Searched refs:sMinDepth (Results 1 – 4 of 4) sorted by relevance
11 long ScreenDevice::sMinDepth = 16; member in ScreenDevice68 if ( inBitDepth < sMinDepth ) in EnterFullscreen()69 inBitDepth = sMinDepth; in EnterFullscreen()
226 if ( inDepth < ScreenDevice::sMinDepth ) in Init()227 inDepth = ScreenDevice::sMinDepth; in Init()
87 static long sMinDepth; variable
119 ScreenDevice::sMinDepth = 8; in lv_gforce_init()