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Searched refs:sO_Level5 (Results 1 – 8 of 8) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/fullpipe/
H A Dobjectnames.h245 #define sO_Level5 "\xdd\xf2\xe0\xe6 5" // "Этаж 5" macro
H A Dinit.cpp137 v->setSubVarAsInt(sO_Level5, 2766); in setLevelStates()
/dports/games/scummvm/scummvm-2.5.1/engines/ngi/
H A Dobjectnames.h245 #define sO_Level5 "\xdd\xf2\xe0\xe6 5" // "Этаж 5" macro
H A Dinit.cpp137 v->setSubVarAsInt(sO_Level5, 2766); in setLevelStates()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/fullpipe/scenes/
H A Dscene15.cpp90 g_fp->lift_setButton(sO_Level5, ST_LBN_5N); in scene15_initScene()
H A Dscene38.cpp43 if (g_fp->lift_checkButton(sO_Level5) ) { in scene38_setBottleState()
/dports/games/scummvm/scummvm-2.5.1/engines/ngi/fullpipe/
H A Dscene15.cpp90 g_nmi->lift_setButton(sO_Level5, ST_LBN_5N); in scene15_initScene()
H A Dscene38.cpp43 if (g_nmi->lift_checkButton(sO_Level5) ) { in scene38_setBottleState()