Home
last modified time | relevance | path

Searched refs:s_GGSAVED (Results 1 – 9 of 9) sorted by relevance

/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dd_deh.h262 extern const char *s_GGSAVED; // = GGSAVED;
H A Dd_deh.c215 const char *s_GGSAVED = GGSAVED; variable
568 {&s_GGSAVED,"GGSAVED", NULL},
H A Dg_game.c1997 ? s_GGSAVED /* Ty - externalised */ in G_DoSaveGame()
/dports/games/prboom/prboom-2.5.0/src/
H A Dd_deh.h262 extern const char *s_GGSAVED; // = GGSAVED;
H A Dd_deh.c210 const char *s_GGSAVED = GGSAVED; variable
549 {&s_GGSAVED,"GGSAVED"},
H A Dg_game.c1877 ? s_GGSAVED /* Ty - externalised */ in G_DoSaveGame()
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dd_deh.h264 extern const char *s_GGSAVED; // = GGSAVED;
H A Dd_deh.c233 const char *s_GGSAVED = GGSAVED; variable
577 {&s_GGSAVED,"GGSAVED"},
H A Dg_game.c2198 ? s_GGSAVED /* Ty - externalised */ in G_DoSaveGame()