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Searched refs:sO_Opened (Results 1 – 10 of 10) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/fullpipe/scenes/
H A Dscene26.cpp62 if (g_fp->getObjectState(sO_Valve1_26) == g_fp->getObjectEnumState(sO_Valve1_26, sO_Opened)) in scene26_initScene()
102 if (g_fp->getObjectState(sO_Valve1_26) == g_fp->getObjectEnumState(sO_Valve1_26, sO_Opened)) in sceneHandler26_updatePool()
107 if (g_fp->getObjectState(sO_Valve2_26) == g_fp->getObjectEnumState(sO_Valve2_26, sO_Opened)) { in sceneHandler26_updatePool()
112 if (g_fp->getObjectState(sO_Valve3_26) == g_fp->getObjectEnumState(sO_Valve3_26, sO_Opened)) { in sceneHandler26_updatePool()
129 if (g_fp->getObjectState(sO_Valve1_26) == g_fp->getObjectEnumState(sO_Valve1_26, sO_Opened)) in sceneHandler26_testVent()
134 if (g_fp->getObjectState(sO_Valve2_26) == g_fp->getObjectEnumState(sO_Valve2_26, sO_Opened)) { in sceneHandler26_testVent()
140 if (g_fp->getObjectState(sO_Valve3_26) == g_fp->getObjectEnumState(sO_Valve3_26, sO_Opened)) { in sceneHandler26_testVent()
146 if (g_fp->getObjectState(sO_Valve2_26) == g_fp->getObjectEnumState(sO_Valve2_26, sO_Opened)) in sceneHandler26_testVent()
155 if (g_fp->getObjectState(sO_Valve1_26) == g_fp->getObjectEnumState(sO_Valve1_26, sO_Opened)) { in sceneHandler26_testVent()
161 if (g_fp->getObjectState(sO_Valve3_26) == g_fp->getObjectEnumState(sO_Valve3_26, sO_Opened)) in sceneHandler26_testVent()
[all …]
H A Dscene23.cpp81 …if (g_fp->getObjectState(sO_UpperHatch_23) == g_fp->getObjectEnumState(sO_UpperHatch_23, sO_Opened in scene23_initScene()
118 …if (g_fp->getObjectState(sO_LowerHatch_23) == g_fp->getObjectEnumState(sO_LowerHatch_23, sO_Opened in scene23_initScene()
126 …if (g_fp->getObjectState(sO_UpperHatch_23) == g_fp->getObjectEnumState(sO_UpperHatch_23, sO_Opened) in scene23_initScene()
154 …if (g_fp->getObjectState(sO_UpperHatch_23) == g_fp->getObjectEnumState(sO_UpperHatch_23, sO_Opened in scene23_setGiraffeState()
/dports/games/scummvm/scummvm-2.5.1/engines/ngi/fullpipe/
H A Dscene26.cpp62 if (g_nmi->getObjectState(sO_Valve1_26) == g_nmi->getObjectEnumState(sO_Valve1_26, sO_Opened)) in scene26_initScene()
102 if (g_nmi->getObjectState(sO_Valve1_26) == g_nmi->getObjectEnumState(sO_Valve1_26, sO_Opened)) in sceneHandler26_updatePool()
107 if (g_nmi->getObjectState(sO_Valve2_26) == g_nmi->getObjectEnumState(sO_Valve2_26, sO_Opened)) { in sceneHandler26_updatePool()
112 if (g_nmi->getObjectState(sO_Valve3_26) == g_nmi->getObjectEnumState(sO_Valve3_26, sO_Opened)) { in sceneHandler26_updatePool()
129 if (g_nmi->getObjectState(sO_Valve1_26) == g_nmi->getObjectEnumState(sO_Valve1_26, sO_Opened)) in sceneHandler26_testVent()
134 if (g_nmi->getObjectState(sO_Valve2_26) == g_nmi->getObjectEnumState(sO_Valve2_26, sO_Opened)) { in sceneHandler26_testVent()
140 if (g_nmi->getObjectState(sO_Valve3_26) == g_nmi->getObjectEnumState(sO_Valve3_26, sO_Opened)) { in sceneHandler26_testVent()
146 if (g_nmi->getObjectState(sO_Valve2_26) == g_nmi->getObjectEnumState(sO_Valve2_26, sO_Opened)) in sceneHandler26_testVent()
155 if (g_nmi->getObjectState(sO_Valve1_26) == g_nmi->getObjectEnumState(sO_Valve1_26, sO_Opened)) { in sceneHandler26_testVent()
161 if (g_nmi->getObjectState(sO_Valve3_26) == g_nmi->getObjectEnumState(sO_Valve3_26, sO_Opened)) in sceneHandler26_testVent()
[all …]
H A Dscene23.cpp81 …_nmi->getObjectState(sO_UpperHatch_23) == g_nmi->getObjectEnumState(sO_UpperHatch_23, sO_Opened)) { in scene23_initScene()
118 …_nmi->getObjectState(sO_LowerHatch_23) == g_nmi->getObjectEnumState(sO_LowerHatch_23, sO_Opened)) { in scene23_initScene()
126 … (g_nmi->getObjectState(sO_UpperHatch_23) == g_nmi->getObjectEnumState(sO_UpperHatch_23, sO_Opened) in scene23_initScene()
154 …_nmi->getObjectState(sO_UpperHatch_23) == g_nmi->getObjectEnumState(sO_UpperHatch_23, sO_Opened)) { in scene23_setGiraffeState()
/dports/games/scummvm/scummvm-2.5.1/engines/ngi/
H A Dinit.cpp94 setObjectState(sO_Valve1_26, getObjectEnumState(sO_Valve1_26, sO_Opened)); in initObjectStates()
98 setObjectState(sO_Valve5_26, getObjectEnumState(sO_Valve5_26, sO_Opened)); in initObjectStates()
H A Dobjectnames.h158 #define sO_Opened "\xce\xf2\xea\xf0\xfb\xf2" // "Открыт" macro
H A Dscenes.cpp1318 if (getObjectState(sO_UpperHatch_23) == getObjectEnumState(sO_UpperHatch_23, sO_Opened)) { in updateMap()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/fullpipe/
H A Dinit.cpp94 setObjectState(sO_Valve1_26, getObjectEnumState(sO_Valve1_26, sO_Opened)); in initObjectStates()
98 setObjectState(sO_Valve5_26, getObjectEnumState(sO_Valve5_26, sO_Opened)); in initObjectStates()
H A Dobjectnames.h158 #define sO_Opened "\xce\xf2\xea\xf0\xfb\xf2" // "Открыт" macro
H A Dscenes.cpp1318 if (getObjectState(sO_UpperHatch_23) == getObjectEnumState(sO_UpperHatch_23, sO_Opened)) { in updateMap()