomPlanes(node->mins, node->maxs, rtlight->cached_numfrustumplanes, rtlight-… in R_Q1BSP_RecursiveGetLightInfo_BSP()
1069 …tlight && R_CullBoxCustomPlanes(node->mins, node->maxs, rtlight->cached_numfrustumplanes, rtlight-… in R_Q1BSP_RecursiveGetLightInfo_BIH()
1432 …awLight_TransparentCallback(const entity_render_t *ent, const rtlight_t *rtlight, int numsurfaces,… in R_Q1BSP_DrawLight_TransparentCallback() argument
1440 R_Shadow_RenderMode_ActiveLight(rtlight); in R_Q1BSP_DrawLight_TransparentCallback()
1441 …R_Shadow_RenderMode_Lighting(false, true, rtlight->shadowmapatlassidesize != 0, (ent->flags & REND… in R_Q1BSP_DrawLight_TransparentCallback()
1532 …r, R_Q1BSP_DrawLight_TransparentCallback, ent, surface - rsurface.modelsurfaces, rsurface.rtlight); in R_Q1BSP_DrawLight()
H A Dr_sprites.c208 …te_Draw_TransparentCallback(const entity_render_t *ent, const rtlight_t *rtlight, int numsurfaces,… in R_Model_Sprite_Draw_TransparentCallback() argument
433 … TRANSPARENTSORT_DISTANCE, org, R_Model_Sprite_Draw_TransparentCallback, ent, 0, rsurface.rtlight); in R_Model_Sprite_Draw()
H A Drender.h430 const rtlight_t *rtlight; member
503 void R_SetupShader_DeferredLight(const rtlight_t *rtlight);
H A Dr_explosion.c203 …plosion_TransparentCallback(const entity_render_t *ent, const rtlight_t *rtlight, int numsurfaces,… in R_DrawExplosion_TransparentCallback() argument
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dr_shadow.c2043 rsurface.rtlight = rtlight; in R_Shadow_RenderMode_ActiveLight()
2455 rtlight = &light->rtlight; in R_Shadow_BounceGrid_CheckEnable()
2666 rtlight = &light->rtlight; in R_Shadow_BounceGrid_AssignPhotons()
3170 rtlight = &light->rtlight; in R_Shadow_BounceGrid_TracePhotons()
3871 rtlight->cullmins[0] = rtlight->shadoworigin[0] - rtlight->radius; in R_RTLight_Update()
3872 rtlight->cullmins[1] = rtlight->shadoworigin[1] - rtlight->radius; in R_RTLight_Update()
3873 rtlight->cullmins[2] = rtlight->shadoworigin[2] - rtlight->radius; in R_RTLight_Update()
5758 rtlight = &light->rtlight; in R_Shadow_DrawCoronas()
5791 rtlight = &light->rtlight; in R_Shadow_DrawCoronas()
5802 R_DrawCorona(rtlight, rtlight->corona, rtlight->radius * rtlight->coronasizescale * 2.0f); in R_Shadow_DrawCoronas()
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H A Dmeshqueue.c8 …void (*callback)(const entity_render_t *ent, const rtlight_t *rtlight, int numsurfaces, int *surfa…
11 const rtlight_t *rtlight; member
34 … const rtlight_t *rtlight, int numsurfaces, int *surfacelist), const entity_render_t *ent, int sur… in R_MeshQueue_AddTransparent() argument
53 mq->rtlight = rtlight; in R_MeshQueue_AddTransparent()
68 const rtlight_t *rtlight; in R_MeshQueue_RenderTransparent() local
69 …void (*callback)(const entity_render_t *ent, const rtlight_t *rtlight, int numsurfaces, int *surfa… in R_MeshQueue_RenderTransparent()
125 rtlight = NULL; in R_MeshQueue_RenderTransparent()
135 …if (ent != mqt->ent || rtlight != mqt->rtlight || callback != mqt->callback || batchnumsurfaces >=… in R_MeshQueue_RenderTransparent()
138 callback(ent, rtlight, batchnumsurfaces, batchsurfaceindex); in R_MeshQueue_RenderTransparent()
141 rtlight = mqt->rtlight; in R_MeshQueue_RenderTransparent()
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H A Dmeshqueue.h9 … const rtlight_t *rtlight, int numsurfaces, int *surfacelist), const entity_render_t *ent, int sur…
H A Dr_shadow.h105 void R_Shadow_RenderMode_ActiveLight(const rtlight_t *rtlight);
126 void R_RTLight_Update(rtlight_t *rtlight, int isstatic, matrix4x4_t *matrix, vec3_t color, int styl…
127 void R_RTLight_Compile(rtlight_t *rtlight);
128 void R_RTLight_Uncompile(rtlight_t *rtlight);
H A Dgl_rsurf.c335 static void R_DrawPortal_Callback(const entity_render_t *ent, const rtlight_t *rtlight, int numsurf… in R_DrawPortal_Callback() argument
396 …ORT_DISTANCE, center, R_DrawPortal_Callback, (entity_render_t *)portal, leafnum, rsurface.rtlight); in R_DrawPortals()
762 …tlight && R_CullBoxCustomPlanes(node->mins, node->maxs, rtlight->cached_numfrustumplanes, rtlight-… in R_Q1BSP_RecursiveGetLightInfo_BSP()
1082 …tlight && R_CullBoxCustomPlanes(node->mins, node->maxs, rtlight->cached_numfrustumplanes, rtlight-… in R_Q1BSP_RecursiveGetLightInfo_BIH()
1443 …awLight_TransparentCallback(const entity_render_t *ent, const rtlight_t *rtlight, int numsurfaces,… in R_Q1BSP_DrawLight_TransparentCallback() argument
1451 R_Shadow_RenderMode_ActiveLight(rtlight); in R_Q1BSP_DrawLight_TransparentCallback()
