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Searched refs:sO_Jawcrucnher (Results 1 – 6 of 6) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/ngi/
H A Dinit.cpp120 setObjectState(sO_Jawcrucnher, getObjectEnumState(sO_Jawcrucnher, sO_WithoutCarpet)); in initObjectStates()
H A Dobjectnames.h184 #define sO_Jawcrucnher "\xd0\xee\xf2\xee\xf5\xf0\xf3\xf1" // "Ротохрус" macro
H A Dmodal.cpp1042 …|| (g_nmi->getObjectState(sO_Jawcrucnher) != g_nmi->getObjectEnumState(sO_Jawcrucnher, sO_WithoutC… in checkScenePass()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/fullpipe/
H A Dinit.cpp120 setObjectState(sO_Jawcrucnher, getObjectEnumState(sO_Jawcrucnher, sO_WithoutCarpet)); in initObjectStates()
H A Dobjectnames.h184 #define sO_Jawcrucnher "\xd0\xee\xf2\xee\xf5\xf0\xf3\xf1" // "Ротохрус" macro
H A Dmodal.cpp1033 …|| (g_fp->getObjectState(sO_Jawcrucnher) != g_fp->getObjectEnumState(sO_Jawcrucnher, sO_WithoutCar… in checkScenePass()