Searched refs:rw_backcz1 (Results 1 – 4 of 4) sorted by relevance
/dports/games/odamex/odamex-src-0.7.0/client/src/ |
H A D | r_bsp.cpp | 56 fixed_t rw_backcz1, rw_backcz2; variable 494 (rw_backcz1 <= rw_frontfz1 && rw_backcz2 <= rw_frontfz2) || in R_AddLine() 498 ((rw_backcz1 <= rw_backfz1 && rw_backcz2 <= rw_backfz2) && in R_AddLine() 501 ((rw_backcz1 >= rw_frontcz1 && rw_backcz2 >= rw_frontcz2) || in R_AddLine()
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H A D | r_segs.cpp | 78 extern fixed_t rw_backcz1, rw_backcz2; 810 rw_backcz1 = P_CeilingHeight(px1, py1, backsector); in R_PrepWall() 816 R_FillWallHeightArray(walltopb, start, stop, rw_backcz1, rw_backcz2, scale1, scale2); in R_PrepWall() 932 if (rw_frontcz1 < rw_backcz1 || rw_frontcz2 < rw_backcz2 || in R_StoreWallRange() 933 rw_backcz1 < viewz || rw_backcz2 < viewz || in R_StoreWallRange()
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | r_bsp.cpp | 80 fixed_t rw_backcz1, rw_backcz2; variable 600 rw_backcz1 = backsector->ceilingplane.ZatPoint (line->v1->x, line->v1->y); in R_AddLine() 607 if (rw_frontcz1 > rw_backcz1 || rw_frontcz2 > rw_backcz2) in R_AddLine() 619 if ((rw_backcz1 <= rw_frontfz1 && rw_backcz2 <= rw_frontfz2) || in R_AddLine() 629 && rw_backcz1 <= rw_backfz1 && rw_backcz2 <= rw_backfz2 in R_AddLine() 632 …&& ((rw_backcz1 >= rw_frontcz1 && rw_backcz2 >= rw_frontcz2) || line->sidedef->GetTexture(side_t::… in R_AddLine()
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H A D | r_segs.cpp | 98 extern fixed_t rw_backcz1, rw_backcz2; 1925 …p, wallupper, swall, lwall, yscale, MAX(rw_frontcz1, rw_frontcz2), MIN(rw_backcz1, rw_backcz2), fa… in R_RenderSegLoop() 2091 if ((rw_backcz1 <= rw_frontfz1 && rw_backcz2 <= rw_frontfz2) || in R_NewWall() 2431 if (rw_frontcz1 < rw_backcz1 || rw_frontcz2 < rw_backcz2 || in R_StoreWallRange() 2447 if (doorclosed || (rw_backcz1 <= rw_frontfz1 && rw_backcz2 <= rw_frontfz2)) in R_StoreWallRange()
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