/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TileEngine/ |
H A D | Isometric_Utils.cc | 387 *sXPos = sGridNo - ( *sYPos * WORLD_COLS ); in ConvertGridNoToCellXY() 390 *sXPos = ( *sXPos * CELL_X_SIZE ); in ConvertGridNoToCellXY() 404 INT16 sXPos, sYPos, sXPos2, sYPos2; in GetRangeFromGridNoDiff() local 407 ConvertGridNoToXY( sGridNo1, &sXPos, &sYPos ); in GetRangeFromGridNoDiff() 412 …uiDist = (INT16)sqrt(double(( sXPos2 - sXPos )*( sXPos2 - sXPos ) + ( sYPos2 - sYPos ) * ( sYPos2 … in GetRangeFromGridNoDiff() 419 INT16 sXPos, sYPos, sXPos2, sYPos2; in GetRangeInCellCoordsFromGridNoDiff() local 422 ConvertGridNoToXY( sGridNo1, &sXPos, &sYPos ); in GetRangeInCellCoordsFromGridNoDiff() 439 …if ( (sXPos >= pRect->iLeft) && (sXPos <= pRect->iRight) && (sYPos >= pRect->iTop) && (sYPos <= pR… in IsPointInScreenRectWithRelative() 441 (*sXRel) = pRect->iLeft - sXPos; in IsPointInScreenRectWithRelative() 675 INT16 sXPos; in CenterX() local [all …]
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H A D | RenderWorld.cc | 512 INT16 sXPos = iTempPosX_S; in RenderTiles() local 652 sXPos = g_ui.m_tacticalMapCenterX + (INT16)dTempX_S; in RenderTiles() 656 sXPos -= gsRenderWorldOffsetX; in RenderTiles() 683 sXPos += pNode->sRelativeX; in RenderTiles() 705 sXPos = g_ui.m_tacticalMapCenterX + (INT16)dTempX_S; in RenderTiles() 709 sXPos -= gsRenderWorldOffsetX; in RenderTiles() 1006 sXPos = g_ui.m_tacticalMapCenterX + (INT16)dTempX_S; in RenderTiles() 1010 sXPos -= gsRenderWorldOffsetX; in RenderTiles() 1187 sXPos += pTrav.sOffsetX; in RenderTiles() 1191 RegisterBackgroundRect(uiDirtyFlags, sXPos, sYPos, uiBrushWidth, h); in RenderTiles() [all …]
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H A D | Isometric_Utils.h | 38 void ConvertGridNoToXY( INT16 sGridNo, INT16 *sXPos, INT16 *sYPos ); 39 void ConvertGridNoToCellXY( INT16 sGridNo, INT16 *sXPos, INT16 *sYPos ); 40 void ConvertGridNoToCenterCellXY( INT16 sGridNo, INT16 *sXPos, INT16 *sYPos ); 76 BOOLEAN IsPointInScreenRectWithRelative( INT16 sXPos, INT16 sYPos, SGPRect *pRect, INT16 *sXRel, IN…
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/ |
H A D | Spread_Burst.cc | 162 INT16 sXPos, sYPos; in RenderAccumulatedBurstLocations() local 170 sXPos = ( g_ui.m_tacticalMapCenterX ) + (INT16)dTempX_S; in RenderAccumulatedBurstLocations() 174 sXPos -= gsRenderWorldOffsetX; in RenderAccumulatedBurstLocations() 186 RegisterBackgroundRectSingleFilled(sXPos, sYPos, 40, 40); in RenderAccumulatedBurstLocations() 188 BltVideoObject(FRAME_BUFFER, guiBURSTACCUM, 1, sXPos, sYPos); in RenderAccumulatedBurstLocations()
