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Searched refs:sXPos (Results 1 – 25 of 25) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TileEngine/
H A DIsometric_Utils.cc387 *sXPos = sGridNo - ( *sYPos * WORLD_COLS ); in ConvertGridNoToCellXY()
390 *sXPos = ( *sXPos * CELL_X_SIZE ); in ConvertGridNoToCellXY()
404 INT16 sXPos, sYPos, sXPos2, sYPos2; in GetRangeFromGridNoDiff() local
407 ConvertGridNoToXY( sGridNo1, &sXPos, &sYPos ); in GetRangeFromGridNoDiff()
412 …uiDist = (INT16)sqrt(double(( sXPos2 - sXPos )*( sXPos2 - sXPos ) + ( sYPos2 - sYPos ) * ( sYPos2 … in GetRangeFromGridNoDiff()
419 INT16 sXPos, sYPos, sXPos2, sYPos2; in GetRangeInCellCoordsFromGridNoDiff() local
422 ConvertGridNoToXY( sGridNo1, &sXPos, &sYPos ); in GetRangeInCellCoordsFromGridNoDiff()
439 …if ( (sXPos >= pRect->iLeft) && (sXPos <= pRect->iRight) && (sYPos >= pRect->iTop) && (sYPos <= pR… in IsPointInScreenRectWithRelative()
441 (*sXRel) = pRect->iLeft - sXPos; in IsPointInScreenRectWithRelative()
675 INT16 sXPos; in CenterX() local
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H A DRenderWorld.cc512 INT16 sXPos = iTempPosX_S; in RenderTiles() local
652 sXPos = g_ui.m_tacticalMapCenterX + (INT16)dTempX_S; in RenderTiles()
656 sXPos -= gsRenderWorldOffsetX; in RenderTiles()
683 sXPos += pNode->sRelativeX; in RenderTiles()
705 sXPos = g_ui.m_tacticalMapCenterX + (INT16)dTempX_S; in RenderTiles()
709 sXPos -= gsRenderWorldOffsetX; in RenderTiles()
1006 sXPos = g_ui.m_tacticalMapCenterX + (INT16)dTempX_S; in RenderTiles()
1010 sXPos -= gsRenderWorldOffsetX; in RenderTiles()
1187 sXPos += pTrav.sOffsetX; in RenderTiles()
1191 RegisterBackgroundRect(uiDirtyFlags, sXPos, sYPos, uiBrushWidth, h); in RenderTiles()
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H A DIsometric_Utils.h38 void ConvertGridNoToXY( INT16 sGridNo, INT16 *sXPos, INT16 *sYPos );
39 void ConvertGridNoToCellXY( INT16 sGridNo, INT16 *sXPos, INT16 *sYPos );
40 void ConvertGridNoToCenterCellXY( INT16 sGridNo, INT16 *sXPos, INT16 *sYPos );
76 BOOLEAN IsPointInScreenRectWithRelative( INT16 sXPos, INT16 sYPos, SGPRect *pRect, INT16 *sXRel, IN…
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DSpread_Burst.cc162 INT16 sXPos, sYPos; in RenderAccumulatedBurstLocations() local
170 sXPos = ( g_ui.m_tacticalMapCenterX ) + (INT16)dTempX_S; in RenderAccumulatedBurstLocations()
174 sXPos -= gsRenderWorldOffsetX; in RenderAccumulatedBurstLocations()
186 RegisterBackgroundRectSingleFilled(sXPos, sYPos, 40, 40); in RenderAccumulatedBurstLocations()
188 BltVideoObject(FRAME_BUFFER, guiBURSTACCUM, 1, sXPos, sYPos); in RenderAccumulatedBurstLocations()
H A DInterface.cc1021 INT16 sXPos; in DrawSelectedUIAboveGuy() local
1026 sXPos += 25; in DrawSelectedUIAboveGuy()
1061 INT16 sXPos; in DrawSelectedUIAboveGuy() local
1126 sXPos += 28; in DrawSelectedUIAboveGuy()
1131 sXPos += 30; in DrawSelectedUIAboveGuy()
1143 sXPos += 1; in DrawSelectedUIAboveGuy()
1211 …RectangleDraw(TRUE, sXPos + 3, sYPos + 1, (INT32)(sXPos + dWidth + 3), sYPos + 1, usLineColor, pDe… in DrawBarsInUIBox()
1216 …RectangleDraw(TRUE, sXPos + 3, sYPos + 4, (INT32)(sXPos + dWidth + 3), sYPos + 4, usLineColor, pDe… in DrawBarsInUIBox()
2228 INT16 sX, sY, sXPos, sYPos; in RenderTopmostMultiPurposeLocator() local
2247 sXPos -= gsRenderWorldOffsetX; in RenderTopmostMultiPurposeLocator()
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H A DInterface_Utils.cc155 void DrawSoldierUIBars(SOLDIERTYPE const& s, INT16 const sXPos, INT16 const sYPos, BOOLEAN const fE… in DrawSoldierUIBars() argument
