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Searched refs:s_gunsmoke1 (Results 1 – 5 of 5) sorted by relevance

/dports/games/rottdc/rottdc-1.0-2/rott/
H A Dstates.h274 extern statetype s_gunsmoke1;
H A Drt_table.h419 &s_gunsmoke1 ,
H A Drt_stat.c1912 NewState(new,&s_gunsmoke1); in SpawnStaticDamage()
H A Drt_state.c715 statetype s_gunsmoke1 = {false,GUNSMOKE1,2,NULL,0,&s_gunsmoke2}; variable
H A Drt_playr.c655 NewState(new,&s_gunsmoke1); in SpawnGunSmoke()