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Searched refs:sMinDepth (Results 1 – 4 of 4) sorted by relevance

/dports/graphics/libvisual04-plugins/libvisual-plugins-0.4.0/plugins/actor/G-Force/Common/UI/
H A DScreenDevice.cpp11 long ScreenDevice::sMinDepth = 16; member in ScreenDevice
68 if ( inBitDepth < sMinDepth ) in EnterFullscreen()
69 inBitDepth = sMinDepth; in EnterFullscreen()
H A DPixPort.cpp226 if ( inDepth < ScreenDevice::sMinDepth ) in Init()
227 inDepth = ScreenDevice::sMinDepth; in Init()
/dports/graphics/libvisual04-plugins/libvisual-plugins-0.4.0/plugins/actor/G-Force/Common/UI/Headers/
H A DScreenDevice.h87 static long sMinDepth; variable
/dports/graphics/libvisual04-plugins/libvisual-plugins-0.4.0/plugins/actor/G-Force/unix/libvisual/
H A Dactor_gforce.cpp119 ScreenDevice::sMinDepth = 8; in lv_gforce_init()