1543 …r, R_Q1BSP_DrawLight_TransparentCallback, ent, surface - rsurface.modelsurfaces, rsurface.rtlight); in R_Q1BSP_DrawLight()
H A Dr_sprites.c208 …te_Draw_TransparentCallback(const entity_render_t *ent, const rtlight_t *rtlight, int numsurfaces,… in R_Model_Sprite_Draw_TransparentCallback() argument
427 … TRANSPARENTSORT_DISTANCE, org, R_Model_Sprite_Draw_TransparentCallback, ent, 0, rsurface.rtlight); in R_Model_Sprite_Draw()
H A Drender.h437 const rtlight_t *rtlight; member
512 void R_SetupShader_DeferredLight(const rtlight_t *rtlight);
H A Dr_explosion.c203 …plosion_TransparentCallback(const entity_render_t *ent, const rtlight_t *rtlight, int numsurfaces,… in R_DrawExplosion_TransparentCallback() argument
H A Dr_lightning.c220 …ingBeam_TransparentCallback(const entity_render_t *ent, const rtlight_t *rtlight, int numsurfaces,… in R_DrawLightningBeam_TransparentCallback() argument
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dmeshqueue.c8 …void (*callback)(const entity_render_t *ent, const rtlight_t *rtlight, int numsurfaces, int *surfa…
11 const rtlight_t *rtlight; member
29 … const rtlight_t *rtlight, int numsurfaces, int *surfacelist), const entity_render_t *ent, int sur… in R_MeshQueue_AddTransparent() argument
48 mq->rtlight = rtlight; in R_MeshQueue_AddTransparent()
61 const rtlight_t *rtlight; in R_MeshQueue_RenderTransparent() local
62 …void (*callback)(const entity_render_t *ent, const rtlight_t *rtlight, int numsurfaces, int *surfa… in R_MeshQueue_RenderTransparent()
84 rtlight = NULL; in R_MeshQueue_RenderTransparent()
92 …if (ent != mqt->ent || rtlight != mqt->rtlight || callback != mqt->callback || batchnumsurfaces >=… in R_MeshQueue_RenderTransparent()
95 callback(ent, rtlight, batchnumsurfaces, batchsurfaceindex); in R_MeshQueue_RenderTransparent()
98 rtlight = mqt->rtlight; in R_MeshQueue_RenderTransparent()
[all …]
H A Dr_shadow.c1442 rsurface.rtlight = rtlight; in R_Shadow_RenderMode_ActiveLight()
3048 rtlight->cullmins[0] = rtlight->shadoworigin[0] - rtlight->radius; in R_RTLight_Update()
3049 rtlight->cullmins[1] = rtlight->shadoworigin[1] - rtlight->radius; in R_RTLight_Update()
3050 rtlight->cullmins[2] = rtlight->shadoworigin[2] - rtlight->radius; in R_RTLight_Update()
3051 rtlight->cullmaxs[0] = rtlight->shadoworigin[0] + rtlight->radius; in R_RTLight_Update()
3052 rtlight->cullmaxs[1] = rtlight->shadoworigin[1] + rtlight->radius; in R_RTLight_Update()
3053 rtlight->cullmaxs[2] = rtlight->shadoworigin[2] + rtlight->radius; in R_RTLight_Update()
3076 rtlight->cullmins[0] = rtlight->shadoworigin[0] - rtlight->radius; in R_RTLight_Compile()
4154 rtlight = &light->rtlight; in R_DrawCoronas()
4187 rtlight = &light->rtlight; in R_DrawCoronas()
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H A Dr_shadow.h46 void R_Shadow_RenderMode_ActiveLight(const rtlight_t *rtlight);
68 void R_RTLight_Update(rtlight_t *rtlight, int isstatic, matrix4x4_t *matrix, vec3_t color, int styl…
69 void R_RTLight_Compile(rtlight_t *rtlight);
70 void R_RTLight_Uncompile(rtlight_t *rtlight);
H A Dmeshqueue.h6 … const rtlight_t *rtlight, int numsurfaces, int *surfacelist), const entity_render_t *ent, int sur…
H A Dr_sprites.c202 void R_Model_Sprite_Draw_TransparentCallback(const entity_render_t *ent, const rtlight_t *rtlight, … in R_Model_Sprite_Draw_TransparentCallback() argument
412 …T ? r_refdef.view.origin : org, R_Model_Sprite_Draw_TransparentCallback, ent, 0, rsurface.rtlight); in R_Model_Sprite_Draw()
H A Dgl_rsurf.c332 static void R_DrawPortal_Callback(const entity_render_t *ent, const rtlight_t *rtlight, int numsurf… in R_DrawPortal_Callback() argument
394 …ddTransparent(center, R_DrawPortal_Callback, (entity_render_t *)portal, leafnum, rsurface.rtlight); in R_DrawPortals()
1103 …awLight_TransparentCallback(const entity_render_t *ent, const rtlight_t *rtlight, int numsurfaces,… in R_Q1BSP_DrawLight_TransparentCallback() argument
1110 R_Shadow_RenderMode_ActiveLight(rtlight); in R_Q1BSP_DrawLight_TransparentCallback()
1191 …r, R_Q1BSP_DrawLight_TransparentCallback, ent, surface - rsurface.modelsurfaces, rsurface.rtlight); in R_Q1BSP_DrawLight()
H A Drender.h327 const rtlight_t *rtlight; member
H A Dr_explosion.c187 …plosion_TransparentCallback(const entity_render_t *ent, const rtlight_t *rtlight, int numsurfaces,… in R_DrawExplosion_TransparentCallback() argument

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