Searched refs:rule_change (Results 1 – 5 of 5) sorted by relevance
40 sig::Signal<void(const std::string&)> rule_change; member78 sig::Signal<void(const std::string&)>& rule_change{rule_edit.rule_change};
30 [this](std::string rule_text) { rule_change(rule_text); }); in Rule_edit()
10 side_panel.settings.rule_change.connect( in GoL_demo()
280 …d().connect(sigc::bind<int const>(sigc::mem_fun(*this, &PartySettings::rule_change), Rule::Type::n… in init()281 …d().connect(sigc::bind<int const>(sigc::mem_fun(*this, &PartySettings::rule_change), Rule::Type::n… in init()282 …d().connect(sigc::bind<int const>(sigc::mem_fun(*this, &PartySettings::rule_change), Rule::Type::p… in init()283 …d().connect(sigc::bind<int const>(sigc::mem_fun(*this, &PartySettings::rule_change), Rule::Type::p… in init()535 PartySettings::rule_change(int const type) in rule_change() function in UI_GTKMM_NS::PartySettings
83 void rule_change(int type);