Searched refs:sSouthGridNo (Results 1 – 14 of 14) sorted by relevance
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TileEngine/ |
H A D | Map_Edgepoints.cc | 297 if( gMapInformation.sSouthGridNo != -1 ) in ClassifyEdgepoints() 299 …sGridNo = FindNearestEdgepointOnSpecifiedEdge( gMapInformation.sSouthGridNo, SOUTH_EDGEPOINT_SEARC… in ClassifyEdgepoints() 333 else if( gMapInformation.sSouthGridNo != -1 ) in GenerateMapEdgepoints() 334 sGridNo = gMapInformation.sSouthGridNo; in GenerateMapEdgepoints() 445 if( gMapInformation.sSouthGridNo != -1 ) in GenerateMapEdgepoints() 649 if( gMapInformation.sSouthGridNo != -1 ) in GenerateMapEdgepoints() 964 else if( gMapInformation.sSouthGridNo != -1 ) in BeginMapEdgepointSearch() 965 sGridNo = gMapInformation.sSouthGridNo; in BeginMapEdgepointSearch()
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H A D | Tactical_Placement_GUI.cc | 871 case INSERTION_CODE_SOUTH: insertion_gridno = gMapInformation.sSouthGridNo; break; in PutDownMercPiece()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/ |
H A D | Map_Information.h | 24 INT16 sSouthGridNo; member
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H A D | Map_Information.cc | 181 ValidateEntryPointGridNo( &gMapInformation.sSouthGridNo ); in UpdateOldVersionMap() 449 ValidateEntryPointGridNo( &gMapInformation.sSouthGridNo ); in UpdateOldVersionMap()
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H A D | Tactical_Save.cc | 359 if (grid_no == -1) grid_no = m.sSouthGridNo; in HandleAllReachAbleItemsInTheSector() 706 def.sGridNo = gMapInformation.sSouthGridNo; in LoadRottingCorpsesFromTempCorpseFile()
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H A D | Handle_UI.cc | 5083 else if( gMapInformation.sSouthGridNo != -1 ) in SetInterfaceHeightLevel() 5084 sGridNo = gMapInformation.sSouthGridNo; in SetInterfaceHeightLevel()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Editor/ |
H A D | EditScreen.cc | 2216 gMapInformation.sSouthGridNo = -1; in CreateNewMap() 3051 if (m.sSouthGridNo != -1) AddTopmostToTail(m.sSouthGridNo, FIRSTPOINTERS2); in ShowEntryPoints() 3061 …if (m.sSouthGridNo != -1) RemoveAllTopmostsOfTypeRange(m.sSouthGridNo, FIRSTPOINTERS, FIRSTPOINTER… in HideEntryPoints()
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H A D | Editor_Taskbar_Utils.cc | 616 RenderEntryPoint(gMapInformation.sSouthGridNo, "South Entry Point"); in RenderMapEntryPointsAndLights()
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H A D | Editor_Callbacks.cc | 531 case MAPINFO_SOUTH_POINT: sGridNo = gMapInformation.sSouthGridNo; break; in MapInfoEntryPointsCallback()
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H A D | Sector_Summary.cc | 433 if( m->sSouthGridNo != -1 ) in RenderSectorInformation() 459 if (m->sSouthGridNo != -1) { MPrint(x, 75, "S"); x += StringPixLength("S", FONT10ARIAL) + 2; } in RenderSectorInformation()
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H A D | EditorMercs.cc | 1505 case DRAW_MODE_SOUTHPOINT: psEntryGridNo = &gMapInformation.sSouthGridNo; break; in SpecifyEntryPoint()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TacticalAI/ |
H A D | FindLocations.cc | 172 INT16 sCentralGridNo, sAdjSpot, sNorthGridNo, sSouthGridNo, sDir, sCheckSpot; in CalcBestCTGT() local 183 sSouthGridNo = NewGridNo( sCentralGridNo, DirectionInc(SOUTH) ); in CalcBestCTGT() 213 sCheckSpot = sSouthGridNo; in CalcBestCTGT()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Strategic/ |
H A D | StrategicMap.cc | 210 case SOUTH_STRATEGIC_MOVE: gridno = gMapInformation.sSouthGridNo; break; in UndergroundTacticalTraversalTime() 1094 case INSERTION_CODE_SOUTH: gridno = gMapInformation.sSouthGridNo; goto check_entry; in UpdateMercInSector() 1116 else if (gMapInformation.sSouthGridNo != -1) in UpdateMercInSector() 1119 gridno = gMapInformation.sSouthGridNo; in UpdateMercInSector()
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H A D | Scheduling.cc | 940 gMapInformation.sSouthGridNo != -1 || gMapInformation.sWestGridNo != -1 ) in PostSchedules()
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