Searched refs:s_hitmetalwall1 (Results 1 – 4 of 4) sorted by relevance
276 extern statetype s_hitmetalwall1;
431 &s_hitmetalwall1 ,
729 statetype s_hitmetalwall1 = {false,HITMETALWALL1,5,NULL,0,&s_hitmetalwall2}; variable
724 NewState(new,&s_hitmetalwall1); in SpawnMetalSparks()