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H A D | Interface.cc | 1021 INT16 sXPos; in DrawSelectedUIAboveGuy() local 1026 sXPos += 25; in DrawSelectedUIAboveGuy() 1061 INT16 sXPos; in DrawSelectedUIAboveGuy() local 1126 sXPos += 28; in DrawSelectedUIAboveGuy() 1131 sXPos += 30; in DrawSelectedUIAboveGuy() 1143 sXPos += 1; in DrawSelectedUIAboveGuy() 1211 …RectangleDraw(TRUE, sXPos + 3, sYPos + 1, (INT32)(sXPos + dWidth + 3), sYPos + 1, usLineColor, pDe… in DrawBarsInUIBox() 1216 …RectangleDraw(TRUE, sXPos + 3, sYPos + 4, (INT32)(sXPos + dWidth + 3), sYPos + 4, usLineColor, pDe… in DrawBarsInUIBox() 2228 INT16 sX, sY, sXPos, sYPos; in RenderTopmostMultiPurposeLocator() local 2247 sXPos -= gsRenderWorldOffsetX; in RenderTopmostMultiPurposeLocator() [all …]
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H A D | Interface_Utils.cc | 155 void DrawSoldierUIBars(SOLDIERTYPE const& s, INT16 const sXPos, INT16 const sYPos, BOOLEAN const fE… in DrawSoldierUIBars() argument 165 RestoreExternBackgroundRect(sXPos, sYPos - BarHeight, MoraleOff + BarWidth, BarHeight + 1); in DrawSoldierUIBars() 186 …BltVideoObject(uiBuffer, guiBrownBackgroundForTeamPanel, Region, sXPos + BreathOff, sYPos - BarHei… in DrawSoldierUIBars() 193 DrawLifeUIBar(s, sXPos, sYPos, BarHeight, pDestBuf); in DrawSoldierUIBars() 196 DrawBreathUIBar(s, sXPos + BreathOff, sYPos, BarHeight, pDestBuf); in DrawSoldierUIBars() 199 DrawMoraleUIBar(s, sXPos + MoraleOff, sYPos, BarHeight, pDestBuf); in DrawSoldierUIBars()
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H A D | Interface_Utils.h | 15 void DrawSoldierUIBars(SOLDIERTYPE const&, INT16 sXPos, INT16 sYPos, BOOLEAN fErase, SGPVSurface* b… 17 void DrawItemUIBarEx(OBJECTTYPE const&, UINT8 ubStatus, INT16 sXPos, INT16 sYPos, INT16 sHeight, IN…
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H A D | Weapons.h | 170 …sWeaponIndex, INT16 sDamage, INT16 sBreathLoss, UINT16 usDirection, INT16 sXPos, INT16 sYPos, INT1… 171 void StructureHit(BULLET* b, INT16 sXPos, INT16 sYPos, INT16 sZPos, UINT16 usStructureID, INT32 iIm…
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H A D | Weapons.cc | 1133 SWeaponHit.sXPos = (INT16)pTargetSoldier->dXPos; in UseBlade() 1384 SWeaponHit.sXPos = (INT16)pTargetSoldier->dXPos; in UseHandToHand() 1601 AniParams.sX = sXPos; in DoSpecialEffectAmmoMiss() 1648 const INT16 sBreathLoss, const UINT16 usDirection, const INT16 sXPos, const INT16 sYPos, in WeaponHit() argument 1659 …IgniteExplosionXY(attacker, sXPos, sYPos, 0, GETWORLDINDEXFROMWORLDCOORDS(sYPos, sXPos), item, pTa… in WeaponHit() 1666 …DoSpecialEffectAmmoMiss(attacker, pTargetSoldier->sGridNo, sXPos, sYPos, sZPos, FALSE, FALSE, NULL… in WeaponHit() 1707 sGridNo = MAPROWCOLTOPOS( (sYPos/CELL_Y_SIZE), (sXPos/CELL_X_SIZE) ); in StructureHit() 1749 DamageStructure(pStructure, iImpact, STRUCTURE_DAMAGE_GUNFIRE, sGridNo, sXPos, sYPos, attacker); in StructureHit() 1772 DoSpecialEffectAmmoMiss(attacker, sGridNo, sXPos, sYPos, sZPos, FALSE, TRUE, pBullet); in StructureHit() 1872 pNode->pLevelNode->sRelativeX = sXPos; in StructureHit() [all …]
