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Searched refs:sO_HareTheNooksiter (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/fullpipe/scenes/
H A Dscene07.cpp47 …if (g_fp->getObjectState(sO_HareTheNooksiter) == g_fp->getObjectEnumState(sO_HareTheNooksiter, sO_… in scene07_initScene()
/dports/games/scummvm/scummvm-2.5.1/engines/ngi/fullpipe/
H A Dscene07.cpp47 …if (g_nmi->getObjectState(sO_HareTheNooksiter) == g_nmi->getObjectEnumState(sO_HareTheNooksiter, s… in scene07_initScene()
/dports/games/scummvm/scummvm-2.5.1/engines/ngi/
H A Dinit.cpp50 setObjectState(sO_HareTheNooksiter, getObjectEnumState(sO_HareTheNooksiter, sO_WithHandle)); in initObjectStates()
H A Dobjectnames.h76 #define sO_HareTheNooksiter "\xc2\xf3\xe3\xeb\xf3\xf1\xe5\xe4" // "Вуглусед" macro
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/fullpipe/
H A Dinit.cpp50 setObjectState(sO_HareTheNooksiter, getObjectEnumState(sO_HareTheNooksiter, sO_WithHandle)); in initObjectStates()
H A Dobjectnames.h76 #define sO_HareTheNooksiter "\xc2\xf3\xe3\xeb\xf3\xf1\xe5\xe4" // "Вуглусед" macro