Searched refs:saber1BladeActive (Results 1 – 1 of 1) sorted by relevance
699 int saber1BladeActive[8]; in Player_RestoreFromPrevLevel() local723 &saber1BladeActive[0], in Player_RestoreFromPrevLevel()724 &saber1BladeActive[1], in Player_RestoreFromPrevLevel()725 &saber1BladeActive[2], in Player_RestoreFromPrevLevel()726 &saber1BladeActive[3], in Player_RestoreFromPrevLevel()727 &saber1BladeActive[4], in Player_RestoreFromPrevLevel()728 &saber1BladeActive[5], in Player_RestoreFromPrevLevel()729 &saber1BladeActive[6], in Player_RestoreFromPrevLevel()730 &saber1BladeActive[7], in Player_RestoreFromPrevLevel()765 client->ps.saber[0].blade[j].active = saber1BladeActive[j] ? qtrue : qfalse; in Player_RestoreFromPrevLevel()