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Searched refs:rule_change (Results 1 – 5 of 5) sorted by relevance

/dports/devel/cppurses/CPPurses-0.3-5-g342a389/demos/game_of_life/
H A Dsettings_box.hpp40 sig::Signal<void(const std::string&)> rule_change; member
78 sig::Signal<void(const std::string&)>& rule_change{rule_edit.rule_change};
H A Dsettings_box.cpp30 [this](std::string rule_text) { rule_change(rule_text); }); in Rule_edit()
H A Dgol_demo.cpp10 side_panel.settings.rule_change.connect( in GoL_demo()
/dports/games/freedoko/FreeDoko_0.7.19/src/ui/gtkmm/
H A Dparty_settings.cpp280 …d().connect(sigc::bind<int const>(sigc::mem_fun(*this, &PartySettings::rule_change), Rule::Type::n… in init()
281 …d().connect(sigc::bind<int const>(sigc::mem_fun(*this, &PartySettings::rule_change), Rule::Type::n… in init()
282 …d().connect(sigc::bind<int const>(sigc::mem_fun(*this, &PartySettings::rule_change), Rule::Type::p… in init()
283 …d().connect(sigc::bind<int const>(sigc::mem_fun(*this, &PartySettings::rule_change), Rule::Type::p… in init()
535 PartySettings::rule_change(int const type) in rule_change() function in UI_GTKMM_NS::PartySettings
H A Dparty_settings.h83 void rule_change(int type);