Searched refs:s_bloodspurt1 (Results 1 – 4 of 4) sorted by relevance
275 extern statetype s_bloodspurt1;
427 &s_bloodspurt1 ,
724 statetype s_bloodspurt1 = {false,BLOODSPURT1,5,NULL,0,&s_bloodspurt2}; variable
701 NewState(new,&s_bloodspurt1); in SpawnBlood()