165 RestoreExternBackgroundRect(sXPos, sYPos - BarHeight, MoraleOff + BarWidth, BarHeight + 1); in DrawSoldierUIBars()
186 …BltVideoObject(uiBuffer, guiBrownBackgroundForTeamPanel, Region, sXPos + BreathOff, sYPos - BarHei… in DrawSoldierUIBars()
193 DrawLifeUIBar(s, sXPos, sYPos, BarHeight, pDestBuf); in DrawSoldierUIBars()
196 DrawBreathUIBar(s, sXPos + BreathOff, sYPos, BarHeight, pDestBuf); in DrawSoldierUIBars()
199 DrawMoraleUIBar(s, sXPos + MoraleOff, sYPos, BarHeight, pDestBuf); in DrawSoldierUIBars()
H A DInterface_Utils.h15 void DrawSoldierUIBars(SOLDIERTYPE const&, INT16 sXPos, INT16 sYPos, BOOLEAN fErase, SGPVSurface* b…
17 void DrawItemUIBarEx(OBJECTTYPE const&, UINT8 ubStatus, INT16 sXPos, INT16 sYPos, INT16 sHeight, IN…
H A DWeapons.h170 …sWeaponIndex, INT16 sDamage, INT16 sBreathLoss, UINT16 usDirection, INT16 sXPos, INT16 sYPos, INT1…
171 void StructureHit(BULLET* b, INT16 sXPos, INT16 sYPos, INT16 sZPos, UINT16 usStructureID, INT32 iIm…
H A DWeapons.cc1133 SWeaponHit.sXPos = (INT16)pTargetSoldier->dXPos; in UseBlade()
1384 SWeaponHit.sXPos = (INT16)pTargetSoldier->dXPos; in UseHandToHand()
1601 AniParams.sX = sXPos; in DoSpecialEffectAmmoMiss()
1648 const INT16 sBreathLoss, const UINT16 usDirection, const INT16 sXPos, const INT16 sYPos, in WeaponHit() argument
1659 …IgniteExplosionXY(attacker, sXPos, sYPos, 0, GETWORLDINDEXFROMWORLDCOORDS(sYPos, sXPos), item, pTa… in WeaponHit()
1666 …DoSpecialEffectAmmoMiss(attacker, pTargetSoldier->sGridNo, sXPos, sYPos, sZPos, FALSE, FALSE, NULL… in WeaponHit()
1707 sGridNo = MAPROWCOLTOPOS( (sYPos/CELL_Y_SIZE), (sXPos/CELL_X_SIZE) ); in StructureHit()
1749 DamageStructure(pStructure, iImpact, STRUCTURE_DAMAGE_GUNFIRE, sGridNo, sXPos, sYPos, attacker); in StructureHit()
1772 DoSpecialEffectAmmoMiss(attacker, sGridNo, sXPos, sYPos, sZPos, FALSE, TRUE, pBullet); in StructureHit()
1872 pNode->pLevelNode->sRelativeX = sXPos; in StructureHit()
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H A DHandle_Items.cc2042 void DrawItemPoolList(const ITEM_POOL* const pItemPool, const INT8 bZLevel, const INT16 sXPos, cons… in DrawItemPoolList() argument
2084 INT16 const x = (sXPos + 15 + max_w <= SCREEN_WIDTH ? sXPos + 15 : sXPos - max_w); in DrawItemPoolList()
2261 INT16 sXPos = g_ui.m_tacticalMapCenterX + (INT16)dTempX_S; in RenderTopmostFlashingItems() local
2265 sXPos -= gsRenderWorldOffsetX; in RenderTopmostFlashingItems()
2277 sXPos -= 20; in RenderTopmostFlashingItems()
2280 RegisterBackgroundRectSingleFilled(sXPos, sYPos, 40, 40); in RenderTopmostFlashingItems()
2282 BltVideoObject(FRAME_BUFFER, guiRADIO, l->bRadioFrame, sXPos, sYPos); in RenderTopmostFlashingItems()
2284 DrawItemPoolList(ip, wi.bRenderZHeightAboveLevel, sXPos, sYPos); in RenderTopmostFlashingItems()
H A DHandle_Items.h82 void DrawItemPoolList(const ITEM_POOL* pItemPool, INT8 bZLevel, INT16 sXPos, INT16 sYPos);
H A DDialogue_Control.h251 void SetExternMapscreenSpeechPanelXY( INT16 sXPos, INT16 sYPos );
H A DDialogue_Control.cc1697 void SetExternMapscreenSpeechPanelXY( INT16 sXPos, INT16 sYPos ) in SetExternMapscreenSpeechPanelXY() argument
1699 gsExternPanelXPosition = sXPos; in SetExternMapscreenSpeechPanelXY()
H A DSoldier_Control.cc3759 INT16 sXPos, sYPos; in EVENT_InternalSetSoldierDestination() local
3764 ConvertGridNoToCenterCellXY(usNewGridNo, &sXPos, &sYPos); in EVENT_InternalSetSoldierDestination()
3768 pSoldier->sDestXPos = sXPos; in EVENT_InternalSetSoldierDestination()
6373 INT16 sXPos, sYPos; in GetDirectionToGridNoFromGridNo() local
6375 ConvertGridNoToXY( sGridNoSrc, &sXPos, &sYPos ); in GetDirectionToGridNoFromGridNo()
