Searched refs:running_withpathfind (Results 1 – 9 of 9) sorted by relevance
776 if (!player->upkeep->running_withpathfind) { in run_step()786 player->upkeep->running_withpathfind = false; in run_step()797 player->upkeep->running_withpathfind = false; in run_step()817 player->upkeep->running_withpathfind = false; in run_step()828 player->upkeep->running_withpathfind = false; in run_step()838 player->upkeep->running_withpathfind = false; in run_step()848 player->upkeep->running_withpathfind = false; in run_step()868 } else if (!player->upkeep->running_withpathfind) in run_step()
480 bool running_withpathfind; /* Are we using the pathfinder ? */ member
1331 player->upkeep->running_withpathfind = true; in do_cmd_pathfind()
1004 .running_withpathfind = 0,
594 || p_ptr->running_withpathfind) in player_pict()4176 if (p_ptr->running_withpathfind) in disturb()4179 p_ptr->running_withpathfind = FALSE; in disturb()
2863 p_ptr->running_withpathfind = FALSE; in run_nextstep()2885 if (p_ptr->running_withpathfind) in run_step()
1775 p_ptr->running_withpathfind = FALSE; in recv_clear()
3372 p_ptr->running_withpathfind = TRUE; in do_cmd_pathfind()
1455 bool running_withpathfind; member