Searched refs:s_bHasAllocatedMemory (Results 1 – 1 of 1) sorted by relevance
2748 static bool s_bHasAllocatedMemory = false; variable2756 s_bHasAllocatedMemory = true; in SteamNetworkingSockets_Malloc()2762 s_bHasAllocatedMemory = true; in SteamNetworkingSockets_Realloc()2776 Assert( !s_bHasAllocatedMemory ); // Too late! in SteamNetworkingSockets_SetCustomMemoryAllocator()