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H A D | Handle_Items.cc | 2042 void DrawItemPoolList(const ITEM_POOL* const pItemPool, const INT8 bZLevel, const INT16 sXPos, cons… in DrawItemPoolList() argument 2084 INT16 const x = (sXPos + 15 + max_w <= SCREEN_WIDTH ? sXPos + 15 : sXPos - max_w); in DrawItemPoolList() 2261 INT16 sXPos = g_ui.m_tacticalMapCenterX + (INT16)dTempX_S; in RenderTopmostFlashingItems() local 2265 sXPos -= gsRenderWorldOffsetX; in RenderTopmostFlashingItems() 2277 sXPos -= 20; in RenderTopmostFlashingItems() 2280 RegisterBackgroundRectSingleFilled(sXPos, sYPos, 40, 40); in RenderTopmostFlashingItems() 2282 BltVideoObject(FRAME_BUFFER, guiRADIO, l->bRadioFrame, sXPos, sYPos); in RenderTopmostFlashingItems() 2284 DrawItemPoolList(ip, wi.bRenderZHeightAboveLevel, sXPos, sYPos); in RenderTopmostFlashingItems()
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H A D | Handle_Items.h | 82 void DrawItemPoolList(const ITEM_POOL* pItemPool, INT8 bZLevel, INT16 sXPos, INT16 sYPos);
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H A D | Dialogue_Control.h | 251 void SetExternMapscreenSpeechPanelXY( INT16 sXPos, INT16 sYPos );
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H A D | Dialogue_Control.cc | 1697 void SetExternMapscreenSpeechPanelXY( INT16 sXPos, INT16 sYPos ) in SetExternMapscreenSpeechPanelXY() argument 1699 gsExternPanelXPosition = sXPos; in SetExternMapscreenSpeechPanelXY()
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H A D | Soldier_Control.cc | 3759 INT16 sXPos, sYPos; in EVENT_InternalSetSoldierDestination() local 3764 ConvertGridNoToCenterCellXY(usNewGridNo, &sXPos, &sYPos); in EVENT_InternalSetSoldierDestination() 3768 pSoldier->sDestXPos = sXPos; in EVENT_InternalSetSoldierDestination() 6373 INT16 sXPos, sYPos; in GetDirectionToGridNoFromGridNo() local 6375 ConvertGridNoToXY( sGridNoSrc, &sXPos, &sYPos ); in GetDirectionToGridNoFromGridNo() 6378 return( atan8( sXPos2, sYPos2, sXPos, sYPos ) ); in GetDirectionToGridNoFromGridNo() 6407 UINT8 atan8( INT16 sXPos, INT16 sYPos, INT16 sXPos2, INT16 sYPos2 ) in atan8() argument 6409 DOUBLE test_x = sXPos2 - sXPos; in atan8()
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H A D | Soldier_Control.h | 949 UINT8 atan8( INT16 sXPos, INT16 sYPos, INT16 sXPos2, INT16 sYPos2 );
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H A D | Handle_UI.cc | 4030 INT16 sXPos, sYPos; in GetGridNoScreenXY() local 4032 ConvertGridNoToCellXY( sGridNo, &sXPos, &sYPos ); in GetGridNoScreenXY() 4035 sOffsetX = sXPos - gsRenderCenterX; in GetGridNoScreenXY()
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H A D | LOS.cc | 2189 INT16 sXPos = FIXEDPT_TO_INT32(qCurrX + FloatToFixed(0.5f)); // + 0.5); in BulletHitStructure() local 2192 StructureHit(pBullet, sXPos, sYPos, sZPos, usStructureID, iImpact, fStopped); in BulletHitStructure()
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/dports/java/eclipse/eclipse.platform.releng.aggregator-R4_16/eclipse.platform.swt/examples/org.eclipse.swt.examples/src/org/eclipse/swt/examples/graphics/ |
