Searched refs:s_firejetup1 (Results 1 – 4 of 4) sorted by relevance
/dports/games/rottdc/rottdc-1.0-2/rott/ |
H A D | states.h | 244 extern statetype s_firejetup1;
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H A D | rt_table.h | 360 &s_firejetup1 ,
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H A D | rt_state.c | 603 statetype s_firejetup23 = {false,FIREJETUP23,3,T_Path,SF_CRUSH,&s_firejetup1}; 625 statetype s_firejetup1 = {false,FIREJETUP1,70,T_Path,SF_SOUND,&s_firejetup2}; variable
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H A D | rt_actor.c | 2304 for(i=0,tstate=&s_firejetup1;i<statecount;i++,tstate=tstate->next); in SpawnFirejet()
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