Searched refs:sO_Opened (Results 1 – 10 of 10) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/fullpipe/scenes/ |
H A D | scene26.cpp | 62 if (g_fp->getObjectState(sO_Valve1_26) == g_fp->getObjectEnumState(sO_Valve1_26, sO_Opened)) in scene26_initScene() 102 if (g_fp->getObjectState(sO_Valve1_26) == g_fp->getObjectEnumState(sO_Valve1_26, sO_Opened)) in sceneHandler26_updatePool() 107 if (g_fp->getObjectState(sO_Valve2_26) == g_fp->getObjectEnumState(sO_Valve2_26, sO_Opened)) { in sceneHandler26_updatePool() 112 if (g_fp->getObjectState(sO_Valve3_26) == g_fp->getObjectEnumState(sO_Valve3_26, sO_Opened)) { in sceneHandler26_updatePool() 129 if (g_fp->getObjectState(sO_Valve1_26) == g_fp->getObjectEnumState(sO_Valve1_26, sO_Opened)) in sceneHandler26_testVent() 134 if (g_fp->getObjectState(sO_Valve2_26) == g_fp->getObjectEnumState(sO_Valve2_26, sO_Opened)) { in sceneHandler26_testVent() 140 if (g_fp->getObjectState(sO_Valve3_26) == g_fp->getObjectEnumState(sO_Valve3_26, sO_Opened)) { in sceneHandler26_testVent() 146 if (g_fp->getObjectState(sO_Valve2_26) == g_fp->getObjectEnumState(sO_Valve2_26, sO_Opened)) in sceneHandler26_testVent() 155 if (g_fp->getObjectState(sO_Valve1_26) == g_fp->getObjectEnumState(sO_Valve1_26, sO_Opened)) { in sceneHandler26_testVent() 161 if (g_fp->getObjectState(sO_Valve3_26) == g_fp->getObjectEnumState(sO_Valve3_26, sO_Opened)) in sceneHandler26_testVent() [all …]
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H A D | scene23.cpp | 81 …if (g_fp->getObjectState(sO_UpperHatch_23) == g_fp->getObjectEnumState(sO_UpperHatch_23, sO_Opened… in scene23_initScene() 118 …if (g_fp->getObjectState(sO_LowerHatch_23) == g_fp->getObjectEnumState(sO_LowerHatch_23, sO_Opened… in scene23_initScene() 126 …if (g_fp->getObjectState(sO_UpperHatch_23) == g_fp->getObjectEnumState(sO_UpperHatch_23, sO_Opened) in scene23_initScene() 154 …if (g_fp->getObjectState(sO_UpperHatch_23) == g_fp->getObjectEnumState(sO_UpperHatch_23, sO_Opened… in scene23_setGiraffeState()
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/dports/games/scummvm/scummvm-2.5.1/engines/ngi/fullpipe/ |
H A D | scene26.cpp | 62 if (g_nmi->getObjectState(sO_Valve1_26) == g_nmi->getObjectEnumState(sO_Valve1_26, sO_Opened)) in scene26_initScene() 102 if (g_nmi->getObjectState(sO_Valve1_26) == g_nmi->getObjectEnumState(sO_Valve1_26, sO_Opened)) in sceneHandler26_updatePool() 107 if (g_nmi->getObjectState(sO_Valve2_26) == g_nmi->getObjectEnumState(sO_Valve2_26, sO_Opened)) { in sceneHandler26_updatePool() 112 if (g_nmi->getObjectState(sO_Valve3_26) == g_nmi->getObjectEnumState(sO_Valve3_26, sO_Opened)) { in sceneHandler26_updatePool() 129 if (g_nmi->getObjectState(sO_Valve1_26) == g_nmi->getObjectEnumState(sO_Valve1_26, sO_Opened)) in sceneHandler26_testVent() 134 if (g_nmi->getObjectState(sO_Valve2_26) == g_nmi->getObjectEnumState(sO_Valve2_26, sO_Opened)) { in sceneHandler26_testVent() 140 if (g_nmi->getObjectState(sO_Valve3_26) == g_nmi->getObjectEnumState(sO_Valve3_26, sO_Opened)) { in sceneHandler26_testVent() 146 if (g_nmi->getObjectState(sO_Valve2_26) == g_nmi->getObjectEnumState(sO_Valve2_26, sO_Opened)) in sceneHandler26_testVent() 155 if (g_nmi->getObjectState(sO_Valve1_26) == g_nmi->getObjectEnumState(sO_Valve1_26, sO_Opened)) { in sceneHandler26_testVent() 161 if (g_nmi->getObjectState(sO_Valve3_26) == g_nmi->getObjectEnumState(sO_Valve3_26, sO_Opened)) in sceneHandler26_testVent() [all …]
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H A D | scene23.cpp | 81 …_nmi->getObjectState(sO_UpperHatch_23) == g_nmi->getObjectEnumState(sO_UpperHatch_23, sO_Opened)) { in scene23_initScene() 118 …_nmi->getObjectState(sO_LowerHatch_23) == g_nmi->getObjectEnumState(sO_LowerHatch_23, sO_Opened)) { in scene23_initScene() 126 … (g_nmi->getObjectState(sO_UpperHatch_23) == g_nmi->getObjectEnumState(sO_UpperHatch_23, sO_Opened) in scene23_initScene() 154 …_nmi->getObjectState(sO_UpperHatch_23) == g_nmi->getObjectEnumState(sO_UpperHatch_23, sO_Opened)) { in scene23_setGiraffeState()
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/dports/games/scummvm/scummvm-2.5.1/engines/ngi/ |
H A D | init.cpp | 94 setObjectState(sO_Valve1_26, getObjectEnumState(sO_Valve1_26, sO_Opened)); in initObjectStates() 98 setObjectState(sO_Valve5_26, getObjectEnumState(sO_Valve5_26, sO_Opened)); in initObjectStates()
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H A D | objectnames.h | 158 #define sO_Opened "\xce\xf2\xea\xf0\xfb\xf2" // "Открыт" macro
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H A D | scenes.cpp | 1318 if (getObjectState(sO_UpperHatch_23) == getObjectEnumState(sO_UpperHatch_23, sO_Opened)) { in updateMap()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/fullpipe/ |
H A D | init.cpp | 94 setObjectState(sO_Valve1_26, getObjectEnumState(sO_Valve1_26, sO_Opened)); in initObjectStates() 98 setObjectState(sO_Valve5_26, getObjectEnumState(sO_Valve5_26, sO_Opened)); in initObjectStates()
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H A D | objectnames.h | 158 #define sO_Opened "\xce\xf2\xea\xf0\xfb\xf2" // "Открыт" macro
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H A D | scenes.cpp | 1318 if (getObjectState(sO_UpperHatch_23) == getObjectEnumState(sO_UpperHatch_23, sO_Opened)) { in updateMap()
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