Searched refs:s_timekeeper (Results 1 – 4 of 4) sorted by relevance
340 extern statetype s_timekeeper;
600 &s_timekeeper,
958 statetype s_timekeeper = {false,NOTHING,140,T_End,0,NULL}; variable
4136 {SpawnNewObj(ob->tilex,ob->tiley,&s_timekeeper,inertobj); in KillActor()