H A D | CurvesSWTTab.java | 41 private float sXPos, sYPos, wXPos, wYPos, topTXPos, topTYPos, field in CurvesSWTTab 122 …Rectangle r1 = new Rectangle(sRect1.x + (int)sXPos - 1, sRect1.y + (int)sYPos - 1, sRect1.width+2,… in isHovering() 123 …Rectangle r2 = new Rectangle(sRect2.x + (int)sXPos - 1, sRect2.y + (int)sYPos - 1, sRect2.width+2,… in isHovering() 157 sDiffX1 = sDiffX1 + e.x - (int)sXPos - sRect1.x; in createControlPanel() 159 sRect1.x = e.x - (int)sXPos; in createControlPanel() 162 sDiffX2 = sDiffX2 + e.x - (int)sXPos - sRect2.x; in createControlPanel() 164 sRect2.x = e.x - (int)sXPos; in createControlPanel() 297 sXPos = 4*width/16; in paint() 301 transform.translate(sXPos, sYPos); in paint() 315 gc.drawRectangle(sRect1.x + (int)sXPos, sRect1.y + (int)sYPos, sRect1.width, sRect1.height); in paint() [all …]
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Utils/ |
H A D | Event_Pump.h | 55 INT16 sXPos; member
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H A D | Event_Pump.cc | 265 …onHit.sDamage, SWeaponHit.sBreathLoss, SWeaponHit.usDirection, SWeaponHit.sXPos, SWeaponHit.sYPos,… in ExecuteGameEvent()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/sgp/ |
H A D | Cursor_Control.cc | 48 INT16 const sXPos = (gsCurMouseWidth - pTrav.usWidth) / 2 - pTrav.sOffsetX; in BltToMouseCursorFromVObjectWithOutline() local 50 …BltVideoObjectOutline(MOUSE_BUFFER, hVObject, usVideoObjectSubIndex, sXPos, sYPos, Get16BPPColor(F… in BltToMouseCursorFromVObjectWithOutline()
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/dports/misc/iselect/iselect-1.4.0/ |
H A D | iselect_browse.c | 69 int sYSize, int sXSize, int sYPos, int sXPos, char *title, char *name, 362 int sYSize, int sXSize, int sYPos, int sXPos, char *title, char *name, in iSelect_Browser() argument 403 sField = newwin(sYSize, sXSize, sYPos, sXPos); in iSelect_Browser()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Editor/ |
H A D | EditorMercs.cc | 2480 INT16 sXPos; in RenderMercStrings() local 2482 GetSoldierAboveGuyPositions(s, &sXPos, &sYPos, FALSE); in RenderMercStrings() 2488 FindFontCenterCoordinates(sXPos, sYPos, 80, 1, s->name, TINYFONT1, &sX, &sY); in RenderMercStrings() 2499 FindFontCenterCoordinates(sXPos, sYPos, 80, 1, health, TINYFONT1, &sX, &sY); in RenderMercStrings() 2508 FindFontCenterCoordinates(sXPos, sYPos, 80, 1, str, TINYFONT1, &sX, &sY); in RenderMercStrings() 2525 FindFontCenterCoordinates(sXPos, sYPos, 80, 1, msg, TINYFONT1, &sX, &sY); in RenderMercStrings()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TacticalAI/ |
H A D | FindLocations.cc | 81 INT16 sXPos, sYPos; in AICenterXY() local 83 sXPos = sGridNo % WORLD_COLS; in AICenterXY() 86 *pdX = (FLOAT) (sXPos * CELL_X_SIZE + CELL_X_SIZE / 2); in AICenterXY()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/docs/archeology/ |
H A D | FIXME | 181 sXPos: determine from usSoldierID
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