6378 return( atan8( sXPos2, sYPos2, sXPos, sYPos ) ); in GetDirectionToGridNoFromGridNo()
6407 UINT8 atan8( INT16 sXPos, INT16 sYPos, INT16 sXPos2, INT16 sYPos2 ) in atan8() argument
6409 DOUBLE test_x = sXPos2 - sXPos; in atan8()
H A DSoldier_Control.h949 UINT8 atan8( INT16 sXPos, INT16 sYPos, INT16 sXPos2, INT16 sYPos2 );
H A DHandle_UI.cc4030 INT16 sXPos, sYPos; in GetGridNoScreenXY() local
4032 ConvertGridNoToCellXY( sGridNo, &sXPos, &sYPos ); in GetGridNoScreenXY()
4035 sOffsetX = sXPos - gsRenderCenterX; in GetGridNoScreenXY()
H A DLOS.cc2189 INT16 sXPos = FIXEDPT_TO_INT32(qCurrX + FloatToFixed(0.5f)); // + 0.5); in BulletHitStructure() local
2192 StructureHit(pBullet, sXPos, sYPos, sZPos, usStructureID, iImpact, fStopped); in BulletHitStructure()
/dports/java/eclipse/eclipse.platform.releng.aggregator-R4_16/eclipse.platform.swt/examples/org.eclipse.swt.examples/src/org/eclipse/swt/examples/graphics/
H A DCurvesSWTTab.java41 private float sXPos, sYPos, wXPos, wYPos, topTXPos, topTYPos, field in CurvesSWTTab
122 …Rectangle r1 = new Rectangle(sRect1.x + (int)sXPos - 1, sRect1.y + (int)sYPos - 1, sRect1.width+2,… in isHovering()
123 …Rectangle r2 = new Rectangle(sRect2.x + (int)sXPos - 1, sRect2.y + (int)sYPos - 1, sRect2.width+2,… in isHovering()
157 sDiffX1 = sDiffX1 + e.x - (int)sXPos - sRect1.x; in createControlPanel()
159 sRect1.x = e.x - (int)sXPos; in createControlPanel()
162 sDiffX2 = sDiffX2 + e.x - (int)sXPos - sRect2.x; in createControlPanel()
164 sRect2.x = e.x - (int)sXPos; in createControlPanel()
297 sXPos = 4*width/16; in paint()
301 transform.translate(sXPos, sYPos); in paint()
315 gc.drawRectangle(sRect1.x + (int)sXPos, sRect1.y + (int)sYPos, sRect1.width, sRect1.height); in paint()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Utils/
H A DEvent_Pump.h55 INT16 sXPos; member
H A DEvent_Pump.cc265 …onHit.sDamage, SWeaponHit.sBreathLoss, SWeaponHit.usDirection, SWeaponHit.sXPos, SWeaponHit.sYPos,… in ExecuteGameEvent()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/sgp/
H A DCursor_Control.cc48 INT16 const sXPos = (gsCurMouseWidth - pTrav.usWidth) / 2 - pTrav.sOffsetX; in BltToMouseCursorFromVObjectWithOutline() local
50 …BltVideoObjectOutline(MOUSE_BUFFER, hVObject, usVideoObjectSubIndex, sXPos, sYPos, Get16BPPColor(F… in BltToMouseCursorFromVObjectWithOutline()
/dports/misc/iselect/iselect-1.4.0/
H A Diselect_browse.c69 int sYSize, int sXSize, int sYPos, int sXPos, char *title, char *name,
362 int sYSize, int sXSize, int sYPos, int sXPos, char *title, char *name, in iSelect_Browser() argument
403 sField = newwin(sYSize, sXSize, sYPos, sXPos); in iSelect_Browser()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Editor/
H A DEditorMercs.cc2480 INT16 sXPos; in RenderMercStrings() local
2482 GetSoldierAboveGuyPositions(s, &sXPos, &sYPos, FALSE); in RenderMercStrings()
2488 FindFontCenterCoordinates(sXPos, sYPos, 80, 1, s->name, TINYFONT1, &sX, &sY); in RenderMercStrings()
2499 FindFontCenterCoordinates(sXPos, sYPos, 80, 1, health, TINYFONT1, &sX, &sY); in RenderMercStrings()
2508 FindFontCenterCoordinates(sXPos, sYPos, 80, 1, str, TINYFONT1, &sX, &sY); in RenderMercStrings()
2525 FindFontCenterCoordinates(sXPos, sYPos, 80, 1, msg, TINYFONT1, &sX, &sY); in RenderMercStrings()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TacticalAI/
H A DFindLocations.cc81 INT16 sXPos, sYPos; in AICenterXY() local
83 sXPos = sGridNo % WORLD_COLS; in AICenterXY()
86 *pdX = (FLOAT) (sXPos * CELL_X_SIZE + CELL_X_SIZE / 2); in AICenterXY()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/docs/archeology/
H A DFIXME181 sXPos: determine from usSoldierID