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Searched refs:sO_WithAll (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/fullpipe/scenes/
H A Dscene30.cpp42 if (g_fp->getObjectState(sO_Leg) == g_fp->getObjectEnumState(sO_Leg, sO_WithAll)) in scene30_enablePass()
62 else if (g_fp->getObjectState(sO_Leg) == g_fp->getObjectEnumState(sO_Leg, sO_WithAll)) in scene30_initScene()
/dports/games/scummvm/scummvm-2.5.1/engines/ngi/fullpipe/
H A Dscene30.cpp42 if (g_nmi->getObjectState(sO_Leg) == g_nmi->getObjectEnumState(sO_Leg, sO_WithAll)) in scene30_enablePass()
62 else if (g_nmi->getObjectState(sO_Leg) == g_nmi->getObjectEnumState(sO_Leg, sO_WithAll)) in scene30_initScene()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/fullpipe/
H A Dobjectnames.h211 #define sO_WithAll "\xd1\xee \xe2\xf1\xe5\xec\xe8" // "Со всеми" macro
/dports/games/scummvm/scummvm-2.5.1/engines/ngi/
H A Dobjectnames.h211 #define sO_WithAll "\xd1\xee \xe2\xf1\xe5\xec\xe8" // "Со всеми" macro